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[[File:451764-wavebeam.jpg|thumb|In ''[[Metroid Prime]]'', the [[Arm Cannon]] shifts into a different configuration when the '''Wave Beam''' is active.]]
[[File:451764-wavebeam.jpg|thumb|In ''[[Metroid Prime (game)|Metroid Prime]]'', the [[Arm Cannon]] shifts into a different configuration when the '''Wave Beam''' is active.]]
The '''Wave Beam''' is one of the upgrades to [[Samus Aran|Samus]]'s basic [[Arm Cannon]] designed by the [[Chozo]]. Its exact function varies between its appearances.
The '''Wave Beam''' is one of the upgrades to [[Samus Aran|Samus]]'s basic [[Arm Cannon]] designed by the [[Chozo]]. Its exact function varies between its appearances.


In ''[[Metroid (game)|Metroid]]'', ''[[Metroid II: Return of Samus]]'', ''[[Super Metroid]]'', ''[[Metroid Fusion]]'', and ''[[Metroid: Zero Mission]]'', it causes Samus's beam to oscillate as it moves through the air. It also allows the beam to travel through walls.
In ''[[Metroid (game)|Metroid]]'', ''[[Metroid II: Return of Samus]]'', ''[[Super Metroid]]'', ''[[Metroid Fusion]]'', and ''[[Metroid: Zero Mission]]'', it causes Samus's beam to oscillate as it moves through the air. It also allows the beam to travel through walls. This beam allows for easy kills of multiple targets at once.


In ''[[Metroid Prime (game)|Metroid Prime]]'', it causes the arm cannon to fire three oscillating electrical pulses. When charged, these will home in on any target Samus locks on to. They will briefly paralyze enemies that they hit.
In ''[[Metroid Prime (game)|Metroid Prime]]'', it causes the arm cannon to fire three oscillating electrical pulses. When charged, these will home in on any target Samus locks on to. They will briefly paralyze enemies that they hit.

Revision as of 01:21, 25 May 2010

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File:451764-wavebeam.jpg
In Metroid Prime, the Arm Cannon shifts into a different configuration when the Wave Beam is active.

The Wave Beam is one of the upgrades to Samus's basic Arm Cannon designed by the Chozo. Its exact function varies between its appearances.

In Metroid, Metroid II: Return of Samus, Super Metroid, Metroid Fusion, and Metroid: Zero Mission, it causes Samus's beam to oscillate as it moves through the air. It also allows the beam to travel through walls. This beam allows for easy kills of multiple targets at once.

In Metroid Prime, it causes the arm cannon to fire three oscillating electrical pulses. When charged, these will home in on any target Samus locks on to. They will briefly paralyze enemies that they hit.