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Spider Ball Track: Difference between revisions

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In ''[[Metroid Prime (game)|Metroid Prime]]'', the only way Samus could reach another track was by using [[Morph Ball Bomb|Bombs]] or disengaging the Spider Ball to fall to the next series of tracks. While in ''[[Metroid Prime 2: Echoes|Metroid Prime 2]]'' and ''[[Metroid Prime 3: Corruption|Metroid Prime 3]]'', the [[Boost Ball]] can propel to another set of tracks.
In ''[[Metroid Prime (game)|Metroid Prime]]'', the only way Samus could reach another track was by using [[Morph Ball Bomb|Bombs]] or disengaging the Spider Ball to fall to the next series of tracks. While in ''[[Metroid Prime 2: Echoes|Metroid Prime 2]]'' and ''[[Metroid Prime 3: Corruption|Metroid Prime 3]]'', the [[Boost Ball]] can propel to another set of tracks.


Spider Ball Tracks usually appear to be made of an unknown metal with glowing lines along it. This metal is magnetic. However, in ''[[Metroid Prime 2: Echoes]]'', some Spider Ball Tracks in the [[Sanctuary Fortress]] appear as blue tracks with slanted lines. The equivalent tracks in the [[Ing Hive]] are red in appearence. The composition of these types of tracks are unknown.
==Logbook==
==Logbook==
{{logbook
{{logbook

Revision as of 17:05, 24 April 2011

A Spider Ball Track in Echoes
A Spider Ball Track in Echoes
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Spider Ball Tracks are magnetically charged tracks used in the Metroid Prime series to scale walls using the Spider Ball. Using these, Samus can reach areas she otherwise could not.

In Metroid Prime, the only way Samus could reach another track was by using Bombs or disengaging the Spider Ball to fall to the next series of tracks. While in Metroid Prime 2 and Metroid Prime 3, the Boost Ball can propel to another set of tracks.

Spider Ball Tracks usually appear to be made of an unknown metal with glowing lines along it. This metal is magnetic. However, in Metroid Prime 2: Echoes, some Spider Ball Tracks in the Sanctuary Fortress appear as blue tracks with slanted lines. The equivalent tracks in the Ing Hive are red in appearence. The composition of these types of tracks are unknown.

Logbook

Logbook entry from Metroid Prime: Spider Ball Track
Magnetic rail system track.


In Morph Ball mode, press and hold R when close to this type of surface. Use [Control Stick] to move the Ball along the track. Release R to disengage from the surface. CAUTION: A Morph Ball Bomb will briefly disengage the Ball from the track.[1]

Logbook Spider Ball Track
Logbook entry from Metroid Prime 2: Echoes: Spider Ball Track
In Morph Ball mode, press and hold R when close to this type of surface. Use [Control Stick] to move the Ball along the track. Release R to disengage from the surface. Using the Boost ability when on a Spider Ball Track will rapidly launch the Spider Ball from the track. Detonating a Morph Ball Bomb will briefly disengage the Ball from the track. [2]
Logbook entry from Metroid Prime 3: Corruption: Spider Ball Track
While in Morph Ball mode, press and hold Z when close to a magnetic rail. Use [Control Stick] to move the Ball along the track. Release Z to disengage from the track.
Using a Bomb will briefly disengage the Morph Ball from the track.[3]

Gallery

References

  1. "Magnetic rail system track.
    In Morph Ball mode, press and hold R when close to this type of surface. Use [Control Stick] to move the Ball along the track. Release R to disengage from the surface. CAUTION: A Morph Ball Bomb will briefly disengage the Ball from the track.
    " —Logbook (Metroid Prime)
  2. "In Morph Ball mode, press and hold R when close to this type of surface. Use [Control Stick] to move the Ball along the track. Release R to disengage from the surface. Using the Boost ability when on a Spider Ball Track will rapidly launch the Spider Ball from the track. Detonating a Morph Ball Bomb will briefly disengage the Ball from the track" —Logbook (Metroid Prime 2: Echoes)
  3. "While in Morph Ball mode, press and hold Z when close to a magnetic rail. Use [Control Stick] to move the Ball along the track. Release Z to disengage from the track. Using a Bomb will briefly disengage the Morph Ball from the track." —Logbook (Metroid Prime 3: Corruption)