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Alimbic Lore

From Metroid Wiki

Alimbic Lore are data entries found in Hunters by scanning the Alimbic Datashades located on the various planets and space stations. They usually contain information about the Alimbic people and their history.

Entry Location Entry Text
Alimbic Cannon 01 Alinos - Alimbic Cannon Control Room The Alimbic Cannon issues bursts of polarized antimatter beyond light speed at specified coordinates and frequency to open a dimensional rift known as the Infinity Void[1]
Alimbic Cannon 02 Alinos - Alimbic Cannon Control Room This device opened the Infinity Void to imprison Gorea. Reuniting eight Octoliths will return power to this dormant machine.[2]
Alimbic Cannon 03 Alinos - Alimbic Cannon Control Room After trapping Gorea in the Seal Sphere, we consigned it to a prison from which there could be no escape.[3]
Alimbic Cannon 04 Alinos - Alimbic Cannon Control Room The Alimbic Cannon enabled us to open the Infinity Void and hide Gorea's prison within it. By locating the prison in an alternate dimension. We ensured that the prisoner would neither escape nor be released by accident.[4]
Alimbic Datashade 01 Alinos - Alinos Gateway Datashades are packets of telepathic data scattered throughout the Tetra Galaxy. They can be accessed by most galactic-standard scan systems.[5]
Alimbic Datashade 02 Alinos - Alinos Gateway Designed to maintain data integrity indefinitely. Datashades are highly resistant to tampering and decay. Scanning these packets will allow you access to our scriptures and Lore.[6]
Alimbic Order 01 Celestial Archives - Docking Bay There were Eight Elders in the Alimbic Order.[7]
Alimbic Order 02 Celestial Archives - Docking Bay You will not find all Eight of the Octoliths. They have been scattered. Hidden in Four of our most heavily defended territories.[8]
Alimbic Order 03 Celestial Archives - Docking Bay There are never more than Two Octoliths hidden on any planet or space station.[9]
Alimbic Order 04 Celestial Archives - Docking Bay Within each Octolith is a spirit. The transferred Essence of an Alimbic Elder.[10]
Alimbic Order 05 Vesper Defense Outpost - Fuel Stack Reunite all Eight Octoliths in the Cannon Control Room to open the doorway to Gorea.[11]
Alimbic Pride 01 Arcterra - Ice Hive We continued research to improve our defense systems. Eventually we became so proficient in the art of war that we believed ourselves invincible.[12]
Alimbic Pride 02 Alinos - Processor Core Our pride was a veil over our eyes. We did not see the danger until it was upon us.[13]
Alimbic Pride 03 Alinos - Crash Site Ruin came quickly as the cancer swept like fire across our worlds.[14]
Alimbic Pride 04 Alinos - Council Chamber Those who survived appeared lifeless and hollow, as if their very spirits had been sucked dry.[15]
Alimbic Pride 05 Alinos - Combat Hall We should have been more vigilant. We became complacent in our technical prowess and thought ourselves unassailable.[16]
Alimbic Prophecy 01 Celestial Archives - Celestial Gateway It is written that the Alimbic power shall materialize when six frequencies shimmer in the divine spectral sequence.[17]
Alimbic Prophecy 02 Alinos - Alinos Gateway In the beginning shall the darkness be torn asunder by a flash of Yellow Lightning.[18]
Alimbic Prophecy 03 Vesper Defense Outpost - VDO Gateway Yellow Lightning shall strike with demonic fury upon the Greenwood.[19]
Alimbic Prophecy 04 Arcterra - Arcterra Gateway With a voice of thunder shall the Greenwood burst into an Orange Blaze.[20]
Alimbic Prophecy 05 Celestial Archives - Synergy Core The Orange Blaze shall die away to be reborn on wings of Blue Smoke.[21]
Alimbic Prophecy 06 Alinos - High Ground Tendrils of Blue Smoke shall weave the geometry of Violet Crystal.[22]
Alimbic Prophecy 07 Vesper Defense Outpost - Weapons Complex Violet Crystal shall shatter the heavens, leaving in its wake a Red Stain.[23]
Alimbic Prophecy 08 Arcterra - Fault Line When the Red Stain shall vanish, so shall the ancient Alimbic power be manifest.[24]
Alimbic War 01 Arcterra - Sanctorus The war lasted three standard galactic months. Even with the galaxy's most powerful technology at our disposal, we fell like dry grass beneath the blade.[25]
Alimbic War 02 Alinos - Alimbic Gardens Without warning, our doom fell from the sky. From whence it came we do not know.[26]
Alimbic War 03 Alinos - Council Chamber Gorea was immune to even our most sophisticated weaponry, while we were defenseless against its relentless attacks.[27]
Alimbic War 04 Arcterra - Subterranean Gorea devoured our people's life energy and grew powerful from it. Death swept across our worlds, and we despaired.[28]
Alimbic War 05 Arcterra - Subterranean We feared not only the extinction of our race, but the possibility that the evil would sweep the galaxy, annihilating all in its path.[29]
Alimbic War 06 Arcterra - Sanctorus Gorea is a cancerous bloom that would wreak havoc across the universe.[30]
Alimbic War 07 Alinos - Council Chamber We knew that if we did not stop Gorea, it would rampage across the galaxy, devouring everything in its path.[31]
Alimbic War 08 Vesper Defense Outpost - Fuel Stack We finally contained Gorea, but we paid a heavy price to do so. May our sacrifice bring peace to our galaxy.[32]
Alimbic War 09 Arcterra - Fault Line Eight of our elders gathered to create the Alimbic Order to prevent Gorea from destroying our civilization. Their final, desperate plan was to create the Seal Sphere.[33]
Alimbic War 10 Vesper Defense Outpost - Compression Chamber If you are reading this message, our plan to contain Gorea was a success. Honor our sacrifice and do not seek this thing. Only harm can come from such a course.[34]
Alimbic War 11 Arcterra - Subterranean To contain Gorea, our people reduced themselves to pure telepathic energy through the process of Essence Transference.[35]
Alimbic War 12 Arcterra - Sanctorus We gave our lives to confine the foul monstrosity known as Gorea. Do not seek this creature unless you have the means to Destroy it.[36]
Battle Sarcophagus Alinos - High Ground This tomb contains the remains of Alimbic general Almiiak, who led the Alimbic people to victory in the tetra border wars two thousand years ago. He later formed the Alimbic Order of elders.[37]
Biodefense Chamber A Celestial Archives - Stronghold Void 01 This room serves not only as home to our most sacred treasure, but also as a mortal terminus for those who would trespass.[38]
Biodefense Chamber B Alinos - Stronghold Void 01 Those who dare trespass upon our sacred chambers may expect to pay dearly for that which they would seek.[39]
Combat Hall Alinos - Combat Hall We used this room for combat training of Alimbic military recruits. In this room were forged some of our greatest heroes.[40]
Final Wish Celestial Archives - Docking Bay Do not underestimate the danger concealed herein. We have sacrificed our world to confine the monstrosity known as Gorea. Do not seek this thing unless you have the means to destroy it.[41]
Gorea 01 Alinos - Alimbic Gardens The horror shrieked its name: Gorea.[42]
Gorea 02 Alinos - Alimbic Gardens Gorea is power beyond reckoning and evil unrelenting. The universe has not known terror such as this.[43]
Gorea 03 Arcterra - Sanctorus At first we thought Gorea was comet. It crashed upon our planet and emerged as a vapor.[44]
Gorea 04 Arcterra - Sanctorus Gorea mimicked our cellular structure and replicated itself in solid form.[45]
Gorea 05 Alinos - Council Chamber We have seen Gorea alter its atomic structure from a vapor to a solid. Our scientists believe Gorea may also possess other Shape-Changing abilities.[46]
Gorea 06 Celestial Archives - New Arrival Registration Gorea is capable of changing its shape, and it uses a wide variety of lethal weaponry.[47]
Gorea 07 Celestial Archives - New Arrival Registration Our defenses were useless against Gorea as it swept through our empire in an orgy of annihilation.[48]
Gorea 08 Celestial Archives - New Arrival Registration Alimbic soldiers were powerless before Gorea's onslaught.[49]
Gorea 09 Celestial Archives - New Arrival Registration We deployed our deadliest weapons to defeat the beast. To our horror, every every weapon was somehow used against us by Gorea.[50]
History 01 Alinos - Echo Hall These are our last recorded messages. We depart from this place of death. If you honor our memory, do not attempt to solve the mystery of our disappearance.[51]
History 02 Alinos - High Ground We overcame our harsh genesis through intellect and resolve. The Alimbic mind is bound by a will of iron.[52]
History 03 Vesper Defense Outpost - Weapons Complex The peace of ancient Alimbic tribal culture was shattered by a deadly extraterrestrial invasion. The survivors vowed never again to be caught unprepared.[53]
History 04 Vesper Defense Outpost - Weapons Complex We focused our resources on military science and quickly developed weapons and defenses that surpassed the technology of our enemies.[54]
History 05 Vesper Defense Outpost - Compression Chamber We were a peaceful people, but we defended our homeworld with a fierce determination.[55]
History 06 Vesper Defense Outpost - Compression Chamber To defend our territories from extraterrestrial attack. We deployed lethal bioweaponry.[56]
History 07 Vesper Defense Outpost - Compression Chamber Our protective exoskeletons enabled us to survive the environmental extremes of the Alimbic homeworlds.[57]
History 08 Vesper Defense Outpost - Compression Chamber Our enlarged forebrains facilitated enhanced cognitive function. It was our ability to think quickly that saved us from early and violent extinction.[58]
History 09 Arcterra - Ice Hive For generations our superior military capability deterred all enemies. A renewed sense of peace allowed us to return to our natural philosophical pursuits.
History 10 Arcterra - Ice Hive Through science and technology we increased our already formidable mental skills. Significant advances were made in the areas of Telepathy, Telekinesis, and Extradimensional Exploration.[59]
History 11 Arcterra - Ice Hive We continued to bolster our defenses against possible future invasion. Our military technology grew increasingly sophisticated and lethal.[60]
Interment Chamber Alinos - High Ground Alimbic warriors of valor are here laid to rest, that their spirits may return to the planetary core.[61]
Octolith Safeguard Vesper Defense Outpost - Weapons Complex Beware our guardians. These deadly sentinels travel in packs and are programmed to protect that which is dear to us.[62]
Oubliette 01 Arcterra - Fault Line The monster cannot be defeated. As a resort, we created the Seal Sphere to cage the horror for all eternity.[63]
Oubliette 02 Vesper Defense Outpost - Stasis Bunker Eight Octoliths are required to power the Alimbic Cannon. Each Octolith contains unique coordinates, frequencies, and codes necessary to operate the cannon.[64]
Oubliette 03 Vesper Defense Outpost - Stasis Bunker The Alimbic Cannon creates a fissures between this dimension and the Infinity Void that houses Gorea's prison, known as the Oubliette.[65]
Oubliette 04 Vesper Defense Outpost - Stasis Bunker The Oubliette cannot be found in this galaxy. It is hidden in another dimension. If you seek the Seal Sphere, you must first seek the keys.[66]
Oubliette 05 Vesper Defense Outpost - Stasis Bunker We have sent the Oubliette beyond this dimension to ensure that the galaxy will never again suffer the horror that is Gorea.[67]
Oubliette 06 Vesper Defense Outpost - Stasis Bunker Gorea is alone in the Void. For the sake of all life, it must remain so.[68]
Oubliette 07 Vesper Defense Outpost - Stasis Bunker The Infinity Void is a vast parallel dimension of formless antimatter.[69]
Oubliette 08 Vesper Defense Outpost - Compression Chamber Only the Alimbic Cannon can access the Infinity Void.[70]
Science Sarcophagus Alinos - High Ground This tomb contains the remains of the great Arctherus, whose discovery of Neurogenesis marked the advent of the modern Alimbic era, a time of unprecedented peace and prosperity.[71]
Seal Sphere 01 Arcterra - Fault Line The fathomless power of the captive beast is the very engine of the Seal Sphere. As long as its psychic powers are ensnared, Gorea cannot escape.[72]
Seal Sphere 02 Vesper Defense Outpost - Fuel Stack Gorea is immobilized within the Seal Sphere, just one of the many precautions taken to ensure its eternal captivity.[73]
Seal Sphere 03 Vesper Defense Outpost - Stasis Bunker The Alimbic Order directed surviving citizens to transfer their essences into the Seal Sphere. Our combined psychic energy is the engine that powers the sphere.[74]
Seal Sphere 04 Vesper Defense Outpost - Stasis Bunker The Seal Sphere is secure within the Oubliette, from which there is no escape.[75]
Sealing Gorea 01 Oubliette No weapon could defeat Gorea.[76]
Sealing Gorea 02 Oubliette As the death toll rose, we crafted a plan. Rather than destroy Gorea, we would contain it in a interdimensional prison.[77]
Sealing Gorea 03 Oubliette We lured Gorea into our trap. The Seal Sphere was deployed and the creature ensnared. With Gorea bound, we had to act quickly.[78]
Sealing Gorea 04 Oubliette We transported Gorea to its prison, the Oubliette. Trapping Gorea was not enough, however. Additional security measures were needed for so great a threat.[79]
Sealing Gorea 05 Oubliette We forced open an alternate dimension with the Alimbic Cannon, and the Oubliette was sent into it. The Infinity Void was sealed shut, never to be reopened.[80]
Stronghold Void Any stronghold entrance room, the first of which is in the Celestial Archives. This hidden room, accessible only by extraordinary means, houses our most sacred relics. It is guarded by our most formidable cybernetic security systems. Only by activating a Portal controlled by a trio of Artifacts one can gain access to this secret location.[81]

References

  1. "The Alimbic Cannon issues bursts of polarized antimatter beyond light speed at specified coordinates and frequency to open a dimensional rift known as the Infinity Void" —Logbook Data-Alimbic Cannon 01 (Metroid Prime Hunters)
  2. "This device opened the Infinity Void to imprison Gorea. Reuniting eight Octoliths will return power to this dormant machine." —Logbook Data-Alimbic Cannon 02 (Metroid Prime Hunters)
  3. "After trapping Gorea in the Seal Sphere, we consigned it to a prison from which there could be no escape." —Logbook Data-Alimbic Cannon 03 (Metroid Prime Hunters)
  4. "The Alimbic Cannon enabled us to open the Infinity Void and hide Gorea's prison within it. By locating the prison in an alternate dimension. We ensured that the prisoner would neither escape nor be released by accident." —Logbook Data-Alimbic Cannon 04 (Metroid Prime Hunters)
  5. "Datashades are packets of telepathic data scattered throughout the Tetra Galaxy. They can be accessed by most galactic-standard scan systems." —Logbook Data-Alimbic Datashade 01 (Metroid Prime Hunters)
  6. "Designed to maintain data integrity indefinitely. Datashades are highly resistant to tampering and decay. Scanning these packets will allow you access to our scriptures and Lore." —Logbook Data-Alimbic Datashade 02 (Metroid Prime Hunters)
  7. "There were Eight Elders in the Alimbic Order." —Logbook Data-Alimbic Order 01 (Metroid Prime Hunters)
  8. "You will not find all Eight of the Octoliths. They have been scattered. Hidden in Four of our most heavily defended territories." —Logbook Data-Alimbic Order 02 (Metroid Prime Hunters)
  9. "There are never more than Two Octoliths hidden on any planet or space station." —Logbook Data-Alimbic Order 03 (Metroid Prime Hunters)
  10. "Within each Octolith is a spirit. The transferred Essence of an Alimbic Elder." —Logbook Data-Alimbic Order 04 (Metroid Prime Hunters)
  11. "Reunite all Eight Octoliths in the Cannon Control Room to open the doorway to Gorea." —Logbook Data-Alimbic Order 05 (Metroid Prime Hunters)
  12. "We continued research to improve our defense systems. Eventually we became so proficient in the art of war that we believed ourselves invincible." —Logbook Data-Alimbic Pride 01 (Metroid Prime Hunters)
  13. "Our pride was a veil over our eyes. We did not see the danger until it was upon us." —Logbook Data-Alimbic Pride 02 (Metroid Prime Hunters)
  14. "Ruin came quickly as the cancer swept like fire across our worlds." —Logbook Data-Alimbic Pride 03 (Metroid Prime Hunters)
  15. "Those who survived appeared lifeless and hollow, as if their very spirits had been sucked dry." —Logbook Data-Alimbic Pride 04 (Metroid Prime Hunters)
  16. "We should have been more vigilant. We became complacent in our technical prowess and thought ourselves unassailable." —Logbook Data-Alimbic Pride 05 (Metroid Prime Hunters)
  17. "It is written that the Alimbic power shall materialize when six frequencies shimmer in the divine spectral sequence." —Logbook Data-Alimbic Prophecy 01 (Metroid Prime Hunters)
  18. "In the beginning shall the darkness be torn asunder by a flash of Yellow Lightning." —Logbook Data-Alimbic Prophecy 02 (Metroid Prime Hunters)
  19. "Yellow Lightning shall strike with demonic fury upon the Greenwood." —Logbook Data-Alimbic Prophecy 03 (Metroid Prime Hunters)
  20. "With a voice of thunder shall the Greenwood burst into an Orange Blaze." —Logbook Data-Alimbic Prophecy 04 (Metroid Prime Hunters)
  21. "The Orange Blaze shall die away to be reborn on wings of Blue Smoke." —Logbook Data-Alimbic Prophecy 05 (Metroid Prime Hunters)
  22. "Tendrils of Blue Smoke shall weave the geometry of Violet Crystal." —Logbook Data-Alimbic Prophecy 06 (Metroid Prime Hunters)
  23. "Violet Crystal shall shatter the heavens, leaving in its wake a Red Stain." —Logbook Data-Alimbic Prophecy 07 (Metroid Prime Hunters)
  24. "When the Red Stain shall vanish, so shall the ancient Alimbic power be manifest." —Logbook Data-Alimbic Prophecy 08 (Metroid Prime Hunters)
  25. "The war lasted three standard galactic months. Even with the galaxy's most powerful technology at our disposal, we fell like dry grass beneath the blade." —Alimbic War 01 (Metroid Prime Hunters)
  26. "Without warning, our doom fell from the sky. From whence it came we do not know." —Alimbic War 02 (Metroid Prime Hunters)
  27. "Gorea was immune to even our most sophisticated weaponry, while we were defenseless against its relentless attacks." —Alimbic War 03 (Metroid Prime Hunters)
  28. "Gorea devoured our people's life energy and grew powerful from it. Death swept across our worlds, and we despaired." —Alimbic War 04 (Metroid Prime Hunters)
  29. "We feared not only the extinction of our race, but the possibility that the evil would sweep the galaxy, annihilating all in its path." —Alimbic War 05 (Metroid Prime Hunters)
  30. "Gorea is a cancerous bloom that would wreak havoc across the universe." —Alimbic War 06 (Metroid Prime Hunters)
  31. "We knew that if we did not stop Gorea, it would rampage across the galaxy, devouring everything in its path." —Alimbic War 07 (Metroid Prime Hunters)
  32. "We finally contained Gorea, but we paid a heavy price to do so. May our sacrifice bring peace to the galaxy." —Alimbic War 08 (Metroid Prime Hunters)
  33. "Eight of our elders gathered to create the Alimbic Order to prevent Gorea from destroying our civilization. Their final, desperate plan was to create the Seal Sphere." —Alimbic War 09 (Metroid Prime Hunters)
  34. "If you are reading this message, our plan to contain Gorea was a success. Honor our sacrifice and do not seek this thing. Only harm can come from such a course." —Alimbic War 10 (Metroid Prime Hunters)
  35. "To contain Gorea, our people reduced themselves to pure telepathic energy through the process of Essence Transference." —Alimbic War 11 (Metroid Prime Hunters)
  36. "We gave our lives to confine the foul monstrosity known as Gorea. Do not seek this creature unless you have the means to Destroy it." —Alimbic War 12 (Metroid Prime Hunters)
  37. "This tomb contains the remains of Alimbic general Almiiak, who led the Alimbic people to victory in the tetra border wars two thousand years ago. He later formed the Alimbic Order of elders." —Battle Sarcophagus (Metroid Prime Hunters)
  38. "This room serves not only as home to our most sacred treasure, but also as a mortal terminus for those who would trespass." —Biodefense Chamber A (Metroid Prime Hunters)
  39. "Those who dare trespass upon our sacred chambers may expect to pay dearly for that which they would seek." —Biodefense Chamber B (Metroid Prime Hunters)
  40. "We used this room for combat training of Alimbic military recruits. In this room were forged some of our greatest heroes." —Combat Hall (Metroid Prime Hunters)
  41. "Do not underestimate the danger concealed herein. We have sacrificed our world to confine the monstrosity known as Gorea. Do not seek this thing unless you have the means to destroy it." —Final Wish (Metroid Prime Hunters)
  42. "The horror shrieked its name: Gorea." —Gorea 01 (Metroid Prime Hunters)
  43. "Gorea is power beyond reckoning and evil unrelenting. The universe has not known terror such as this." —Gorea 02 (Metroid Prime Hunters)
  44. "At first we thought Gorea was comet. It crashed upon our planet and emerged as a vapor." —Gorea 03 (Metroid Prime Hunters)
  45. "Gorea mimicked our cellular structure and replicated itself in solid form." —Gorea 04 (Metroid Prime Hunters)
  46. "We have seen Gorea alter its atomic structure from a vapor to a solid. Our scientists believe Gorea may also possess other Shape-Changing abilities." —Gorea 05 (Metroid Prime Hunters)
  47. "Gorea is capable of changing its shape, and it uses a wide variety of lethal weaponry." —Gorea 06 (Metroid Prime Hunters)
  48. "Our defenses were useless against Gorea as it swept through our empire in an orgy of annihilation." —Gorea 07 (Metroid Prime Hunters)
  49. "Alimbic soldiers were powerless before Gorea's onslaught." —Gorea 08 (Metroid Prime Hunters)
  50. "We deployed our deadliest weapons to defeat the beast. To our horror, every every weapon was somehow used against us by Gorea." —Gorea 09 (Metroid Prime Hunters)
  51. "These are our last recorded messages. We depart from this place of death. If you honor our memory, do not attempt to solve the mystery of our disappearance." —History 01 (Metroid Prime Hunters)
  52. "We overcame our harsh genesis through intellect and resolve. The Alimbic mind is bound by a will of iron." —History 02 (Metroid Prime Hunters)
  53. "The peace of ancient Alimbic tribal culture was shattered by a deadly extraterrestrial invasion. The survivors vowed never again to be caught unprepared." —History 03 (Metroid Prime Hunters)
  54. "We focused our resources on military science and quickly developed weapons and defenses that surpassed the technology of our enemies." —History 04 (Metroid Prime Hunters)
  55. "We were a peaceful people, but we defended our homeworld with a fierce determination." —History 05 (Metroid Prime Hunters)
  56. "To defend our territories from extraterrestrial attack. We deployed lethal bioweaponry." —History 06 (Metroid Prime Hunters)
  57. "Our protective exoskeletons enabled us to survive the environmental extremes of the Alimbic homeworlds." —History 07 (Metroid Prime Hunters)
  58. "Our enlarged forebrains facilitated enhanced cognitive function. It was our ability to think quickly that saved us from early and violent extinction." —History 08 (Metroid Prime Hunters)
  59. "Through science and technology we increased our already formidable mental skills. Significant advances were made in the areas of Telepathy, Telekinesis, and Extradimensional Exploration." —History 10 (Metroid Prime Hunters)
  60. "We continued to bolster our defenses against possible future invasion. Our military technology grew increasingly sophisticated and lethal." —History 11 (Metroid Prime Hunters)
  61. "Alimbic warriors of valor are here laid to rest, that their spirits may return to the planetary core." —Interment Chamber (Metroid Prime Hunters)
  62. "Beware our guardians. These deadly sentinels travel in packs and are programmed to protect that which is dear to us." —Octolith Safeguard (Metroid Prime Hunters)
  63. "The monster cannot be defeated. As a resort, we created the Seal Sphere to cage the horror for all eternity." —Oubliette 01 (Metroid Prime Hunters)
  64. "Eight Octoliths are required to power the Alimbic Cannon. Each Octolith contains unique coordinates, frequencies, and codes necessary to operate the cannon." —Oubliette 02 (Metroid Prime Hunters)
  65. "The Alimbic Cannon creates a fissures between this dimension and the Infinity Void that houses Gorea's prison, known as the Oubliette." —Oubliette 03 (Metroid Prime Hunters)
  66. "The Oubliette cannot be found in this galaxy. It is hidden in another dimension. If you seek the Seal Sphere, you must first seek the keys." —Oubliette 04 (Metroid Prime Hunters)
  67. "We have sent the Oubliette beyond this dimension to ensure that the galaxy will never again suffer the horror that is Gorea." —Oubliette 05 (Metroid Prime Hunters)
  68. "Gorea is alone in the Void. For the sake of all life, it must remain so." —Oubliette 06 (Metroid Prime Hunters)
  69. "The Infinity Void is a vast parallel dimension of formless antimatter." —Oubliette 07 (Metroid Prime Hunters)
  70. "Only the Alimbic Cannon can access the Infinity Void." —Oubliette 08 (Metroid Prime Hunters)
  71. "This tomb contains the remains of the great Arctherus, whose discovery of Neurogenesis marked the advent of the modern Alimbic era, a time of unprecedented peace and prosperity." —Science Sarcophagus (Metroid Prime Hunters)
  72. "The fathomless power of the captive beast is the very engine of the Seal Sphere. As long as its psychic powers are ensnared, Gorea cannot escape." —Seal Sphere 01 (Metroid Prime Hunters)
  73. "Gorea is immobilized within the Seal Sphere, just one of the many precautions taken to ensure its eternal captivity." —Seal Sphere 02 (Metroid Prime Hunters)
  74. "The Alimbic Order directed surviving citizens to transfer their essences into the Seal Sphere. Our combined psychic energy is the engine that powers the sphere." —Seal Sphere 03 (Metroid Prime Hunters)
  75. "The Seal Sphere is secure within the Oubliette, from which there is no escape." —Seal Sphere 04 (Metroid Prime Hunters)
  76. "No weapon could defeat Gorea." —Sealing Gorea 01 (Metroid Prime Hunters)
  77. "As the death toll rose, we crafted a plan. Rather than destroy Gorea, we would contain it in a interdimensional prison." —Sealing Gorea 02 (Metroid Prime Hunters)
  78. "We lured Gorea into our trap. The Seal Sphere was deployed and the creature ensnared. With Gorea bound, we had to act quickly." —Sealing Gorea 03 (Metroid Prime Hunters)
  79. "We transported Gorea to its prison, the Oubliette. Trapping Gorea was not enough, however. Additional security measures were needed for so great a threat." —Sealing Gorea 04 (Metroid Prime Hunters)
  80. "We forced open an alternate dimension with the Alimbic Cannon, and the Oubliette was sent into it. The Infinity Void was sealed shut, never to be reopened." —Sealing Gorea 05 (Metroid Prime Hunters)
  81. "This hidden room, accessible only by extraordinary means, houses our most sacred relics. It is guarded by our most formidable cybernetic security systems. Only by activating a Portal controlled by a trio of Artifacts one can gain access to this secret location." —Stronghold Void (Metroid Prime Hunters)


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Metroid Prime
Metroid Prime: Hunters
Metroid Prime 2: Echoes
Metroid Prime 3: Corruption