Save Station

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Save Station
Save Station mp1 Artwork.jpg

Artwork of a Save Station from Prime

Game(s)

All except Metroid

Located in

Various

Uses

Saves progress, restores energy


Save Stations, or Navigation Booths in Metroid: Other M, allow Samus to record her progress and allow her an area to restart from if she is killed. They were first featured in Metroid II.

Properties

The Save Stations in Metroid II, Super Metroid, Metroid Fusion, and Metroid: Zero Mission only save Samus's progress. The Save Stations in the Metroid Prime series and Metroid: Other M recharge Samus's energy as well as save her progress; Save Stations aboard the Space Pirate Mother Ship in Metroid: Zero Mission have a similar function but recharge Samus's ammunition as well. Samus's Gunship can be used as a Save Station in the Metroid Prime series. Metroid Prime 3: Corruption records the number of times Samus has saved the game, creating a challenge to complete the game with a minimal amount of saves.

Data

Logbook entries

Logbook entry from Metroid Prime: Save Station
First Location: Frigate Orpheon - Reactor Core Entrance
Save Station mp1 Logbook.png
Save Station. Step into these stations to save your game and fully restore your energy.[1]
Logbook entry from Metroid Prime 3: Corruption: Save Station
First Location: G.F.S. Olympus - Lift Access
Enter these stations to save your game and fully restore your energy.[2]

Scan Data

Scan Data from Metroid Prime 2: Echoes (Save Station)

Save Station
Step into these stations to save your game and fully restore your energy.[3]

Gallery

References

  1. "Save Station. Step into these stations to save your game and fully restore your energy." —Metroid Prime Logbook "Save Station" (Metroid Prime)
  2. "Enter these stations to save your game and fully restore your energy." —Metroid Prime 3: Corruption Logbook "Save Station" (Metroid Prime 3: Corruption)
  3. "Save Station
    Step into these stations to save your game and fully restore your energy.
    " —Scan Data (Metroid Prime 2: Echoes)