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Energy Tank: Difference between revisions
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| style="{{border}} {{background}}" | [[Phendrana Drifts]] - [[Transport Access (Phendrana Drifts)|Transport Access]] | | style="{{border}} {{background}}" | [[Phendrana Drifts]] - [[Transport Access (Phendrana Drifts)|Transport Access]] | ||
| style="{{border}} {{background}}" | [[Plasma Beam]] | | style="{{border}} {{background}}" | [[Plasma Beam (Metroid Prime series)]] | ||
| style="{{border}} {{background}}" | Samus must melt a sheet of ice covering the Tank using her Plasma Beam. | | style="{{border}} {{background}}" | Samus must melt a sheet of ice covering the Tank using her Plasma Beam. | ||
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| style="{{border}} {{roundbl}} {{background}}" | [[Phazon Mines]] - [[Processing Center Access]] | | style="{{border}} {{roundbl}} {{background}}" | [[Phazon Mines]] - [[Processing Center Access]] | ||
| style="{{border}} {{background}}" | [[Plasma Beam]] | | style="{{border}} {{background}}" | [[Plasma Beam (Metroid Prime series)]] | ||
| style="{{border}} {{roundbr}} {{background}}" | After defeating the [[Omega Pirate]], Samus must exit the [[Elite Quarters]] through a [[Red Door]] on the upper level of the room. The Tank is in plain sight once she enters the Processing Center Access. | | style="{{border}} {{roundbr}} {{background}}" | After defeating the [[Omega Pirate]], Samus must exit the [[Elite Quarters]] through a [[Red Door]] on the upper level of the room. The Tank is in plain sight once she enters the Processing Center Access. | ||
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| style="{{border}} {{background}}" | [[Sector 2 (TRO)]] | | style="{{border}} {{background}}" | [[Sector 2 (TRO)]] | ||
| style="{{border}} {{background}}" | No items are needed | | style="{{border}} {{background}}" | No items are needed | ||
| style="{{border}} {{background}}" | Samus must climb back up the shaft where she obtains the Plasma Beam, then exit through the right. She must then grab onto a hidden ledge in the upper right of the room, then follow the path to where the Tank sits. | | style="{{border}} {{background}}" | Samus must climb back up the shaft where she obtains the [[Plasma Beam]], then exit through the right. She must then grab onto a hidden ledge in the upper right of the room, then follow the path to where the Tank sits. | ||
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| style="{{border}} {{background}}" | [[Sector 2 (TRO)]] | | style="{{border}} {{background}}" | [[Sector 2 (TRO)]] |
Revision as of 03:33, 18 July 2013
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The Energy Tank is a common Suit Expansion in the Metroid series, featured in every Metroid game to date. The Energy Tank is used to increase Samus's maximum energy by 100 units (with the exception of Hard Mode in Metroid: Zero Mission, where each Tank increases Energy by 50). They also refill Samus's energy to full upon acquisition.
Extra Energy Tanks are represented by small boxes near the top of the HUD. These, like other expansions, are not required to progress through the games' plots, thus creating two challenges: completing the game with all the Energy Tanks acquired, and completing the game with the least amount of Tanks possible acquired.
Energy Tanks Locations
Metroid: Zero Mission
Metroid Prime
Metroid Prime 2: Echoes
Metroid Prime 3: Corruption
Super Metroid
Metroid: Other M
Metroid Fusion
Data
Manuals
On-Screen Data
Sprite
External Links
- Metroid Recon's guides to collecting Energy Tanks
References
- ↑ "Increases your Energy Tank count by one." Metroid: Other M Instruction Booklet, Pg 16
- ↑ "Energy Tank acquired.
Energy capacity increased." —Screen Data (Metroid: Zero Mission)
Language | Name | Meaning |
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French | Réserve D'énergie | Energy Reserve |
Spanish | Tanque de Energía | Energy Tank |
Expansions | |
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