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The [[Sonic Boom]] is the [[Charge Combo]] for the Annihilator Beam. It fires a rapidly moving blast of sonic energy that tears enemies apart.
The [[Sonic Boom]] is the [[Charge Combo]] for the Annihilator Beam. It fires a rapidly moving blast of sonic energy that tears enemies apart.


==Manual==
==Data==
{{Manual|mp2|Annihilator Beam|Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.<ref>{{Cite manual|Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.|Metroid Prime 2: Echoes|17}}</ref>}}
===Manual===
{{Manual|tri|Annihilator Beam|This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.<ref>{{Cite manual|This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.|Metroid Prime: Trilogy|28}}</ref>}}
{{Manual
|game=echoes
|name=Annihilator Beam
|entry=Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.<ref>{{Cite manual|Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.|Metroid Prime 2: Echoes|17}}</ref>
|order=top
}}
{{Manual
|game=trilogy
|name=Annihilator Beam
|entry=This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.<ref>{{Cite manual|This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.|Metroid Prime: Trilogy|28}}</ref>
|order=bottom
}}


==Samus's Notes==
{{clear|left}}
===Samus's Notes===
"When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire."<ref>{{cite|When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>
"When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire."<ref>{{cite|When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>
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Revision as of 01:12, 14 November 2010

Annihilator Beam
AnnihilatorBeam.png

The Annihilator Beam

Game(s)

Metroid Prime 2: Echoes

Users
Located in

Ing Hive

Ammunition
  • 1 unit of both Light and Dark Ammo per shot
  • Disruptor: 5 units of Light and Dark Ammo
Charge Combo

Sonic Boom

Properties

The Annihilator Beam is a Luminoth weapon featured in Metroid Prime 2: Echoes. It fires a blast of both light and dark energy that can home in on targets without locking onto enemies. Unlike the Light Beam or Dark Beam, the Annihilator Beam is effective against both light and dark enemies. It has a rapid rate of fire, slightly slower than that of the Power Beam. The charged Annihilator Beam, known as the Disruptor, fires a blast does not home in on enemies, but, similar to the charged Wave Beam, is capable of stunning enemies. It is also the only weapon capable of destroying Lightbringers.

The Annihilator Beam can open portals to both Aether and Dark Aether. Shields with a light or dark polarity can be overloaded by the it. It also can supercharge Light Crystals into Super Crystals that attract Ing to their death. Used in conjunction with the Echo Visor, Samus can deactivate certain sonic devices.

The Luminoth champion A-Kul used the Annihilator Beam, but it was obtained by the Ing after her death. It is also the primary weapon used by Quadraxis, who is capable of firing both normal and Disruptor blasts. Samus obtains the Annihilator Beam after she destroys Quadraxis.

Sonic Boom

Main article: Sonic Boom

The Sonic Boom is the Charge Combo for the Annihilator Beam. It fires a rapidly moving blast of sonic energy that tears enemies apart.

Data

Manual

Manual Entries
Manual info from Metroid Prime 2: Echoes
Annihilator Beam: Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.[1]
Manual info from Metroid Prime Trilogy
Annihilator Beam: This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.[2]


Samus's Notes

"When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire."[3]

References

  1. "Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies." Metroid Prime 2: Echoes Instruction Booklet, Pg 17
  2. "This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function." Metroid Prime: Trilogy Instruction Booklet, Pg 28
  3. "When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire." —Samus's Notes (Metroid Prime 2: Echoes)


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