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Unlike the [[Light Beam]] or [[Dark Beam]], the Annihilator Beam is effective against both light and dark enemies. It has a rapid rate of fire, though it is slightly slower than that of the [[Power Beam]]. The [[Charge Beam|charged]] Annihilator Beam, known as the '''Disruptor''',<ref name=Notes/> fires a blast that does not home in on enemies, but similar to the charged [[Wave Beam]], is capable of stunning enemies. It is also the only weapon capable of destroying [[Lightbringer]]s.<ref>{{cite|They are immune to most weapon fire: only a burst of matter-antimatter can destroy them.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>
Unlike the [[Light Beam]] or [[Dark Beam]], the Annihilator Beam is effective against both light and dark enemies. It has a rapid rate of fire, though it is slightly slower than that of the [[Power Beam]]. The [[Charge Beam|charged]] Annihilator Beam, known as the '''Disruptor''',<ref name=Notes/> fires a blast that does not home in on enemies, but similar to the charged [[Wave Beam]], is capable of stunning enemies. It is also the only weapon capable of destroying [[Lightbringer]]s.<ref>{{cite|They are immune to most weapon fire: only a burst of matter-antimatter can destroy them.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>


The Annihilator Beam can open portals to both [[Aether]] and [[Dark Aether]]. Shields with a light or dark polarity can be overloaded by it. It also can supercharge [[Light Crystal]]s into [[Super Crystal]]s that attract [[Ing]] to their death. Used in conjunction with the [[Echo Visor]], [[Samus Aran|Samus]] can deactivate certain sonic devices, such as [[Echo Key Beam System]]s.
The Annihilator Beam can open portals to both [[Aether]] and [[Dark Aether]]. Shields with a light or dark polarity can be overloaded by it. It also can supercharge [[Light Crystal]]s into [[Light Crystal#Super Crystal|Super Crystal]]s that attract [[Ing]] to their death. Used in conjunction with the [[Echo Visor]], [[Samus Aran|Samus]] can deactivate certain sonic devices, such as [[Echo Key Beam System]]s.


The Luminoth champion [[A-Kul]] used the Annihilator Beam, but it was obtained by the Ing after her death.<ref>{{cite|The strongest weapon of our champion is in the hands of the enemy. It fires a blast of light and dark energy, and has no equal. Find it soon!|[[O-Lir]]|[[Metroid Prime 2: Echoes]]}}</ref> It is also the primary weapon used by [[Quadraxis]], who is capable of firing both normal and Disruptor blasts. [[Samus Aran|Samus]] obtains the Annihilator Beam after she destroys Quadraxis.
The Luminoth champion [[A-Kul]] used the Annihilator Beam, but it was obtained by the Ing after her death.<ref>{{cite|The strongest weapon of our champion is in the hands of the enemy. It fires a blast of light and dark energy, and has no equal. Find it soon!|[[O-Lir]]|[[Metroid Prime 2: Echoes]]}}</ref> It is also the primary weapon used by [[Quadraxis]], who is capable of firing both normal and Disruptor blasts. [[Samus Aran|Samus]] obtains the Annihilator Beam after she destroys Quadraxis.

Revision as of 18:55, 1 June 2011

Annihilator Beam
Annihilator Beam.png

The Annihilator Beam

Game(s)

Metroid Prime 2: Echoes

Users
Located in

Ing Hive

Ammunition
  • 1 unit of both Light and Dark Ammo per shot
  • Disruptor: 5 units of Light and Dark Ammo
Charge Combo

Sonic Boom

Properties

The Annihilator Beam is a weapon of advanced Luminoth design featured in Metroid Prime 2: Echoes. It fires a blast of both light energy and dark energy that can home in on targets without locking onto them first.

Properties

Unlike the Light Beam or Dark Beam, the Annihilator Beam is effective against both light and dark enemies. It has a rapid rate of fire, though it is slightly slower than that of the Power Beam. The charged Annihilator Beam, known as the Disruptor,[1] fires a blast that does not home in on enemies, but similar to the charged Wave Beam, is capable of stunning enemies. It is also the only weapon capable of destroying Lightbringers.[2]

The Annihilator Beam can open portals to both Aether and Dark Aether. Shields with a light or dark polarity can be overloaded by it. It also can supercharge Light Crystals into Super Crystals that attract Ing to their death. Used in conjunction with the Echo Visor, Samus can deactivate certain sonic devices, such as Echo Key Beam Systems.

The Luminoth champion A-Kul used the Annihilator Beam, but it was obtained by the Ing after her death.[3] It is also the primary weapon used by Quadraxis, who is capable of firing both normal and Disruptor blasts. Samus obtains the Annihilator Beam after she destroys Quadraxis.

Sonic Boom

Main article: Sonic Boom

The Sonic Boom is the Charge Combo for the Annihilator Beam. It fires a rapidly moving blast of sonic energy that tears enemies apart.

Data

Manual

Manual Entries
Manual info from Metroid Prime 2: Echoes

Annihilator Beam mp2 Manual Image.jpg

Annihilator Beam: Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies.[4]
Manual info from Metroid Prime Trilogy

Annihilator Beam mpt Manual Image.jpg

Annihilator Beam: This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function.[5]


Samus's Notes

"When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire."[1]

Gallery

References

  1. 1.0 1.1 "When out of Light and Dark Ammo, you can charge the Annihilator Beam to fire a normal shot. The Annihilator Beam has a high-powered sonic aspect when fired, which can be used to manipulate sonic-powered devices. Annihilator Beam shots are very effective against both light and dark enemies. Charge the Annihilator Beam to fire a Disruptor blast. The Disruptor costs 5 Dark Ammo and 5 Light Ammo to fire." —Samus's Notes (Metroid Prime 2: Echoes)
  2. "They are immune to most weapon fire: only a burst of matter-antimatter can destroy them." —Logbook (Metroid Prime 2: Echoes)
  3. "The strongest weapon of our champion is in the hands of the enemy. It fires a blast of light and dark energy, and has no equal. Find it soon!" —O-Lir (Metroid Prime 2: Echoes)
  4. "Fires streams of energy that seek out multiple targets and emit sonic waves that can be used on sonic-powered devices. Its shots are effective against light and dark enemies. Charge it to fire a Disruptor shot that stuns enemies." Metroid Prime 2: Echoes Instruction Booklet, Pg 17
  5. "This is a powerful beam that consumes both light and dark ammo. It is effective against all enemies, and although the speed is slower, it has a homing function." Metroid Prime: Trilogy Instruction Booklet, Pg 28


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