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{{Enemy-infobox
{{Mechanoid-infobox
|image=[[File:Autrack m2 Artwork.gif|An Autrack]]
|image=[[File:Autrack m2 Artwork.gif|An Autrack]]
|caption=Artwork of an expanded Autrack ready to fire
|caption=Artwork of an expanded Autrack ready to fire
|games=''[[Metroid II: Return of Samus]]''
|games=''[[Metroid II: Return of Samus]]''
|appearances=
|appearances=
|mainspecies=
|creator=[[Chozo]]
|planet=[[SR388]]
|area=
|threat=Hostile
|equipment=
|attacks=Laser Beam<ref name="manual"/>
|attacks=Laser Beam<ref name="manual"/>
|weaknesses=
|weakness=
|immunities=
|weakpoint=
|vulnerableareas=
|reward=
|rewards=
|habitats=[[SR388]]
|location=
}}
}}
[[File:Autrack m2 Screenshot.png|thumb|left|[[Samus Aran|Samus]] attacks an Autrack from behind]]


[[File:Autrack m2 Screenshot.png|thumb|left|[[Samus Aran|Samus]] attacks an Autrack from behind]]
'''Autracks''' are mechanical enemies found on [[SR388]] likely of [[Chozo]] origin. They only appear in ''[[Metroid II: Return of Samus]]''. They are Chozo machines in SR388 meant to serve as guardians. Like other Chozo machines on SR388, it is unknown why they attack Samus and not nearby aggressive creatures. These enemies retract and extend very quickly, upon expanding they shoot out a single laser shot. These shots or the Autrack itself can be frozen with the [[Ice Beam]]. Autracks do not turn around, thus are easily defeated once Samus jumps over them. Also, because they cannot turn around and because they often give large energy units, Autracks are easy to take advantage of by entering and exit a room behind it, killing it over and over for energy. Before jumping over them, however, their quick shots can pose problems. There are often areas directly in front of Autracks that Samus can use to take cover in.
'''Autracks''' are mechanical enemies found on [[SR388]] likely of [[Chozo]] origin. They only appear in ''[[Metroid II: Return of Samus]]''. They are Chozo machines in SR388 meant to serve as guardians. Like other Chozo machines on SR388, it is unknown why they attack Samus and not nearby aggressive creatures. These enemies retract and extend very quickly, upon expanding they shoot out a single laser shot. Autracks do not turn around, thus are easily defeated once Samus jumps over them. Before jumping over them, however, their quick shots can pose problems. There are often areas directly in front of Autracks that Samus can use to take cover in.


{{clear|left}}
{{clear|left}}
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|game=m2
|game=m2
|name=Autrack
|name=Autrack
|entry=The robotic guardian can be found in various places. They have a long neck that is usually withdrawn, but it will extend and attack with a laser beam.<ref name="manual">{{cite|The robotic guardian can be found in various places. They have a long neck that is usually withdrawn, but it will extend and attack with a laser beam.|Manual|[[Metroid II: Return of Samus]]}}</ref>
|entry=The robotic guardian can be found in various places. They have a long neck that is usually withdrawn, but it will extend and attack with a laser beam.<ref name="manual">{{cite manual|The robotic guardian can be found in various places. They have a long neck that is usually withdrawn, but it will extend and attack with a laser beam.|Metroid II: Return of Samus|28}}</ref>
|image=[[File:Autrack m2 Manual Image.jpg|Autrack]]
|image=[[File:Autrack m2 Manual Image.jpg|Autrack]]
}}
}}
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|bottomright=m2
|bottomright=m2
}}
}}
==Trivia==
===Etymology===
The Autrack's name is likely a portmanteau of the words "auto" and "track". This could reflect how it automatically retracts and extends on a set track or rail.


{{ref}}
{{ref}}
[[Category:Chozo]][[Category:Technology]]
{{M2 Creatures-nav}}

Latest revision as of 05:23, 26 January 2012

Autrack
An Autrack

Artwork of an expanded Autrack ready to fire

Game(s)

Metroid II: Return of Samus

Creators

Chozo

Planet(s)

SR388

Threat Capacity

Hostile

Attacks

Laser Beam[1]

Samus attacks an Autrack from behind

Autracks are mechanical enemies found on SR388 likely of Chozo origin. They only appear in Metroid II: Return of Samus. They are Chozo machines in SR388 meant to serve as guardians. Like other Chozo machines on SR388, it is unknown why they attack Samus and not nearby aggressive creatures. These enemies retract and extend very quickly, upon expanding they shoot out a single laser shot. These shots or the Autrack itself can be frozen with the Ice Beam. Autracks do not turn around, thus are easily defeated once Samus jumps over them. Also, because they cannot turn around and because they often give large energy units, Autracks are easy to take advantage of by entering and exit a room behind it, killing it over and over for energy. Before jumping over them, however, their quick shots can pose problems. There are often areas directly in front of Autracks that Samus can use to take cover in.

Data[edit | edit source]

Manual[edit | edit source]

Autrack

Autrack: The robotic guardian can be found in various places. They have a long neck that is usually withdrawn, but it will extend and attack with a laser beam.[1]

Sprite[edit | edit source]

Game Autrack
Metroid II: Return of Samus Autrack

Trivia[edit | edit source]

Etymology[edit | edit source]

The Autrack's name is likely a portmanteau of the words "auto" and "track". This could reflect how it automatically retracts and extends on a set track or rail.

References[edit source]

  1. 1.0 1.1 "The robotic guardian can be found in various places. They have a long neck that is usually withdrawn, but it will extend and attack with a laser beam." Metroid II: Return of Samus Instruction Booklet, Pg 28


Creatures appearing in Metroid II: Return of Samus
Yumbo · Tsumuri · Drivel · Skreek · Hornoad · Chute Leech · Mumbo · Gawron · Septogg · Gullugg · Blob Thrower · Senjoo · Seerook · Moheek · Skorp · Needler · Glow Fly · Yumee · Flitt · Meboid · Octroll · Arachnus · TPO · Wallfire · Shirk · Autrack · Autoad · Autom · Gunzoo · Pincher Fly · Gravitt · Halzyn · Moto · Proboscum · Ramulken · Metroid · Alpha Metroid · Gamma Metroid · Zeta Metroid · Omega Metroid · Queen Metroid