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Plasma Beam

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Revision as of 21:12, 6 July 2010 by Metroidking (talk | contribs)
In Metroid Prime, the Arm Cannon shifts configurations when the Plasma Beam is active.

The Plasma Beam is a Chozo-designed upgrade to Samus's Arm Cannon. It serves different functions in its different appearances in the Metroid series.

In Metroid II: Return of Samus, Super Metroid, and Metroid Fusion, it is the most powerful of Samus's beam weapons. It has the ability to pass through enemies allowing it to hit multiple targets, this effect is also carried over when the Plasma Beam is stacked with other weapons. Samus can also obtain the Plasma Beam in Metroid: Zero Mission with the same effects, though she cannot use it until she defeats the Ruins Test. In Super Metroid, it allows Samus to execute a plasma shield.

Metroid Prime series

In the Metroid Prime series, it serves as a heat based weapon, allowing Samus to melt ice and ignite foes. In Metroid Prime, a charged shot can vaporize most enemies instantly. While not present in Echoes, the Light Beam is capable of igniting enemies. In Metroid Prime 3 it can be used to weld objects, while the beam is weaker than in Metroid Prime, it has a higher rate of fire.

Flamethrower

Main Article: Flamethrower

The Flamethrower is the Plasma Beam's Charge Combo. It allows Samus to fire a steady stream of fire that ignites any nearby opponents.

Manuals

Metroid Prime

"The most powerful beam weapon in Samus's arsenal, the short-range Plasma Beam launches streams of molten energy that can ignite some enemies and melt both ice and frigidite. Like all beam weapons, the Plasma Beam can combine with Missiles for a high-powered combo attack once Samus finds its combo power-up."[1]

Metroid II: Return of Samus

"This extremely powerful weapon fires a beam that can even penetrate the solid walls. It is the strongest and most destructive of all of the beam type items."[2]

Super Metroid

"The most powerful of all the beams can destroy several targets at once."[3]

Metroid Fusion

"This beam passes through enemies, hitting multiple targets."[4]

In Game Data

Metroid: Zero Mission

"This powerful beam can blast through multiple enemies."[5]

Metroid Prime

"​Fire the Plasma Beam to open Red Doors.​ ​The Plasma Beam is very effective against cold-​based enemies.​ ​Charge the Plasma Beam to fire a sphere of plasma.​ Enemies struck by this blast will be engulfed in flames for a few moments."[6]

Metroid Prime 3: Corruption

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References

  1. "The most powerful beam weapon in Samus's arsenal, the short-range Plasma Beam launches streams of molten energy that can ignite some enemies and melt ice. Like all beam weapons, the Plasma Beam can combine with Missiles for a high-powered combo attack once Samus finds its combo power-up." Metroid Prime Instruction Booklet, Pg 17
  2. "This extremely powerful weapon fires a beam that can even penetrate the solid walls. It is the strongest and most destructive of all of the beam type items." Metroid II: Return of Samus Instruction Booklet, Pg 22
  3. "The most powerful of all the beams can destroy several targets at once." Super Metroid Instruction Booklet, Pg 23
  4. "This beam passes through enemies, hitting multiple targets." Metroid Fusion Instruction Booklet, Pg 32
  5. "This powerful beam can blast through multiple enemies." —Inventory Data (Metroid: Zero Mission)
  6. "Fire the Plasma Beam to open Red Doors.​ ​ ​The Plasma Beam is very effective against cold-​based enemies.​ Charge the Plasma Beam to fire a sphere of plasma.​ Enemies struck by this blast will be engulfed in flames for a few moments." —Samus's Notes (Metroid Prime)


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