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Save Station: Difference between revisions
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[[File:SaveStationMP3.jpg|220px|right|thumb|Samus using a '''Save Station''' in ''Metroid Prime 3: Corruption''.]] | [[File:SaveStationMP3.jpg|220px|right|thumb|Samus using a '''Save Station''' in ''Metroid Prime 3: Corruption''.]] | ||
[[File:Save Station.png|left|thumb|A '''Save Station''' as seen in ''Metroid: Zero Mission'']] | [[File:Save Station.png|left|thumb|A '''Save Station''' as seen in ''Metroid: Zero Mission'']] | ||
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The Save Stations in ''[[Metroid II: Return of Samus|Metroid II]]'', ''[[Super Metroid]]'', ''[[Metroid Fusion]]'', and ''[[Metroid: Zero Mission]]'' only save Samus's progress. The Save Stations in the [[Metroid Prime (series)|''Metroid Prime'' series]] and ''[[Metroid: Other M]]'' recharge Samus's energy as well as save her progress; Save Stations aboard the Space Pirate Mother Ship in ''Metroid: Zero Mission'' have a similar function but recharge Samus's ammunition as well. [[Samus Aran's Gunship|Samus's Gunship]] can be used as a Save Station in the Metroid Prime series. ''[[Metroid Prime 3: Corruption]]'' records the number of times Samus has saved the game, creating a challenge to complete the game with a minimal amount of saves. | The Save Stations in ''[[Metroid II: Return of Samus|Metroid II]]'', ''[[Super Metroid]]'', ''[[Metroid Fusion]]'', and ''[[Metroid: Zero Mission]]'' only save Samus's progress. The Save Stations in the [[Metroid Prime (series)|''Metroid Prime'' series]] and ''[[Metroid: Other M]]'' recharge Samus's energy as well as save her progress; Save Stations aboard the Space Pirate Mother Ship in ''Metroid: Zero Mission'' have a similar function but recharge Samus's ammunition as well. [[Samus Aran's Gunship|Samus's Gunship]] can be used as a Save Station in the Metroid Prime series. ''[[Metroid Prime 3: Corruption]]'' records the number of times Samus has saved the game, creating a challenge to complete the game with a minimal amount of saves. | ||
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==Logbook== | |||
{{logbook | |||
|name=Save Station | |||
|entry=Enter these stations to save your game and fully restore your energy. | |||
|game=mp3 | |||
|location=[[G.F.S. Olympus]] | |||
|image= | |||
|imageleft= | |||
}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
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File:Save Room mf Screenshot.png|A ''[[Metroid Fusion]]'' Save Room | File:Save Room mf Screenshot.png|A ''[[Metroid Fusion]]'' Save Room | ||
</gallery> | </gallery> | ||
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[[Category:Structures]] | [[Category:Structures]] |
Revision as of 16:43, 1 October 2011
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Save Stations, or Navigation Booths in Metroid: Other M, allow Samus to record her progress and allow her an area to restart from if she is killed. They were first featured in Metroid II.
Properties
The Save Stations in Metroid II, Super Metroid, Metroid Fusion, and Metroid: Zero Mission only save Samus's progress. The Save Stations in the Metroid Prime series and Metroid: Other M recharge Samus's energy as well as save her progress; Save Stations aboard the Space Pirate Mother Ship in Metroid: Zero Mission have a similar function but recharge Samus's ammunition as well. Samus's Gunship can be used as a Save Station in the Metroid Prime series. Metroid Prime 3: Corruption records the number of times Samus has saved the game, creating a challenge to complete the game with a minimal amount of saves.
Logbook
Gallery
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Concept art of a Save Station in Metroid Prime
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Samus using a Save Station in Metroid Prime 2: Echoes
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A Metroid Fusion Save Room
References
- ↑ "Enter these stations to save your game and fully restore your energy." — Logbook "Save Station" (Metroid Prime 3: Corruption)