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{{prepare}}
This is the entire logbook of ''[[Metroid Prime 3: Corruption]]'', with all of the scans' descriptions and other details.
==Creatures==
===[[Galactic Federation]]===
{| border=1
{| border=1
! Entry
! First Location
! First Location
! Entry Text
! Entry Text
! One-time Scan?
! Limited Scan?
! Notes
|-
|-
| something
| [[Aurora Unit 217]]
| something else
| [[SkyTown]]-Aurora Chamber
| a third something
| Aurora Unit 217 was originally built to support GF Naval Base Demeter, but was assigned to SkyTown base shortly after the Treaty of Elysia was signed 14 years ago.  217 has served admirably in its role as SkyTown administrator. Vast amounts of tactical intel have been delivered from SkyTown under AU 217, along with valuable stellar and interstellar research data.  It has interfaced well with the Elysian mechaniods, and enjoys a productive working arrangement with them.<ref>{{cite|Aurora Unit 217 was originally built to support GF Naval Base Demeter, but was assigned to SkyTown base shortly after the Treaty of Elysia was signed 14 years ago.  217 has served admirably in its role as SkyTown administrator. Vast amounts of tactical intel have been delivered from SkyTown under AU 217, along with valuable stellar and interstellar research data.  It has interfaced well with the Elysian mechaniods, and enjoys a productive working arrangement with them.|Logbook Data-Aurora Unit 217|Metroid Prime 3: Corruption}}</ref>
| Yes
| Cannot be scanned before curing its virus.
|-
| [[Demolition Trooper]]
| [[Space Pirate Homeworld|Pirate Homeworld]]-Skyway Access
| Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle.  They are outfitted with explosive weaponry for special mission.  When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.<ref>{{cite|Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle.  They are outfitted with explosive weaponry for special mission.  When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.|Logbook Data-Demolition Trooper|Metroid Prime 3: Corruption}}</ref>
| No
| Can be found for the remainder of the game at Transit Station Leviathan after meeting for the first time.
|-
| [[Galactic Federation Marine|Federation Marine]]
| [[G.F.S. ''Olympus'']]-Docking Bay 5
| Federation Marines wear advanced suits of powered armor, allowing them to use potent weapons and resist heavy damage in battle. Few can match them in combat.<ref>{{cite|Federation Marines wear advanced suits of powered armor, allowing them to use potent weapons and resist heavy damage in battle. Few can match them in combat.|Logbook Data-Federation Marine|Metroid Prime 3: Corruption}}</ref>
| No
| Can be found for the remainder of the game at [[Norion]].
|-
| [[PED Marine|Federation PED Marine]]
| Norion-Cargo Deck 5
| The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.<ref>{{cite|The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.|Logbook Data-Federation PED Marine|Metroid Prime 3: Corruption}}</ref>
| No
| Can be found for the remainder of the game at Norion.
|-
|[[Fleet Trooper|Female Fleet Trooper]]
| G.F.S. ''Olympus''-Docking Bay Access
| Fleet Troopers are the backbone of the navy, often ignored in favor of the gallant Federation Marines. Their work isn't always dangerous, and is rarely glamorous. Most are specialists, and possess a great deal of knowledge.<ref>{{cite|Fleet Troopers are the backbone of the navy, often ignored in favor of the gallant Federation Marines. Their work isn't always dangerous, and is rarely glamorous. Most are specialists, and possess a great deal of knowledge.|Logbook Data-Female Fleet Trooper|Metroid Prime 3: Corruption}}</ref>
| Yes
| Can only be scanned during the visits to the G.F.S. ''Olympus''.
|-
| [[Fleet Admiral Castor Dane|Fleet Admiral Dane]]
| G.F.S. ''Olympus''-Flag Bridge
| Fleet Admiral Castor Dane is known for his utmost dedication to protecting the Federation from its enemies. He is stern and aggressive, and has a strong dislike for the Space Pirates.  Rumor has it they orphaned him at an early age, an act he still seeks to avenge.<ref>{{cite|Fleet Admiral Castor Dane is known for his utmost dedication to protecting the Federation from its enemies. He is stern and aggressive, and has a strong dislike for the Space Pirates.  Rumor has it they orphaned him at an early age, an act he still seeks to avenge.|Logbook Data-Fleet Admiral Dane|Metroid Prime 3: Corruption}}</ref>
| Yes
| Can only be scanned once during the first visit to the G.F.S. ''Olympus''.
|-
| [[Fleet Mechanic]]
| G.F.S. ''Olympus''-Docking Bay 5
| Fleet Mechanics are responsible for maintaining and repairing all Federation equipment. Because of the vast amount of devices and vehicles the Federation utilizes, skilled mechanics are highly sought after and often overpaid.<ref>{{cite|Fleet Mechanics are responsible for maintaining and repairing all Federation equipment. Because of the vast amount of devices and vehicles the Federation utilizes, skilled mechanics are highly sought after and often overpaid.|Logbook Data-Fleet Mechanic|Metroid Prime 3: Corruption}}</ref>
| No
| Can be found for the remainder of the game at Norion.
|-
| [[Halberd-Class Turret]]
| G.F.S. ''Olympus''-Docking Bay 5
| The GMX-04 Halberd-class turret replaces the dated "Growler" turret.  It is an effective point-defense system for most security zones. It is lightly armored, and nimble targets can evade its tracking system.<ref>{{cite|The GMX-04 Halberd-class turret replaces the dated "Growler" turret.  It is an effective point-defense system for most security zones. It is lightly armored, and nimble targets can evade its tracking system.|Logbook Data-Halberd-Class Turret|Metroid Prime 3: Corruption}}</ref>
| Yes
| Can only be scanned in the G.F.S. ''Olympus''. They can easily be located by opening fire on any of the crew.
|-
| [[Gandrayda|Hunter Gandrayda]]
| Norion-Hub Access
| Gandrayda possesses the metamorphic ability to assume the form and abilities of other creatures. This talent has led many to seek her out for stealth and reconnaissance missions, despite her powerful combat capabilities.  Details on the subject's origins and age are unknown, but her unique traits have made her a sought-after Hunter for missions.<ref>{{cite|Gandrayda possesses the metamorphic ability to assume the form and abilities of other creatures. This talent has led many to seek her out for stealth and reconnaissance missions, despite her powerful combat capabilities.  Details on the subject's origins and age are unknown, but her unique traits have made her a sought-after Hunter for missions.|Logbook Data-Hunter Gandrayda|Metroid Prime 3: Corruption}}</ref>
| Yes
|Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes.
|-
| [[Ghor|Hunter Ghor]]
| Norion-Security Station
| Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.<ref>{{cite|Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.|Logbook data-Hunter Ghor|Metroid Prime 3: Corruption}}</ref>
| Yes
| Can only be scanned after he defeats a [[Berserker Knight]] in the Security Station or in the elevator to the Control Tower.
|-
|-
| something
| something else
| a third something
|}
|}
{{refbar}}
{{MP3 Listings}}
[[Category:Logbooks]]

Revision as of 03:23, 12 October 2010

Meta Kraid
Meta Kraid

In preparation

This article is in its preparation stages and is currently in "beta" mode. The page will be finished eventually.

This is the entire logbook of Metroid Prime 3: Corruption, with all of the scans' descriptions and other details.

Creatures

Galactic Federation

Entry First Location Entry Text Limited Scan? Notes
Aurora Unit 217 SkyTown-Aurora Chamber Aurora Unit 217 was originally built to support GF Naval Base Demeter, but was assigned to SkyTown base shortly after the Treaty of Elysia was signed 14 years ago. 217 has served admirably in its role as SkyTown administrator. Vast amounts of tactical intel have been delivered from SkyTown under AU 217, along with valuable stellar and interstellar research data. It has interfaced well with the Elysian mechaniods, and enjoys a productive working arrangement with them.[1] Yes Cannot be scanned before curing its virus.
Demolition Trooper Pirate Homeworld-Skyway Access Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle. They are outfitted with explosive weaponry for special mission. When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines.[2] No Can be found for the remainder of the game at Transit Station Leviathan after meeting for the first time.
Federation Marine G.F.S. ''Olympus''-Docking Bay 5 Federation Marines wear advanced suits of powered armor, allowing them to use potent weapons and resist heavy damage in battle. Few can match them in combat.[3] No Can be found for the remainder of the game at Norion.
Federation PED Marine Norion-Cargo Deck 5 The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit.[4] No Can be found for the remainder of the game at Norion.
Female Fleet Trooper G.F.S. Olympus-Docking Bay Access Fleet Troopers are the backbone of the navy, often ignored in favor of the gallant Federation Marines. Their work isn't always dangerous, and is rarely glamorous. Most are specialists, and possess a great deal of knowledge.[5] Yes Can only be scanned during the visits to the G.F.S. Olympus.
Fleet Admiral Dane G.F.S. Olympus-Flag Bridge Fleet Admiral Castor Dane is known for his utmost dedication to protecting the Federation from its enemies. He is stern and aggressive, and has a strong dislike for the Space Pirates. Rumor has it they orphaned him at an early age, an act he still seeks to avenge.[6] Yes Can only be scanned once during the first visit to the G.F.S. Olympus.
Fleet Mechanic G.F.S. Olympus-Docking Bay 5 Fleet Mechanics are responsible for maintaining and repairing all Federation equipment. Because of the vast amount of devices and vehicles the Federation utilizes, skilled mechanics are highly sought after and often overpaid.[7] No Can be found for the remainder of the game at Norion.
Halberd-Class Turret G.F.S. Olympus-Docking Bay 5 The GMX-04 Halberd-class turret replaces the dated "Growler" turret. It is an effective point-defense system for most security zones. It is lightly armored, and nimble targets can evade its tracking system.[8] Yes Can only be scanned in the G.F.S. Olympus. They can easily be located by opening fire on any of the crew.
Hunter Gandrayda Norion-Hub Access Gandrayda possesses the metamorphic ability to assume the form and abilities of other creatures. This talent has led many to seek her out for stealth and reconnaissance missions, despite her powerful combat capabilities. Details on the subject's origins and age are unknown, but her unique traits have made her a sought-after Hunter for missions.[9] Yes Can only be scanned in the elevator to the Control Tower at the end of the Liberation of Norion, and must be scanned before the dialogue between the hunters passes.
Hunter Ghor Norion-Security Station Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation.[10] Yes Can only be scanned after he defeats a Berserker Knight in the Security Station or in the elevator to the Control Tower.

References

  1. "Aurora Unit 217 was originally built to support GF Naval Base Demeter, but was assigned to SkyTown base shortly after the Treaty of Elysia was signed 14 years ago. 217 has served admirably in its role as SkyTown administrator. Vast amounts of tactical intel have been delivered from SkyTown under AU 217, along with valuable stellar and interstellar research data. It has interfaced well with the Elysian mechaniods, and enjoys a productive working arrangement with them." —Logbook Data-Aurora Unit 217 (Metroid Prime 3: Corruption)
  2. "Demolition Troopers are not especially combat savvy and often rely on others to cover them in battle. They are outfitted with explosive weaponry for special mission. When the only way to the objective is straight through everything, the troopers in this unit are called upon to make it happen. While capable of destroying the strongest of barriers, these troopers are not as capable in combat as traditional marines." —Logbook Data-Demolition Trooper (Metroid Prime 3: Corruption)
  3. "Federation Marines wear advanced suits of powered armor, allowing them to use potent weapons and resist heavy damage in battle. Few can match them in combat." —Logbook Data-Federation Marine (Metroid Prime 3: Corruption)
  4. "The Federation has created a system that utilizes Phazon to increase the power of the armor worn by GF Marines. While active, the Phazon unit enhances the attack and defense systems of the armorsuit." —Logbook Data-Federation PED Marine (Metroid Prime 3: Corruption)
  5. "Fleet Troopers are the backbone of the navy, often ignored in favor of the gallant Federation Marines. Their work isn't always dangerous, and is rarely glamorous. Most are specialists, and possess a great deal of knowledge." —Logbook Data-Female Fleet Trooper (Metroid Prime 3: Corruption)
  6. "Fleet Admiral Castor Dane is known for his utmost dedication to protecting the Federation from its enemies. He is stern and aggressive, and has a strong dislike for the Space Pirates. Rumor has it they orphaned him at an early age, an act he still seeks to avenge." —Logbook Data-Fleet Admiral Dane (Metroid Prime 3: Corruption)
  7. "Fleet Mechanics are responsible for maintaining and repairing all Federation equipment. Because of the vast amount of devices and vehicles the Federation utilizes, skilled mechanics are highly sought after and often overpaid." —Logbook Data-Fleet Mechanic (Metroid Prime 3: Corruption)
  8. "The GMX-04 Halberd-class turret replaces the dated "Growler" turret. It is an effective point-defense system for most security zones. It is lightly armored, and nimble targets can evade its tracking system." —Logbook Data-Halberd-Class Turret (Metroid Prime 3: Corruption)
  9. "Gandrayda possesses the metamorphic ability to assume the form and abilities of other creatures. This talent has led many to seek her out for stealth and reconnaissance missions, despite her powerful combat capabilities. Details on the subject's origins and age are unknown, but her unique traits have made her a sought-after Hunter for missions." —Logbook Data-Hunter Gandrayda (Metroid Prime 3: Corruption)
  10. "Ghor is a cybernetic Bounty Hunter, capable of merging his body into larger mechanisms. The most common of these is his armorsuit, which doubles as a gunship and provides him with a formidable combat arsenal. The merges are often accompanied by a shift in personality, replacing his normally calm demeanor with an aggressive attitude. He demonstrates a high proficiency with all things mechanical and is often called upon for missions requiring computer infiltration or manipulation." —Logbook data-Hunter Ghor (Metroid Prime 3: Corruption)


Listings of Metroid Prime 3: Corruption
Characters · Bosses · Locations · Upgrades · Glitches · Logbook