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|games=''[[Metroid Prime 2: Echoes]]''
|games=''[[Metroid Prime 2: Echoes]]''
|location=[[Ing Hive]]
|location=[[Ing Hive]]
|attacks=Plasma Cannon, Missiles, Tornado Attack, Power Beam
|attacks=[[Annihilator Beam]]<br>Shock Waves<br>Missiles<br>Tornado Attack<br>Turret<br>[[Dark Quad|Dark Quads]]
|weaknesses=[[Power Beam]]<br>[[Charge Beam]]<br>[[Missile|Missiles]]<br>[[Super Missile|Super Missiles]]<br>[[Screw Attack]]<br>[[Boost Ball]]<br>[[Morph Ball Bomb]]
|weaknesses=[[Light Beam]]<br>[[Super Missile|Super Missiles]]<br>[[Morph Ball Bomb|Bombs]]
|rewards=[[Annihilator Beam]]
|rewards=[[Annihilator Beam]]
}}
}}


'''Quadraxis''' is the final boss of the [[Sanctuary Fortress]] in ''[[Metroid Prime 2: Echoes]]''. It is the largest form of [[Luminoth]] battle drones posessed by [[Dark Aether]]. The massive boss requires many upgrades to defeat, including [[Super Missile|Super Missiles]] (or any other [[Charge Combo]]), the [[Echo Visor]], the [[Screw Attack]], [[Morph Ball Bomb|Morph Ball Bombs]], the [[Boost Ball]], and the [[Spider Ball]]. The battle consists of many stages involving different parts of the drone to fall apart or disconnect. It can generate [[Dark Quad|Dark Quads]] from under it. The reward for defeating Quadraxis is the [[Annihilator Beam]].
'''Quadraxis''' is the final boss of the [[Sanctuary Fortress]] in ''[[Metroid Prime 2: Echoes]]''. It is the largest form of [[Luminoth]] battle drones posessed by [[Dark Aether]]. The massive boss requires many upgrades to defeat, including [[Super Missile|Super Missiles]] (or any other [[Charge Combo]]), the [[Echo Visor]], the [[Screw Attack]], [[Morph Ball Bomb|Morph Ball Bombs]], the [[Boost Ball]], and the [[Spider Ball]]. The battle consists of many stages involving different parts of the drone to fall apart or disconnect. It can generate [[Dark Quad|Dark Quads]] from under it. The reward for defeating Quadraxis is the [[Annihilator Beam]].
==Logbook==
{{Logbook|Quadraxis|The Quadraxis unit went rogue and entered the service of the Ing. Its primary weapon system fires destructive matter-antimatter blasts. It uses a powerful missile battery for long-distance attacks. The Quadraxis is incredibly durable and well-armored, but its leg and foot joints are vulnerable. Damaging these joints will eventually render it immobile.<ref>{{cite|The Quadraxis unit went rogue and entered the service of the Ing. Its primary weapon system fires destructive matter-antimatter blasts. It uses a powerful missile battery for long-distance attacks. The Quadraxis is incredibly durable and well-armored, but its leg and foot joints are vulnerable. Damaging these joints will eventually render it immobile.|Logbook|Metroid Prime 2: Echoes}}</ref>|mp2}}
<br>
{{Logbook|Damaged Quadraxis|Though the main body is disabled, the tactical control unit within it is still active. It will guide the Head Module in battle via high-sonic transmissions. Disabling this module will impair the Head Module's ability to fight.<ref>{{cite|Though the main body is disabled, the tactical control unit within it is still active. It will guide the Head Module in battle via high-sonic transmissions. Disabling this module will impair the Head Module's ability to fight.|Logbook|Metroid Prime 2: Echoes}}</ref>|mp2}}
<br>
{{Logbook|Shielded Head Module|The Head Module of the Quadraxis is highly mobile and well armed. It is shielded by an impervious force field. Tactical commands are sent to the module from the crippled main body: sever this link to impair the Head Module's combat ability. <ref>{{cite|The Head Module of the Quadraxis is highly mobile and well armed. It is shielded by an impervious force field. Tactical commands are sent to the module from the crippled main body: sever this link to impair the Head Module's combat ability.|Logbook|Metroid Prime 2: Echoes}}</ref>|mp2}}
<br>
{{Logbook|Stunned Head Module|Head Module is unable to receive tactical data. Force field offline. Unit is generating drones to defend itself while it attempts to restore tactical link to main body. Destroy sonic receptors on unit to prevent this.<ref>{{cite|Head Module is unable to receive tactical data. Force field offline. Unit is generating drones to defend itself while it attempts to restore tactical link to main body. Destroy sonic receptors on unit to prevent this.|Logbook|Metroid Prime 2: Echoes}}</ref>|mp2}}
<br>
{{Logbook|Final Head Module|Module has lost its tactical link to the main body. Two points of structural weakness have been located on its hull: Morph Ball Bombs can cause damage to these areas. Scans indicate that the Spider Ball can attach to the Module's outer hull.<ref>{{cite|Module has lost its tactical link to the main body. Two points of structural weakness have been located on its hull: Morph Ball Bombs can cause damage to these areas. Scans indicate that the Spider Ball can attach to the Module's outer hull.|Logbook|Metroid Prime 2: Echoes}}</ref>|mp2}}
==Scan Data==
{{Scan|This is a component of an incomplete mechanoid. Design similarities exist between incomplete unit and the rogue mechanoids of Luminoth design found throughout this area.<ref>{{cite|This is a component of an incomplete mechanoid. Design similarities exist between incomplete unit and the rogue mechanoids of Luminoth design found throughout this area.|Scan Data|Metroid Prime 2: Echoes}}</ref>|mp2|Sanctuary Fortress}}


==Trivia==
==Trivia==
*Quadraxis is probably the largest boss [[Samus Aran|Samus]] has ever fought. Other large bosses are [[Kraid (specimen)|Kraid]], [[Flaahgra]], [[Omega Pirate]], [[Mogenar]], [[Omega Ridley]], and [[Amorbis]].
*Quadraxis is probably the largest boss [[Samus Aran|Samus]] has ever fought. Other large bosses are [[Kraid (specimen)|Kraid]], [[Flaahgra]], [[Omega Pirate]], [[Mogenar]], [[Omega Ridley]], and [[Amorbis]].
==Gallery==
<center><gallery>
File:Quadraxis Hologram.jpg|A hologram of Quadraxis
File:Quadraxis Final Head Module.jpg|The two weak points exposed
File:Quadraxis Head.jpg|Quadraxis Head Module separating from its body
File:Quadraxis Final Head Module 2.jpg|Exposing the Spider Ball Tracks


</gallery></center>
{{refbar}}
{{Luminoth Tech}}
{{Dark Creatures}}
[[Category:Bosses]]
[[Category:Bosses]]

Revision as of 03:43, 6 August 2010

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Quadraxis
Quadraxis.jpg

Quadraxis awakens in the Sanctuary Fortress.

Game(s)

Metroid Prime 2: Echoes

Attacks

Annihilator Beam
Shock Waves
Missiles
Tornado Attack
Turret
Dark Quads

Weakness(es)

Light Beam
Super Missiles
Bombs

Location(s)

Ing Hive

Rewards

Annihilator Beam


Quadraxis is the final boss of the Sanctuary Fortress in Metroid Prime 2: Echoes. It is the largest form of Luminoth battle drones posessed by Dark Aether. The massive boss requires many upgrades to defeat, including Super Missiles (or any other Charge Combo), the Echo Visor, the Screw Attack, Morph Ball Bombs, the Boost Ball, and the Spider Ball. The battle consists of many stages involving different parts of the drone to fall apart or disconnect. It can generate Dark Quads from under it. The reward for defeating Quadraxis is the Annihilator Beam.

Logbook

Logbook entry from a Metroid Prime game: Quadraxis
{{{entry}}}[1]


Logbook entry from a Metroid Prime game: Quadraxis
{{{entry}}}[1]


Logbook entry from a Metroid Prime game: Quadraxis
{{{entry}}}[1]


Logbook entry from a Metroid Prime game: Quadraxis
{{{entry}}}[1]


Logbook entry from a Metroid Prime game: Quadraxis
{{{entry}}}[1]

Scan Data

Scan Data

{{{data}}}

Trivia

Gallery

References

  1. 1.0 1.1 1.2 1.3 1.4 "{{{entry}}}" — Logbook entry ([[|Invalid game]])


Template:Luminoth Tech Template:Dark Creatures