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{{image}}<!-- Possibly of those tokens in multiplayer that give you your character's affinity weapon? --> | {{image}}<!-- Possibly of those tokens in multiplayer that give you your character's affinity weapon? --> | ||
An '''Affinity Weapon''' is the weapon to which a character is naturally accustomed in ''[[Metroid Prime Hunters]]''. Each hunter has their own weapon. Each weapon is usable by each hunter, but the weapon they have affinity for will have an added effect. Each weapon has an opposite, with the exeption of the [[Missile|Missile Launcher]]. A hunter with an affinity for a weapon will be vulnerable to its opposite. In multiplayer, picking up the affinity weapon item will give a hunter their own personal weapon. Some players will chose a certian charecter simply so they have a better chance of getting a cerian weapon in the battle. | An '''Affinity Weapon''' is the weapon to which a character is naturally accustomed in ''[[Metroid Prime Hunters]]''. Each hunter has their own weapon. Each weapon is usable by each hunter, but the weapon they have affinity for will have an added effect. Each weapon has an opposite, with the exeption of the [[Missile|Missile Launcher]]. A hunter with an affinity for a weapon will be vulnerable to its opposite. In multiplayer, picking up the affinity weapon item will give a hunter their own personal weapon. Some players will chose a certian charecter simply so they have a better chance of getting a cerian weapon in the battle. | ||
==The Affinities== | ==The Affinities== | ||
[[Samus Aran]]: [[ | {| style="{{round|20px}} {{border|2}} background: #{{mw color}}" cellpadding=3 cellspacing=3 | ||
[[Kanden]]: [[Volt Driver]] | ! Hunter | ||
[[Weavel]]: [[Battlehammer]] | ! Weapon | ||
[[Spire]]: [[Magmaul]] | ! Opposing Weapons | ||
[[Sylux]]: [[Shock Coil]] | |- | ||
[[ | | style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Samus Aran]] | ||
[[ | | style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Missile Launcher]] | ||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | -- | |||
|- | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Kanden]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Volt Driver]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Battlehammer]] | |||
|- | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Weavel]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Battlehammer]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Volt Driver]] | |||
|- | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Spire]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Magmaul]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Judicator]] | |||
|- | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Noxus]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Judicator]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Magmaul]] | |||
|- | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Sylux]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Shock Coil]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Imperialist]] | |||
|- | |||
| style="{{roundbl}} {{border}} background: #{{mw color dark}}; text-align: center;" | [[Trace]] | |||
| style="{{border}} background: #{{mw color dark}}; text-align: center;" | [[Imperialist]] | |||
| style="{{roundbr}} {{border}} background: #{{mw color dark}}; text-align: center;" | [[Shock Coil]] | |||
|} | |||
{{Beams}} | {{Beams}} | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 18:12, 30 December 2010
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An Affinity Weapon is the weapon to which a character is naturally accustomed in Metroid Prime Hunters. Each hunter has their own weapon. Each weapon is usable by each hunter, but the weapon they have affinity for will have an added effect. Each weapon has an opposite, with the exeption of the Missile Launcher. A hunter with an affinity for a weapon will be vulnerable to its opposite. In multiplayer, picking up the affinity weapon item will give a hunter their own personal weapon. Some players will chose a certian charecter simply so they have a better chance of getting a cerian weapon in the battle.