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:'''Kraid''' or '''Kraid's Lair''' is an area featured in [[Metroid (game)|Metroid]] (known as Mini-Boss hideout I), [[Metroid: Zero Mission]], and [[Super Metroid]]; it is named after [[Kraid (specimen)|the boss of the same name]]. It is located in the depths of [[Brinstar]] on [[Zebes]]. Rooms with pools of acid are common in both Metroid and Metroid: Zero Mission but are totally absent in Kraid's far smaller lair in Super Metroid.
{{Location-infobox
|image=[[File:Kraid_Area.png|250px]]
|caption=[[Kraid]] can be found through the red door.
|games=*''[[Metroid (game)|Metroid]]''
*''[[Metroid: Zero Mission]]''
*''[[Super Metroid]]''
|planet=[[Zebes]]
|landscape=
|upgrades=*[[Speed Booster]] {{small|(''Metroid: Zero Mission'')}}
*[[Space Jump]] <small>(As [[Unknown Item]] 2)</small>
*[[Varia Suit]] {{small|(''Super Metroid'')}}
|expansions=*[[Energy Tank]]s:
**''Metroid'': 2
**''Metroid: Zero Mission'': 2
**''Super Metroid'': 1
*[[Missile Expansion]]s:
**''Metroid'': 4
**''Metroid: Zero Mission'': 9
**''Super Metroid'': 1
|bosses=*[[Mua]]<small> (''Zero Mission'' only)</small>
*[[Kraid]]
|neighboringareas=[[Brinstar]]
}}


== Bosses ==
'''Kraid''' (also '''Kraid's Lair''') is an area in [[Brinstar]].
* Metroid:
**[[Kraid (specimen)|Kraid]]


* Metroid: Zero Mission
==Appearances==
** Mua
=== ''Metroid'' ===
**[[Kraid (specimen)|Kraid]]


* Super Metroid
In the original ''[[Metroid (game)|Metroid]]'', Kraid's Lair (also known as '''Mini-Boss Hideout I''') consists of a tall grey chamber, with several doors on each side. Many of these lead to long purple corridors. Common enemies found in this area are [[Ripper|Rippers]], [[Skree|Skrees]], [[Side Hopper|Side Hoppers]], [[Zeela|Zeelas]], [[Memu|Memus]] and  [[Geega|Geegas]]. Acid is commonly found throughout this area like in other rooms of Brinstar. In order to reach this area, [[Samus]] must have the [[Morph Ball]] and [[Morph Ball Bombs|bombs]].
**[[Kraid (specimen)|Kraid]]


== Upgrades ==
=== ''Metroid: Zero Mission'' ===


*Metroid
In ''[[Metroid: Zero Mission]]'', there are a few changes. There are power handholds throughout the area that have to be activated to cross large gaps. The [[Mua]] also appears as a mini-boss. In order to get to Kraid himself though, Samus  must obtain one of the [[Space Jump|Unknown Items]] to be able to destroy certain blocks. Additionally, the [[Speed Booster]] can be obtained by defeating Kraid. 
**[[Energy Tank|Energy Tanks]]: 2
**[[Missile Expansion|Missile Expansions]]: 4


*Metroid: Zero Mission
=== ''Super Metroid'' ===
**[[Energy Tank|Energy Tanks]]: 2
[[File:Kraid's_Entrance_sm.png|220px|thumb|left|The entrance to Kraid in ''Super Metroid'']]
**[[Missile Expansion|Missile Expansions]]: 9
**[[Speed Booster]]
**[[Space Jump|Space Jump (Unknown Item)]]


*Super Metroid
While there isn't a Kraid's Lair by title, there is a designated area for him within Brinstar. His hideout is located east, to the right of the elevator leading to [[Norfair]]. His entrance has the same beastly decor that is in the original ''Metroid''. Kraid's hideout requires [[Super Missiles]], and the [[High-Jump Boots]]. It is possible to gain access without the High-Jump Boots by using the [[Bomb_Jump|Bomb Jump]] or [[Wall Jump]] techniques, but first-time players are unlikely to use these methods.
**[[Varia Suit]]
**One [[Energy Tank]]
**One [[Missile Expansion]]


Kraid's area has a mechanical look here, with bolts and panels scattered on the walls. When getting closer to Kraid, the music changes to signify an upcoming boss fight, and the walls are green. There are even curved spikes on the ceiling similar to the original ''Metroid'', and a [[Mini Kraid]]. Samus can also obtain the [[Varia Suit]] upon defeating Kraid.
{{clear}}
{{Zebes-nav}}
[[Category:Locations]]
[[Category:Locations]]

Latest revision as of 03:01, 15 November 2016

Kraid (area)
Kraid Area.png

Kraid can be found through the red door.

Game(s)
Upgrade(s)
Expansions
Boss(es)
Planet

Zebes

Neighboring Areas

Brinstar

Kraid (also Kraid's Lair) is an area in Brinstar.

Appearances[edit | edit source]

Metroid[edit | edit source]

In the original Metroid, Kraid's Lair (also known as Mini-Boss Hideout I) consists of a tall grey chamber, with several doors on each side. Many of these lead to long purple corridors. Common enemies found in this area are Rippers, Skrees, Side Hoppers, Zeelas, Memus and Geegas. Acid is commonly found throughout this area like in other rooms of Brinstar. In order to reach this area, Samus must have the Morph Ball and bombs.

Metroid: Zero Mission[edit | edit source]

In Metroid: Zero Mission, there are a few changes. There are power handholds throughout the area that have to be activated to cross large gaps. The Mua also appears as a mini-boss. In order to get to Kraid himself though, Samus must obtain one of the Unknown Items to be able to destroy certain blocks. Additionally, the Speed Booster can be obtained by defeating Kraid.

Super Metroid[edit | edit source]

The entrance to Kraid in Super Metroid

While there isn't a Kraid's Lair by title, there is a designated area for him within Brinstar. His hideout is located east, to the right of the elevator leading to Norfair. His entrance has the same beastly decor that is in the original Metroid. Kraid's hideout requires Super Missiles, and the High-Jump Boots. It is possible to gain access without the High-Jump Boots by using the Bomb Jump or Wall Jump techniques, but first-time players are unlikely to use these methods.

Kraid's area has a mechanical look here, with bolts and panels scattered on the walls. When getting closer to Kraid, the music changes to signify an upcoming boss fight, and the walls are green. There are even curved spikes on the ceiling similar to the original Metroid, and a Mini Kraid. Samus can also obtain the Varia Suit upon defeating Kraid.


Locations on Zebes