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The Boost Ball first appeared in ''[[Metroid Prime (game)|Metroid Prime]]''. It is found in Phendrana Canyon of [[Phendrana Drifts]]. It allows Samus to boost up half pipes and activate Spinner devices. It is needed to acquire several upgrades such as the [[Space Jump Boots]] and the [[Ice Beam]].
The Boost Ball first appeared in ''[[Metroid Prime (game)|Metroid Prime]]''. It is found in Phendrana Canyon of [[Phendrana Drifts]]. It allows Samus to boost up half pipes and activate Spinner devices. It is needed to acquire several upgrades such as the [[Space Jump Boots]] and the [[Ice Beam]].
==''Metroid Prime Hunters''==
==''Metroid Prime Hunters''==
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Samus is in possession of the Boost Ball at the beginning of ''[[Metroid Prime Hunters]]''
Samus is in possession of the Boost Ball at the beginning of ''[[Metroid Prime Hunters]]''

Revision as of 00:33, 5 November 2010

Boost Ball


The Boost Ball upgrade in Metroid Prime

Game(s)
Users
Located in
How to Obtain
  • Raise platforms to access it in Phendrana Canyon (Metroid Prime)
  • Defeat Boost Guardian (Metroid Prime 2: Echoes)
  • Defeat Defense Drone (Metroid Prime 3: Corruption)
Uses
  • Climb half pipes
  • Damage enemies on contact
  • Turn Spinners

The Boost Ball is an upgrade for the Morph Ball that has appeared in the Prime series. It allows Samus to, when in Morph Ball mode, have an extra boost in speed, similar to the Speed Booster. The more Samus charges the boost, the faster she will go, relative to the Charge Beam.

Metroid Prime

The Boost Ball first appeared in Metroid Prime. It is found in Phendrana Canyon of Phendrana Drifts. It allows Samus to boost up half pipes and activate Spinner devices. It is needed to acquire several upgrades such as the Space Jump Boots and the Ice Beam.

Metroid Prime Hunters

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You can help Metroid Wiki by expanding it.

Samus is in possession of the Boost Ball at the beginning of Metroid Prime Hunters

Metroid Prime 2: Echoes

File:Echoes Boost Ball.jpg
The Boost Ball upgrade from Metroid Prime 2: Echoes

In Metroid Prime 2: Echoes, the Boost Ball is stolen by a Warrior Ing then reacquired by defeating the Boost Guardian in Dark Torvus Bog. It can now damage enemies on contact and is used to propel the Morph Ball to nearby Spider Ball Tracks.

Metroid Prime 3: Corruption

The Boost Ball is acquired in SkyTown after defeating the Defense Drone in Metroid Prime 3: Corruption. Like in Echoes, the Boost Ball can damage enemies and propel Samus to Spider Ball Tracks. It is required to free Aurora Unit 217 and defeat Ghor.

Spinner Devices

The Boost Ball can operate active "Spinner Devices". Samus can enter Morph Ball Mode and enter the device, charge up her Boost Ball, and activate it rapidly to allow the device to open up a walkway, open a door, flip a switch, or as shown in Corruption, use static electricity to power up a conduit.

Manual

Manual info from game
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Manual info from game
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Manual info from game
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Description from the Metroid Prime and Metroid Prime 3: Corruption sections

Manual info from game
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Description from Metroid Prime 2: Echoes section

Manual info from game
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Samus's Notes

Metroid Prime

"When charging, the longer you hold , the longer (and faster) the Boost Charge will be. Throughout the environment you will encounter U-shaped channels known as half-pipes. Using the Boost Ball in theses areas will let you reach higher places. Build a charge as you descend in the half-pip, then trigger the Boost as you ascend the other side. This will give you the speed and momentum you need to reach new heights."[1]

Metroid Prime Hunters

This section of the page is incomplete or missing.
You can help Metroid Wiki by expanding it.

Metroid Prime 2: Echoes

"When charging, the longer you hold , the longer (and faster) the Boost Charge will be. Throughout the environment you will encounter U-shaped channels known as half-pipes. Using the Boost Ball in theses areas will let you reach higher places. Build a charge as you descend in the half-pip, then trigger the Boost as you ascend the other side. This will give you the speed and momentum you need to reach new heights. You can damage some enemies by "boosting" into them."[2]

Metroid Prime 3: Corruption

"When charging, the longer you hold B, the longer (and faster) the boost charge will be. Throughout the environment you will encounter U-shaped channels known as Half-pipes. Using the Boost Ball in these areas will let you reach higher places. Build a charge as you descend in the Half-pipe, then trigger the Boost as you ascend the other side. This will give you the speed and momentum you need to reach new heights. Some mechanisms will have circular channels that the Morph Ball can boost around. Repeatedly boosting through these channels will build a kinetic charge which will activate these devices. You can damage some enemies by boosting into them."[3]

Trivia

Gallery

References

  1. "When charging, the longer you hold , the longer (and faster) the Boost Charge will be. Throughout the environment you will encounter U-shaped channels known as half-pipes. Using the Boost Ball in theses areas will let you reach higher places. Build a charge as you descend in the half-pip, then trigger the Boost as you ascend the other side. This will give you the speed and momentum you need to reach new heights." —Samus's Notes (Metroid Prime)
  2. "When charging, the longer you hold , the longer (and faster) the Boost Charge will be. Throughout the environment you will encounter U-shaped channels known as half-pipes. Using the Boost Ball in theses areas will let you reach higher places. Build a charge as you descend in the half-pip, then trigger the Boost as you ascend the other side. This will give you the speed and momentum you need to reach new heights. You can damage some enemies by "boosting" into them." —Samus's Notes (Metroid Prime 2: Echoes)
  3. "When charging, the longer you hold B, the longer (and faster) the boost charge will be. Throughout the environment you will encounter U-shaped channels known as Half-pipes. Using the Boost Ball in these areas will let you reach higher places. Build a charge as you descend in the Half-pipe, then trigger the Boost as you ascend the other side. This will give you the speed and momentum you need to reach new heights. Some mechanisms will have circular channels that the Morph Ball can boost around. Repeatedly boosting through these channels will build a kinetic charge which will activate these devices. You can damage some enemies by boosting into them." —Samus's Notes (Metroid Prime 3: Corruption)


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