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|items=*[[Battlehammer]] | |items=*[[Battlehammer]] | ||
*1 [[Missile Expansion]] | *1 [[Missile Expansion]] | ||
|music= | |music=[http://metroid.retropixel.net/mphunters/music/mph40.mp3 VDO Main Theme] | ||
}} | }} | ||
The '''Cortex CPU''' is a room in the [[Vesper Defense Outpost]]. It is divided into two sections. | The '''Cortex CPU''' is a room in the [[Vesper Defense Outpost]]. It is divided into two sections. | ||
One section of the room acts as a [[Morph Ball]] puzzle. Found in this area are platforms that [[ | One section of the room acts as a [[Morph Ball]] puzzle. Found in this area are platforms that [[Samus]] can [[Bomb Jump|jump]] on using [[Morph Ball Bomb]]s. She can obtain a [[Missile Expansion]] by using these platforms. | ||
The other connecting section contains the central processing unit and the Cortex Chamber, which controls the entire neural ensemble.<ref>{{cite|Controls the entire neural ensemble by processing input from the thalamic coil.|Scan Data|Metroid Prime Hunters}}</ref> By using her [[Scan Visor]], Samus deactivates multiple panels that deny access to the [[Battlehammer]]. After this, she rolls to this power-up through a Morph Ball tunnel. A [[Green Force Field]] must be destroyed to exit this section after obtaining the Battlehammer. | The other connecting section contains the central processing unit and the Cortex Chamber, which controls the entire neural ensemble.<ref name="cpu">{{cite|Controls the entire neural ensemble by processing input from the thalamic coil.|Scan Data|Metroid Prime Hunters}}</ref> By using her [[Scan Visor]], Samus deactivates multiple panels that deny access to the [[Battlehammer]]. After this, she rolls to this power-up through a Morph Ball tunnel. A [[Green Force Field]] must be destroyed to exit this section after obtaining the Battlehammer. | ||
==Data== | |||
===Available Logbook Entries=== | |||
*[[Metroid Prime Hunters Logbook#Cortex Chamber|Cortex Chamber]] | |||
*[[Metroid Prime Hunters Logbook#Battlehammer|Battlehammer]] | |||
===Scans=== | |||
{{scan | |||
|data=Spectral Lock 1 deactivated.<ref>{{cite|Spectral Lock 1 deactivated.|Scan Data|[[Metroid Prime Hunters]]}}</ref> | |||
|game=mph | |||
|location=[[Vesper Defense Outpost]] - [[Cortex CPU]] | |||
|description=Spectral Lock 1 | |||
|order=top | |||
}} | |||
{{scan | |||
|data=Spectral Lock 2 deactivated.<ref>{{cite|Spectral Lock 2 deactivated.|Scan Data|[[Metroid Prime Hunters]]}}</ref> | |||
|game=mph | |||
|location=[[Vesper Defense Outpost]] - [[Cortex CPU]] | |||
|description=Spectral Lock 2 | |||
|order=mid | |||
}} | |||
{{scan | |||
|data=Spectral Lock 3 deactivated.<ref>{{cite|Spectral Lock 3 deactivated.|Scan Data|[[Metroid Prime Hunters]]}}</ref> | |||
|game=mph | |||
|location=[[Vesper Defense Outpost]] - [[Cortex CPU]] | |||
|description=Spectral Lock 3 | |||
|order=mid | |||
}} | |||
{{scan | |||
|data=Spectral Lock 4 deactivated.<ref>{{cite|Spectral Lock 4 deactivated.|Scan Data|[[Metroid Prime Hunters]]}}</ref> | |||
|game=mph | |||
|location=[[Vesper Defense Outpost]] - [[Cortex CPU]] | |||
|description=Spectral Lock 4 | |||
|order=mid | |||
}} | |||
{{scan | |||
|data=Analysis indicates the force field is impervious to most weapons. A Heavy-Duty weapon may damage its Guard Node.<ref>{{cite|Analysis indicates the force field is impervious to most weapons. A Heavy-Duty weapon may damage its Guard Node.|Scan Data|[[Metroid Prime Hunters]]}}</ref> | |||
|game=mph | |||
|location=[[Vesper Defense Outpost]] - [[Cortex CPU]] | |||
|description=Green Force Field | |||
|order=bottom | |||
}} | |||
===Inhabitants=== | |||
{{Inhabitants-header}} | |||
{{Inhabitants|[[Quadtroid]]|1|All visits|close}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | |||
File:Cortex CPU 2.jpg|[[Morph Ball]] area | File:Cortex CPU 2.jpg|[[Morph Ball]] area | ||
File:Cortex CPU 3.jpg|The location of the [[Battlehammer]] | File:Cortex CPU 3.jpg|The location of the [[Battlehammer]] | ||
</gallery | File:Cortex CPU shape.jpg|A map of the Cortex CPU | ||
</gallery> | |||
{{clear}} | {{clear}} | ||
{{ref}} | {{ref}} | ||
{{Foreignname-header}} | |||
{{Foreignname|Spanish|Ordenador Cerebrum|Brain Computer|close}} | |||
{{MPH Rooms-nav|VDO}} | {{MPH Rooms-nav|VDO}} | ||
[[Category:Rooms in the Vesper Defense Outpost]] | [[Category:Rooms in the Vesper Defense Outpost]] |
Revision as of 23:42, 14 April 2013
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The Cortex CPU is a room in the Vesper Defense Outpost. It is divided into two sections.
One section of the room acts as a Morph Ball puzzle. Found in this area are platforms that Samus can jump on using Morph Ball Bombs. She can obtain a Missile Expansion by using these platforms.
The other connecting section contains the central processing unit and the Cortex Chamber, which controls the entire neural ensemble.[1] By using her Scan Visor, Samus deactivates multiple panels that deny access to the Battlehammer. After this, she rolls to this power-up through a Morph Ball tunnel. A Green Force Field must be destroyed to exit this section after obtaining the Battlehammer.
Data
Available Logbook Entries
Scans
Inhabitants
Gallery
-
Morph Ball area
-
The location of the Battlehammer
-
A map of the Cortex CPU
References
- ↑ "Controls the entire neural ensemble by processing input from the thalamic coil." —Scan Data (Metroid Prime Hunters)
- ↑ "Spectral Lock 1 deactivated." —Scan Data (Metroid Prime Hunters)
- ↑ "Spectral Lock 2 deactivated." —Scan Data (Metroid Prime Hunters)
- ↑ "Spectral Lock 3 deactivated." —Scan Data (Metroid Prime Hunters)
- ↑ "Spectral Lock 4 deactivated." —Scan Data (Metroid Prime Hunters)
- ↑ "Analysis indicates the force field is impervious to most weapons. A Heavy-Duty weapon may damage its Guard Node." —Scan Data (Metroid Prime Hunters)
Language | Name | Meaning |
---|---|---|
Spanish | Ordenador Cerebrum | Brain Computer |
Alimbic Cannon Control Room · Alimbic Gardens · Alinos Gateway · Alinos Perch · Biodefense Chamber A · Biodefense Chamber B · Combat Hall · Council Chamber · Crash Site · Echo Hall · Elder Passage · High Ground · Magma Drop · Piston Cave · Processor Core · Stronghold Void 1 · Stronghold Void 2 · Thermal Vast
Arcterra Gateway · Biodefense Chamber A · Biodefense Chamber B · Drip Moat · Fault Line · Frost Labyrinth · Ice Hive · Sanctorus · Sic Transit · Stronghold Void 1 · Stronghold Void 2 · Subterranean
Biodefense Chamber 1 · Biodefense Chamber 2 · Celestial Gateway · Data Shrine 01 · Data Shrine 02 · Data Shrine 03 · Docking Bay · Docking Bay · Fan Room Alpha · Fan Room Beta · Helm Room · Incubation Vault 01 · Incubation Vault 02 · Incubation Vault 03 · Meditation Room · New Arrival Registration · Stronghold Void 1 · Stronghold Void 2 · Synergy Core · Tetra Vista · Transfer Lock