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Cortex CPU: Difference between revisions

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File:Cortex CPU 2.jpg|[[Morph Ball]] area
File:Cortex CPU 2.jpg|[[Morph Ball]] area
File:Cortex CPU 3.jpg|The location of the [[Battlehammer]]
File:Cortex CPU 3.jpg|The location of the [[Battlehammer]]
File:Cortex CPU shape.jpg|A map of the Cortex CPU
File:Cortex CPU shape.png|A map of the Cortex CPU
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Latest revision as of 21:57, 21 May 2013

Cortex CPU
Cortex CPU.jpg

The central processing unit

Game

Metroid Prime Hunters

Location

Vesper Defense Outpost

Connected Rooms
Item(s)
Music

VDO Main Theme


The Cortex CPU is a room in the Vesper Defense Outpost. It is divided into two sections.

One section of the room acts as a Morph Ball puzzle. Found in this area are platforms that Samus can jump on using Morph Ball Bombs. She can obtain a Missile Expansion by using these platforms.

The other connecting section contains the central processing unit and the Cortex Chamber, which controls the entire neural ensemble.[1] By using her Scan Visor, Samus deactivates multiple panels that deny access to the Battlehammer. After this, she rolls to this power-up through a Morph Ball tunnel. A Green Force Field must be destroyed to exit this section after obtaining the Battlehammer.

Data[edit | edit source]

Available Logbook Entries[edit | edit source]

Scans[edit | edit source]

Scan Data from Metroid Prime Hunters (Spectral Lock 1)
Located in: Vesper Defense Outpost - Cortex CPU

Spectral Lock 1 deactivated.[2]

Scan Data from Metroid Prime Hunters (Spectral Lock 2)
Located in: Vesper Defense Outpost - Cortex CPU

Spectral Lock 2 deactivated.[3]

Scan Data from Metroid Prime Hunters (Spectral Lock 3)
Located in: Vesper Defense Outpost - Cortex CPU

Spectral Lock 3 deactivated.[4]

Scan Data from Metroid Prime Hunters (Spectral Lock 4)
Located in: Vesper Defense Outpost - Cortex CPU

Spectral Lock 4 deactivated.[5]

Scan Data from Metroid Prime Hunters (Green Force Field)
Located in: Vesper Defense Outpost - Cortex CPU

Analysis indicates the force field is impervious to most weapons. A Heavy-Duty weapon may damage its Guard Node.[6]

Inhabitants[edit | edit source]

Creature Number Encountered
Quadtroid 1  All visits  

Gallery[edit | edit source]

References[edit source]

  1. "Controls the entire neural ensemble by processing input from the thalamic coil." —Scan Data (Metroid Prime Hunters)
  2. "Spectral Lock 1 deactivated." —Scan Data (Metroid Prime Hunters)
  3. "Spectral Lock 2 deactivated." —Scan Data (Metroid Prime Hunters)
  4. "Spectral Lock 3 deactivated." —Scan Data (Metroid Prime Hunters)
  5. "Spectral Lock 4 deactivated." —Scan Data (Metroid Prime Hunters)
  6. "Analysis indicates the force field is impervious to most weapons. A Heavy-Duty weapon may damage its Guard Node." —Scan Data (Metroid Prime Hunters)


Language Name Meaning
Spanish Ordenador Cerebrum Brain Computer