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High Ground

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High Ground

The High Ground

Game(s)

Metroid Prime Hunters

Weapons
Powerups

Double Damage

Unlocked by

Starting Stage

Walkthrough on StrategyWiki
StrategyWiki strategy guide and walkthrough wiki

The High Ground is a room in Metroid Prime Hunters on Alinos. This room is where Spire is first encountered.

Multiplayer

This stage consists of one large room. The bottom floor has a large statue in the center with a Double Damage underneath. In one corner, an Affinity Weapon can be found. There are a number of structures that lead upwards. One of these structures leads to a side hallway that leads higher. It lets out on a platform with the Magmaul. A number of jumps from here will lead to the highest area that has the Imperialist. There are also a number of tunnels underneath the stage. They are accessed by vertical holes on each side of the stage. These tunnels contain the Judicator and energy.

Gallery

Hunters Stages
Combat Hall · Data Shrine · Processor Core · High Ground · Ice Hive · Alinos Perch · Sic Transit · Transfer Lock · Sanctorus · Compression Chamber · Incubation Vault · Subterranean · Outer Reach · Harvester · Weapons Complex · Council Chamber · Elder Passage · Fuel Stack · Fault Line · Stasis Bunker · Head Shot · Celestial Gateway · Alinos Gateway · VDO Gateway · Arcterra Gateway · Oubliette