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{{Stage-infobox | {{Stage-infobox | ||
|image=[[File:Sanctorus | |image=[[File:Sanctorus.png]] | ||
|caption=Sanctorus | |caption=Sanctorus | ||
|games=''[[Metroid Prime Hunters]]'' | |games=''[[Metroid Prime Hunters]]'' | ||
Line 8: | Line 8: | ||
|powerups=[[Double Damage]] | |powerups=[[Double Damage]] | ||
|unlocked=Playing two local games | |unlocked=Playing two local games | ||
|walkthrough=http://www.strategywiki.org/wiki/Metroid_Prime_Hunters/Sanctorus | |||
}} | }} | ||
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==Multiplayer== | ==Multiplayer== | ||
The stage consists of a large center room with a small side corridor. | The stage consists of a large center room with a small side corridor. One side of the room is covered in ice, but has three pillars coming out of it. These pillars have a [[Double Damage]] and a medium energy. There is also a walkway around this enclosure. The other end of the room has an [[Affinity Weapon]] in the center, and a medium energy in a side area. A hallway leads from this center room to a jump pad. This pad launches the hunter into an access tunnel that leads to a circular area. The [[Volt Driver]] is found right in front of a large hole. This hole can be used both ways. The far end of this circular hallway has a open hole. | ||
{{clear}} | |||
==Gallery== | |||
<center><gallery> | |||
File:Sanctorus Icon.jpg|The icon for the stage | |||
File:Sanctorus2.png|View of the center with an [[Affinity Weapon]] | |||
File:Sanctorus3.png|The side hallway containing a medium energy | |||
File:Sanctorus4.png|The three pillars, one of which has a [[Double Damage]] | |||
File:Sanctorus5.png|The entrance to the circular hallway | |||
File:Sanctorus6.png|The location of the [[Volt Driver]] | |||
File:Sanctorus7.png|View of the hole in the circular hallway | |||
File:Sanctorus8.png|The archway that leads to the hallways | |||
</gallery></center> | |||
{{Hunters Stages-nav}} | |||
{{MPH Rooms-nav|Arcterra}} | |||
[[Category:Stages]] | [[Category:Stages]] |
Latest revision as of 22:47, 14 October 2011
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Sanctorus is a room in Metroid Prime Hunters on Arcterra.
Multiplayer[edit | edit source]
The stage consists of a large center room with a small side corridor. One side of the room is covered in ice, but has three pillars coming out of it. These pillars have a Double Damage and a medium energy. There is also a walkway around this enclosure. The other end of the room has an Affinity Weapon in the center, and a medium energy in a side area. A hallway leads from this center room to a jump pad. This pad launches the hunter into an access tunnel that leads to a circular area. The Volt Driver is found right in front of a large hole. This hole can be used both ways. The far end of this circular hallway has a open hole.
Gallery[edit | edit source]
-
The icon for the stage
-
View of the center with an Affinity Weapon
-
The side hallway containing a medium energy
-
The three pillars, one of which has a Double Damage
-
The entrance to the circular hallway
-
The location of the Volt Driver
-
View of the hole in the circular hallway
-
The archway that leads to the hallways
Hunters Stages | |
---|---|
Combat Hall · Data Shrine · Processor Core · High Ground · Ice Hive · Alinos Perch · Sic Transit · Transfer Lock · Sanctorus · Compression Chamber · Incubation Vault · Subterranean · Outer Reach · Harvester · Weapons Complex · Council Chamber · Elder Passage · Fuel Stack · Fault Line · Stasis Bunker · Head Shot · Celestial Gateway · Alinos Gateway · VDO Gateway · Arcterra Gateway · Oubliette |
Alimbic Cannon Control Room · Alimbic Gardens · Alinos Gateway · Alinos Perch · Biodefense Chamber A · Biodefense Chamber B · Combat Hall · Council Chamber · Crash Site · Echo Hall · Elder Passage · High Ground · Magma Drop · Piston Cave · Processor Core · Stronghold Void 1 · Stronghold Void 2 · Thermal Vast
Arcterra Gateway · Biodefense Chamber A · Biodefense Chamber B · Drip Moat · Fault Line · Frost Labyrinth · Ice Hive · Sanctorus · Sic Transit · Stronghold Void 1 · Stronghold Void 2 · Subterranean
Biodefense Chamber 1 · Biodefense Chamber 2 · Celestial Gateway · Data Shrine 01 · Data Shrine 02 · Data Shrine 03 · Docking Bay · Docking Bay · Fan Room Alpha · Fan Room Beta · Helm Room · Incubation Vault 01 · Incubation Vault 02 · Incubation Vault 03 · Meditation Room · New Arrival Registration · Stronghold Void 1 · Stronghold Void 2 · Synergy Core · Tetra Vista · Transfer Lock