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*[[Double Damage]]
*[[Double Damage]]
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|unlocked=Starting Stage
|walkthrough=http://www.strategywiki.org/wiki/Metroid_Prime_Hunters/Sic_Transit
|walkthrough=http://www.strategywiki.org/wiki/Metroid_Prime_Hunters/SIC_Transit
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Revision as of 22:05, 26 February 2011

Sic Transit


The Sic Transit

Game(s)

Metroid Prime Hunters

Weapons
Powerups
Unlocked by

Starting Stage

Walkthrough on StrategyWiki
StrategyWiki strategy guide and walkthrough wiki

The Sic Transit is a room in Metroid Prime Hunters on Arcterra. Trace and Noxus are first encountered here.

Multiplayer

The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an Affinity Weapon. A Double Damage can be found on a raised platform in one corner of the stage. Four jump pads allow for access to a higher area. This area has a Battlehammer in it. A bridge spans across the room, with an Imperialist in the center. In one corner room, a Cloak can be found on a ledge.

Gallery

Hunters Stages
Combat Hall · Data Shrine · Processor Core · High Ground · Ice Hive · Alinos Perch · Sic Transit · Transfer Lock · Sanctorus · Compression Chamber · Incubation Vault · Subterranean · Outer Reach · Harvester · Weapons Complex · Council Chamber · Elder Passage · Fuel Stack · Fault Line · Stasis Bunker · Head Shot · Celestial Gateway · Alinos Gateway · VDO Gateway · Arcterra Gateway · Oubliette