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{{Stage-infobox
{{Stage-infobox
|image=[[File:High Ground.jpg]]
|image=[[File:High Ground mph Screenshot 1.png]]
|caption=The High Ground
|caption=The High Ground
|games=''[[Metroid Prime Hunters]]''
|games=''[[Metroid Prime Hunters]]''
|features=[[Double Damage]]
|features=
|weapons=*[[Magmaul]]
|weapons=*[[Magmaul]]
*[[Judicator]]
*[[Judicator]]
*[[Imperialist]]
*[[Imperialist]]
*[[Affinity Weapon]]
*[[Affinity Weapon]]
|powerups=[[Double Damage]]
|unlocked=Starting Stage
|unlocked=Starting Stage
|walkthrough=http://www.strategywiki.org/wiki/Metroid_Prime_Hunters/High_Ground
}}
}}


The '''High Ground''' is a room in ''[[Metroid Prime Hunters]]'' on [[Alinos]].
The '''High Ground''' is a room in ''[[Metroid Prime Hunters]]'' on [[Alinos]]. This room is where [[Spire]] is first encountered.  


==Multiplayer==
==Multiplayer==
The stage has a number of platforms arond the stage that spiral around. At the top, there is an [[Imerialist]] and there is a [[Magmaul]] on one side. on the ground, there is an [[Affinity Weapon]]. Below the ground, there is a series of caverns with a [[Judicator]] in it along with a number of jump pads. A [[Double Damage]] is in the center of the stage.
This stage consists of one large room. The bottom floor has a large statue in the center with a [[Double Damage]] underneath. In one corner, an [[Affinity Weapon]] can be found. There are a number of structures that lead upwards. One of these structures leads to a side hallway that leads higher. It lets out on a platform with the [[Magmaul]]. A number of jumps from here will lead to the highest area that has the [[Imperialist]]. There are also a number of tunnels underneath the stage. They are accessed by vertical holes on each side of the stage. These tunnels contain the [[Judicator]] and energy.
{{clear}}


==Gallery==
<center><gallery>
File:High Ground Icon mph Screenshot.png|The icon for the stage
File:High Ground mph Screenshot 2.png|The central statue, with a [[Double Damage]] beneath
File:High Ground mph Screenshot 3.png|The highest area that has the [[Imperialist]]
File:High Ground mph Screenshot 4.png|View of the platform with the [[Magmaul]]
File:High Ground mph Screenshot 5.png|Where the [[Affinity Weapon]] is located
File:High Ground mph Screenshot 6.png|Part of the lower hallways with the [[Judicator]]
File:High Ground mph Screenshot 7.png|Arial view of one structure
File:High Ground mph Screenshot 8.png|The entrance to the side hallway
File:High Ground mph Screenshot 9.png|The interior of the side hallway
</gallery></center>
{{Hunters Stages-nav}}
{{MPH Rooms-nav|Alinos}}
[[Category:Stages]]
[[Category:Stages]]

Latest revision as of 23:17, 17 July 2013

High Ground
High Ground mph Screenshot 1.png

The High Ground

Game(s)

Metroid Prime Hunters

Weapons
Powerups

Double Damage

Unlocked by

Starting Stage

Walkthrough on StrategyWiki
StrategyWiki strategy guide and walkthrough wiki

The High Ground is a room in Metroid Prime Hunters on Alinos. This room is where Spire is first encountered.

Multiplayer[edit | edit source]

This stage consists of one large room. The bottom floor has a large statue in the center with a Double Damage underneath. In one corner, an Affinity Weapon can be found. There are a number of structures that lead upwards. One of these structures leads to a side hallway that leads higher. It lets out on a platform with the Magmaul. A number of jumps from here will lead to the highest area that has the Imperialist. There are also a number of tunnels underneath the stage. They are accessed by vertical holes on each side of the stage. These tunnels contain the Judicator and energy.

Gallery[edit | edit source]

Hunters Stages
Combat Hall · Data Shrine · Processor Core · High Ground · Ice Hive · Alinos Perch · Sic Transit · Transfer Lock · Sanctorus · Compression Chamber · Incubation Vault · Subterranean · Outer Reach · Harvester · Weapons Complex · Council Chamber · Elder Passage · Fuel Stack · Fault Line · Stasis Bunker · Head Shot · Celestial Gateway · Alinos Gateway · VDO Gateway · Arcterra Gateway · Oubliette