Navigation menu

Metroid Prime: Trilogy: Difference between revisions

From Metroid Wiki
m (Text replace - "Wii" to "Wii")
Line 60: Line 60:
===''Metroid Prime 3: Corruption''===
===''Metroid Prime 3: Corruption''===
*"Damn!" is replaced with "No!" in one dialog line.
*"Damn!" is replaced with "No!" in one dialog line.
 
*The [[Hazard Shield]] glowing effect is not used while in [[Phazon]].
{{ref}}
{{ref}}



Revision as of 19:58, 11 November 2010

Position in Timeline
Metroid Prime 3: Corruption Release Date Metroid: Other M
Metroid / Metroid: Zero Mission Metroid Chronology Metroid II: Return of Samus


Metroid Prime: Trilogy
Metroid Prime: Trilogy

Metroid Prime: Trilogy North American Cover Art

Publisher Nintendo
Developer(s) Retro Studios
Platform(s) Wii
Released

North American release August 24, 2009[1]
European release September 4, 2009[1]
Australian release October 15, 2009[1]

Genre First-person Adventure
Ratings ESRB: T[1]
OFLC: M
PEGI: 12+
USK: 16
Modes Single-player, Four-player versus multiplayer
Media Wii Optical Disc
Input Wii Remote + Nunchuck


Metroid Prime Trilogy is a compilation set of Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption. It was released for the Wii in North America, Europe, and Australia. It did not see a Japanese release. In that region, Wii de Asobu! Metroid Prime and Wii de Asobu! Metroid Prime 2: Dark Echoes were released instead.

Release

In North America the game was released in a "Steelbook" case, featuring art of Samus in the Varia Suit and Dark Suit. Other regions saw the release of a standard plastic case featuring the same artwork. The case contains a booklet providing a brief overview of the Prime trilogy's plot, and several pages of new concept art.

The game's main menu is designed to resemble the inside of Samus's Arm Cannon. When players choose which of the Prime games they wish to play, the view zooms out rapidly to show Samus's appearance in the relevant game. Players can also purchase bonuses with the credits they earn while playing the games.

Game Alterations

Metroid Prime

  • The control scheme used in Metroid Prime 3: Corruption replaces the usual Metroid Prime control scheme.
  • The game script is altered.
  • Some texture resolutions were increased.
  • The HUD is redesigned.
  • Bloom lighting has been added to all areas.
  • Loading times are reduced.
  • "Normal" and "Hard" difficulty modes are removed in favor of "Normal", "Veteran" and "Hypermode" difficulty.
  • The game can optionally be played in 16:9 anamorphic widescreen mode.
  • Graphical effects related to the arm cannon are simplified or removed.
  • The scan visor's visual effects are redesigned to look like the scan visor of Metroid Prime 3: Corruption.
  • Objects passing through the surface of water no longer make a splash effect.
  • Players collect credits during gameplay. These can be redeemed at the main menu for various rewards.

Metroid Prime 2: Echoes

  • The control scheme used in Metroid Prime 3: Corruption replaces the usual Metroid Prime control scheme.
  • Some texture resolutions were increased.
  • The HUD is redesigned, with the four blue lights across the top of Samus's visor indicating the Wii Remote's remaining battery life, as in Metroid Prime 3: Corruption
  • Bloom lighting has been added to all areas.
  • Loading times are reduced.
  • "Normal" and "Hard" difficulty modes are removed in favor of "Normal", "Veteran" and "Hypermode" difficulty.
  • The game can optionally be played in 16:9 anamorphic widescreen mode.
  • The scan visor's visual effects are redesigned to look like the scan visor of Metroid Prime 3: Corruption.
  • The difficulty of some boss battles was reduced.
  • Players collect credits during gameplay. These can be redeemed at the main menu for various rewards.

Metroid Prime 3: Corruption

  • "Damn!" is replaced with "No!" in one dialog line.
  • The Hazard Shield glowing effect is not used while in Phazon.

References


Ridley from Metroid: Zero Mission Metroid Games Samus from Super Metroid
2D Games
3D Games
Other Games