Metroid: Samus Returns
Metroid: Samus Returns is a Metroid game released for the Nintendo 3DS on September 15, 2017. It follows Samus Aran's mission to exterminate all Metroids on the planet SR388. It is a remake of Metroid II: Return of Samus, which was released for the Game Boy in 1991. A special edition was also released which includes a copy of the game, a CD of 25 select music tracks from across the series called the "Samus Archives Sound Selection", and a reversible title sheet for the game's cover.
A Samus Aran and a Metroid amiibo were released alongside the game. The game is also compatible with the Samus and Zero Suit Samus amiibo from the Super Smash Bros. set.
The story follows almost the same story as Metroid II with a few exceptions. Soon after gaining the Grapple Beam in Area 3, Samus runs into a deactivated Diggernaut which is blocking the path. Samus reactivates the Diggernaut, and it runs away. Later, in Area 4, Samus encounters a item room with a mutilated Chozo statue. Samus ventures down a passageway and falls into a cave where the Diggernaut is mining it. It then attempts to run over Samus, utilizing its digger arms. Samus manages to hide, and the Diggernaut ejects the Space Jump upgrade before wandering away. After gaining every Upgrade except the Power Bombs and defeating all of the Metroids in Area 6, Samus once more encounters the Diggernaut, this time destroying it and gaining the Power Bombs.
After Samus killed the Queen Metroid and discovered the Metroid Hatchling, the pair goes to the surface, only to be ambushed by Proteus Ridley, who stole the Baby Metroid. Samus enters combat with Ridley and destroys one of his wings which forces Proteus Ridley into a crash landing. Proteus Ridley comes back to life and smashes Samus into the floor firing shots into her head. The baby intervenes, sucking energy out of Ridley and granting it to Samus. Revitalized, Samus permanently puts Proteus Ridley out of commission. Samus and the baby leave victorious, presumably heading to Ceres for the events of Super Metroid.
New gameplay elements
Samus can now fire in every direction, and has a melee counter. The Charge Beam, Grapple Beam, Super Missile, Gravity Suit and Power Bombs have been added. New Aeion abilities have been added. The Scan Pulse fills some of your map and lets you see breakable blocks. The Lightning Armour substitutes energy damage for Aeion. The Beam Burst uses Aeion to turn the Beam Cannoninto a rapid fire weapon. The Phase Drift slows down time, which allows you to walk on disintegrating blocks. New Aeion Tanks allow you to have more Aeion and the Super Missile and Power Bomb tanks return. The amiibo each give you a sub tank when used during gameplay but the Metroid amiibo unlocks Fusion Mode once you've beaten the game. There are three difficulty levels; two of them can be unlocked by beating the game and/or scanning a amiibo.
- 50 Metroids are encountered throughout Samus Returns, up from 39 in Metroid II.
- The jingle for collecting Upgrades and Suit Expansions, as well as the jingle for collecting Aeion abilities, are from the Metroid Prime series.
- This is the first 2D Metroid Game after Super Metroid that the Speed Booster is not included.