Metroid: Samus Returns
Metroid: Samus Returns is a Metroid game to be released for the Nintendo 3DS in September 2017. It follows Samus Aran's mission to exterminate all Metroids on the planet SR388. It is a remake of Metroid II: Return of Samus released for the Game Boy in 1991. A special edition is to be released which includes a copy of the game, a CD of 25 select music tracks from across the series called the "Samus Archives Sound Selection", and a reversible title sheet for the game's cover.
A Samus Aran and a Metroid amiibo are to be released alongside the game. The game is also compatible with the Samus and Zero Suit Samus amiibo from the Super Smash Bros. set.
The story follows almost the same story as Metroid II With a few exceptions. Like how soon after gaining the grapple beam in area 3 Samus runs into a deactivated Diggernaut which is blocking the path. Samus reactivates it and it Runs away. Later in area 4 Samus encounters a item room with a mutilated Chozo statue. Samus ventures down a passageway and falls into a cave where the Diggernaut is mining it then attempts to run over Samus utilising its Digger arms Samus manages to hide and the Diggernaut ejects the Space Jump and goes some place else. After gaining every Upgrade except the Power Bombs and defeating all of the metroids in area 6 Samus once more encounters the Diggernaut, this time Samus destroys it and gains the power bombs. After killing the Queen Metroid and discovering the baby Samus goes to the surface only to be ambushed by Proteus Ridley which steals the Baby metroid. Samus enters combat with Ridley and destroys one of his wings which forces Proteus Ridley into a crash landing. Surprise! Proteus Ridley comes back to life and smashes Samus into the floor firing shots into her head. In comes The Baby sucking life force straight out of Proteus Ridley's head. Recharging Samus The Baby retreats behind her. Samus permanatly puts Proteus Ridley out of commision. Samus and The Baby leave victorious heading presumably to Ceres for the events of Super metroid. After the credits a scene is shown where a Hornoad attempts to eat one of Proteus Ridley's arms but out comes an X Parasite which turns the Hornoad into a Hornoad-X.
New gameplay elements
Samus can now fire in every direction, and has a melee attack. The Charge Beam, Grapple Beam, Super Missile, Gravity Suit and Power bombs have been added. New Aeion abilities have been added: The Scan Pulse which fills some of your map and lets you see breakable blocks. The Lightning Armour which substitutes energy damage for Aeion. The Beam Burst uses Aeion to rapid fire the Beam cannon. The Phase Drift slows down time, which allows you to walk on disintegrating blocks. New Aeion Tanks allow you to have more Aeion and the Super Missile and Power Bomb tanks return. The Amiibo's each give you a sub tank when used during gameplay but the Metroid amiibo unlocks Fusion mode once you've beaten the game. There are three difficulty levels two of which can be unlocked by beating the game and/or scanning a amiibo.
- 50 Metroids are encountered throughout Samus Returns, up from 39 in Metroid II.
- The Jingle for collecting Upgrades, Suit Expansions and the Aeion ability acquisition theme are from the Metroid Prime series.
- This is the first 2D Metroid Game after Super Metroid that the Speed Booster is not included.