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{{Stage-infobox | {{Stage-infobox | ||
|image=[[File:Sic Transit. | |image=[[File:Sic Transit.png]] | ||
|caption=The Sic Transit | |caption=The Sic Transit | ||
|games=''[[Metroid Prime Hunters]]'' | |games=''[[Metroid Prime Hunters]]'' | ||
|features= | |features= | ||
|weapons=*[[Affinity Weapon]] | |weapons=*[[Affinity Weapon]] | ||
*[[Imperialist]] | *[[Imperialist]] | ||
*[[Battlehammer]] | *[[Battlehammer]] | ||
*[[Shock Coil]] | *[[Shock Coil]] | ||
|powerups=*[[Cloak]] | |||
*[[Double Damage]] | |||
|unlocked=Starting Stage | |unlocked=Starting Stage | ||
|walkthrough=http://www.strategywiki.org/wiki/Metroid_Prime_Hunters/SIC_Transit | |||
}} | }} | ||
The '''Sic Transit''' is a room in ''[[Metroid Prime Hunters]]'' on [[Arcterra]]. | The '''Sic Transit''' is a room in ''[[Metroid Prime Hunters]]'' on [[Arcterra]]. [[Trace]] and [[Noxus]] are first encountered here. | ||
==Multiplayer== | ==Multiplayer== | ||
The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an [[Affinity Weapon]]. Four jump pads allow for access to a | The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an [[Affinity Weapon]]. A [[Double Damage]] can be found on a raised platform in one corner of the stage. Four jump pads allow for access to a higher area. This area has a [[Battlehammer]] in it. A bridge spans across the room, with an [[Imperialist]] in the center. In one corner room, a [[Cloak]] can be found on a ledge. | ||
{{clear}} | |||
==Gallery== | |||
<center><gallery> | |||
File:Sic Transit Icon.png|The icon for the stage | |||
File:Sic Transit2.png|View of a corner with a medium energy and a [[Double Damage]] | |||
File:Sic Transit3.png|View of the central bridge with the [[Imperialist]] | |||
File:Sic Transit4.png|The location of the [[Battlehammer]] | |||
File:Sic Transit5.png|The small room with a [[Cloak]] on the ledge | |||
File:Sic Transit6.png|A hallway with the [[Shock Coil]] | |||
File:Sic Transit7.png|A small central room with an [[Affinity Weapon]] | |||
</gallery></center> | |||
{{Hunters Stages-nav}} | |||
{{MPH Rooms-nav|Arcterra}} | |||
[[Category:Stages]] | [[Category:Stages]] |
Latest revision as of 22:47, 14 October 2011
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The Sic Transit is a room in Metroid Prime Hunters on Arcterra. Trace and Noxus are first encountered here.
Multiplayer[edit | edit source]
The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an Affinity Weapon. A Double Damage can be found on a raised platform in one corner of the stage. Four jump pads allow for access to a higher area. This area has a Battlehammer in it. A bridge spans across the room, with an Imperialist in the center. In one corner room, a Cloak can be found on a ledge.
Gallery[edit | edit source]
-
The icon for the stage
-
View of a corner with a medium energy and a Double Damage
-
View of the central bridge with the Imperialist
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The location of the Battlehammer
-
The small room with a Cloak on the ledge
-
A hallway with the Shock Coil
-
A small central room with an Affinity Weapon
Hunters Stages | |
---|---|
Combat Hall · Data Shrine · Processor Core · High Ground · Ice Hive · Alinos Perch · Sic Transit · Transfer Lock · Sanctorus · Compression Chamber · Incubation Vault · Subterranean · Outer Reach · Harvester · Weapons Complex · Council Chamber · Elder Passage · Fuel Stack · Fault Line · Stasis Bunker · Head Shot · Celestial Gateway · Alinos Gateway · VDO Gateway · Arcterra Gateway · Oubliette |
Alimbic Cannon Control Room · Alimbic Gardens · Alinos Gateway · Alinos Perch · Biodefense Chamber A · Biodefense Chamber B · Combat Hall · Council Chamber · Crash Site · Echo Hall · Elder Passage · High Ground · Magma Drop · Piston Cave · Processor Core · Stronghold Void 1 · Stronghold Void 2 · Thermal Vast
Arcterra Gateway · Biodefense Chamber A · Biodefense Chamber B · Drip Moat · Fault Line · Frost Labyrinth · Ice Hive · Sanctorus · Sic Transit · Stronghold Void 1 · Stronghold Void 2 · Subterranean
Biodefense Chamber 1 · Biodefense Chamber 2 · Celestial Gateway · Data Shrine 01 · Data Shrine 02 · Data Shrine 03 · Docking Bay · Docking Bay · Fan Room Alpha · Fan Room Beta · Helm Room · Incubation Vault 01 · Incubation Vault 02 · Incubation Vault 03 · Meditation Room · New Arrival Registration · Stronghold Void 1 · Stronghold Void 2 · Synergy Core · Tetra Vista · Transfer Lock