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*[[Double Damage]] | *[[Double Damage]] | ||
|unlocked=Starting Stage | |unlocked=Starting Stage | ||
|walkthrough=http://www.strategywiki.org/wiki/Metroid_Prime_Hunters/ | |walkthrough=http://www.strategywiki.org/wiki/Metroid_Prime_Hunters/SIC_Transit | ||
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==Multiplayer== | ==Multiplayer== | ||
The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an [[Affinity Weapon]]. A [[Double Damage]] can be found on a raised platform in one corner of the stage. Four jump pads allow for access to a higher area. This area has a [[Battlehammer]] in it. A bridge spans across the room, with an [[Imperialist]] in the center. | The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an [[Affinity Weapon]]. A [[Double Damage]] can be found on a raised platform in one corner of the stage. Four jump pads allow for access to a higher area. This area has a [[Battlehammer]] in it. A bridge spans across the room, with an [[Imperialist]] in the center. In one corner room, a [[Cloak]] can be found on a ledge. | ||
{{clear}} | {{clear}} | ||
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{{Hunters Stages-nav}} | {{Hunters Stages-nav}} | ||
{{MPH Rooms-nav|Arcterra}} | |||
[[Category:Stages]] | [[Category:Stages]] |
Latest revision as of 22:47, 14 October 2011
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The Sic Transit is a room in Metroid Prime Hunters on Arcterra. Trace and Noxus are first encountered here.
Multiplayer[edit | edit source]
The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an Affinity Weapon. A Double Damage can be found on a raised platform in one corner of the stage. Four jump pads allow for access to a higher area. This area has a Battlehammer in it. A bridge spans across the room, with an Imperialist in the center. In one corner room, a Cloak can be found on a ledge.
Gallery[edit | edit source]
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The icon for the stage
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View of a corner with a medium energy and a Double Damage
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View of the central bridge with the Imperialist
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The location of the Battlehammer
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The small room with a Cloak on the ledge
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A hallway with the Shock Coil
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A small central room with an Affinity Weapon
Hunters Stages | |
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Combat Hall · Data Shrine · Processor Core · High Ground · Ice Hive · Alinos Perch · Sic Transit · Transfer Lock · Sanctorus · Compression Chamber · Incubation Vault · Subterranean · Outer Reach · Harvester · Weapons Complex · Council Chamber · Elder Passage · Fuel Stack · Fault Line · Stasis Bunker · Head Shot · Celestial Gateway · Alinos Gateway · VDO Gateway · Arcterra Gateway · Oubliette |
Alimbic Cannon Control Room · Alimbic Gardens · Alinos Gateway · Alinos Perch · Biodefense Chamber A · Biodefense Chamber B · Combat Hall · Council Chamber · Crash Site · Echo Hall · Elder Passage · High Ground · Magma Drop · Piston Cave · Processor Core · Stronghold Void 1 · Stronghold Void 2 · Thermal Vast
Arcterra Gateway · Biodefense Chamber A · Biodefense Chamber B · Drip Moat · Fault Line · Frost Labyrinth · Ice Hive · Sanctorus · Sic Transit · Stronghold Void 1 · Stronghold Void 2 · Subterranean
Biodefense Chamber 1 · Biodefense Chamber 2 · Celestial Gateway · Data Shrine 01 · Data Shrine 02 · Data Shrine 03 · Docking Bay · Docking Bay · Fan Room Alpha · Fan Room Beta · Helm Room · Incubation Vault 01 · Incubation Vault 02 · Incubation Vault 03 · Meditation Room · New Arrival Registration · Stronghold Void 1 · Stronghold Void 2 · Synergy Core · Tetra Vista · Transfer Lock