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*[[Double Damage]]
*[[Double Damage]]
|unlocked=Starting Stage
|unlocked=Starting Stage
|walkthrough=http://www.strategywiki.org/wiki/Metroid_Prime_Hunters/Sic_Transit
|walkthrough=http://www.strategywiki.org/wiki/Metroid_Prime_Hunters/SIC_Transit
}}
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==Multiplayer==
==Multiplayer==
The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an [[Affinity Weapon]]. A [[Double Damage]] can be found on a raised platform in one corner of the stage. Four jump pads allow for access to a higher area. This area has a [[Battlehammer]] in it. A bridge spans across the room, with an [[Imperialist]] in the center. Inone corner room, a [[Cloak]] can be found on a ledge.
The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an [[Affinity Weapon]]. A [[Double Damage]] can be found on a raised platform in one corner of the stage. Four jump pads allow for access to a higher area. This area has a [[Battlehammer]] in it. A bridge spans across the room, with an [[Imperialist]] in the center. In one corner room, a [[Cloak]] can be found on a ledge.
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{{clear}}


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{{Hunters Stages-nav}}
{{Hunters Stages-nav}}
{{MPH Rooms-nav|Arcterra}}
[[Category:Stages]]
[[Category:Stages]]

Latest revision as of 22:47, 14 October 2011

Sic Transit
Sic Transit.png

The Sic Transit

Game(s)

Metroid Prime Hunters

Weapons
Powerups
Unlocked by

Starting Stage

Walkthrough on StrategyWiki
StrategyWiki strategy guide and walkthrough wiki

The Sic Transit is a room in Metroid Prime Hunters on Arcterra. Trace and Noxus are first encountered here.

Multiplayer[edit | edit source]

The multiplayer stage features a large center room with side corridors. The main room is semi-divided into two areas by a wall. An underground room is in the center with an Affinity Weapon. A Double Damage can be found on a raised platform in one corner of the stage. Four jump pads allow for access to a higher area. This area has a Battlehammer in it. A bridge spans across the room, with an Imperialist in the center. In one corner room, a Cloak can be found on a ledge.

Gallery[edit | edit source]

Hunters Stages
Combat Hall · Data Shrine · Processor Core · High Ground · Ice Hive · Alinos Perch · Sic Transit · Transfer Lock · Sanctorus · Compression Chamber · Incubation Vault · Subterranean · Outer Reach · Harvester · Weapons Complex · Council Chamber · Elder Passage · Fuel Stack · Fault Line · Stasis Bunker · Head Shot · Celestial Gateway · Alinos Gateway · VDO Gateway · Arcterra Gateway · Oubliette