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Speed Booster

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Revision as of 04:46, 8 July 2011 by Malake256 (talk | contribs) (I find it funny that Shinespark is bigger than this page lol)
Speed Booster
Speed Booster sm Artwork.png

Artwork of the Speed Booster upgrade from Super Metroid

Game(s)
Users
Located in
Authorized in

Sector 2 (Cryoshpere)

How to Obtain
  • Defeat Serris (Metroid Fusion)
  • Defeat Kraid (Metroid: Zero Mission)
Uses

Allows Samus to sprint

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The Speed Booster is an ability allowing Samus to run with an increased speed. Once Speed Boosting, Samus can destroy any most common enemies by running into them. It can destroy special blocks, and must be used as such to progress. It can also be used to jump over large chasms.

In Metroid: Zero Mission there are cannons that can fire Samus up in s manner similar to the Shinespark. In the Metroid Prime games, there is an item called the Boost Ball that is able to increase Samus's speed when in the Morph Ball. The Speed Booster made its first 3D appearance in Metroid: Other M.

Appearances

Samus's Shinespark is used to smash through Reos

Metroid: Zero Mission

Upon defeating Kraid in his hideout, Samus finds the Speed Booster upgrade resting on a Chozo Statue. It can be used to destroy Speed Booster Blocks throughout Zebes. It is necessary to find a large amounts of expansions throughout Zebes's areas.

Super Metroid

In Super Metroid, the Speed Booster can be obtained in Norfair. Unlike later appearances, Samus will take damage while Speed Boosting. The reason for taking damage is unknown.

There is also a secret technique introduced in Super Metroid, shown by the Dachora, called the Shinespark. It has been in every 2D Metroid game since then. The Shinespark makes use of energy produced by a Speed Boost and uses it to launch Samus in any direction.

Metroid: Other M

Adam Malkovich authorizes use of the Speed Booster in Sector 2 (Cryosphere). It allows Samus to break through a surface to shortcut her way toward Cryosphere's exit. Unlike other appearances, Samus can turn slightly while running, still keeping her boost. This is seen especially in a spiral structure in Sector 3 (Pyrosphere). There are rare large open spaces, but when they appear, it is likely that the Speed Booster is required to advance or to obtain an expansion.

Metroid Fusion

The creature Serris aboard the Biologic Space Laboratories Research Station was mimicked by the X and uses the Speed Booster ability. Thos aquatic creature zooms through the water and air attacking Samus. When its head is damaged, the creature will glow and speed up, much like Samus when using the Speed Booster. Defeating it will reveal it's Core-X, which can be absorbed to regain the Speed Booster ability.

Immediately after obtaining the ability, Samus uses the Speed Booster to reach the Pump Control Unit. This unit is used to lower water levels in Sector 4. Samus can use the Speed Booster to break through special blocks and smash through enemies. She can only use the ability underwater when she obtains the Gravity Suit addition to her Fusion Suit.

Screen Data

Metroid Fusion

Speed Booster was regained. Run until speed boost begins.[1]

Sprites

Game Speed Booster
Metroid: Zero Mission Speed Booster

Trivia

  • Because Samus weighs 90kg[2] and the Speed Booster allows Samus to move at supersonic speed[3] (above 1,126 feet per second), then a Speed Boosted Samus attacks with over 33634.0704 Newtons of force per run.
  • Interestingly, in Super Metroid, Samus cannot Speed Boost through frozen enemies

References

  1. "Speed Booster was regained. Run until speed boost begins." —Screen Data (Metroid Fusion)
  2. "Samus Aran
    Height:1m 90cm Weight:90kg
    " Metroid II: Return of Samus Instruction Booklet, Pg 14
  3. "Speed Booster
    Dash at supersonic speeds and crash through certain barriers and enemies. Press and hold the + Control Pad in the direction you want to dash.
    " Metroid Fusion Instruction Booklet, Pg 30