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'''Beams''' are a type of weapon that [[Samus Aran]] can discharge using her [[Arm Cannon]]. The default beam that is used in the start of most Metroid games is the [[Power Beam]], and it can be upgraded via upgrading the Arm Cannon like in most Metroid titles or replacing them like in [[Metroid Prime 3: Corruption]]. Some beams can be enhanced by obtaining [[Charge Combo]]s, which can eliminate groups of enemies quicker, but at the cost of five [[missile]]s.
'''Beams''' are a type of weapon that [[Samus Aran]] can discharge using her [[Arm Cannon]]. The default beam that is used in the start of most Metroid games is the [[Power Beam]], and it can be upgraded via upgrading the Arm Cannon like in most Metroid titles or replacing them like in [[Metroid Prime 3: Corruption]]. Some beams can be enhanced by obtaining [[Charge Combo]]s, which can eliminate groups of enemies quicker, but at the cost of five [[missile]]s.



Revision as of 02:44, 18 July 2013

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Please improve it by expanding on each Beam and grouping the page into related Beams.
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Beams are a type of weapon that Samus Aran can discharge using her Arm Cannon. The default beam that is used in the start of most Metroid games is the Power Beam, and it can be upgraded via upgrading the Arm Cannon like in most Metroid titles or replacing them like in Metroid Prime 3: Corruption. Some beams can be enhanced by obtaining Charge Combos, which can eliminate groups of enemies quicker, but at the cost of five missiles.

Types of Beams


Annihilator Beam 2.png Beams of Metroid Light Beam (Echoes).png
Beam Weapons
Beam Upgrades
Charge Combos
Affinity Weapons