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Chozo Artifact

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The Chozo Artifacts are twelve relics, collectively known as the Cipher by their Chozo creators, in Metroid Prime. They power a seal, built to contain the Great Poison in the Impact Crater,[1] in the Artifact Temple of Tallon Overworld.

These twelve artifacts are scattered about Tallon IV, with clues as to their resting places inscribed on the Chozo Totems in the Artifact Temple, in locations specifically designed to be accessed only by using "items spiritually linked to the Chozo civilization."[2] When combined, they open the path to the Impact Crater and the final battle against Metroid Prime.[3]

Artifacts Locations[edit | edit source]

Artifact Area Map Clue Image
Artifact of Truth Artifact Temple Tallon Overworld Translating Chozo runes on Totem's surface. The Artifact awaits those who truly seek it.[4]
Artifact of Chozo Life Grove Tallon Overworld Translating Chozo runes on Totem's surface. In one of Tallon's far corners, a Grove of life lies. Reveal the pillar beneath the waves to find the Artifact of Chozo.[5]
Artifact of Wild Sunchamber Chozo Ruins Translating Chozo runes on Totem's surface. A Sunchamber high atop our ruined home became the nest of a great beast, and a source of a corruption. Many Chozo spirits have been drawn to this tainted place. Release their bond to the world to claim the Artifact of Wild.[6]
Artifact of World Hall of the Elders Chozo Ruins Translating Chozo runes on Totem's surface. Within the ruins of our home, we honor our fallen Elders in a great Hall. A chamber beneath the statue holds the Artifact of World.[7]
Artifact of Lifegiver Tower Chamber Chozo Ruins Translating Chozo runes on Totem's surface. There is a tower within the Ruins where Light always shines. Move through the waters there to find the Artifact of Lifegiver.[8]
Artifact of Strength Warrior Shrine Magmoor Caverns Translating Chozo runes on Totem's surface. The heat of Magmoor was a test for many warriors. A Shrine in their honor holds the Artifact of Strength.[9]
Artifact of Nature Lava Lake Magmoor Caverns Translating Chozo runes on Totem's surface. A molten Lake lies within the tunnels of Magmoor. Shatter the column at the lake's center to reveal the Artifact of Nature.[10]
Artifact of Sun Chozo Ice Temple Phendrana Drifts Translating Chozo runes on Totem's surface. Near Phendrana's shores, a Temple stands. Thaw the frozen waters flowing from the Elder to find the Artifact of Sun.[11]
Artifact of Elder Control Tower Phendrana Drifts Translating Chozo runes on Totem's surface. Invaders have claimed Phendrana as their own. A Tower sits atop their fortress. Collapse it to reveal the chamber where the Artifact of Elder is held.[12]
Artifact of Spirit Phendrana's Edge Phendrana Drifts Translating Chozo runes on Totem's surface. A tall cave stands at Phendrana's Edge. Seek the unseen entrance at its top to find the Artifact of Spirit.[13]
Artifact of Warrior Elite Research Phazon Mines Translating Chozo runes on Totem's surface. A room of Research lies within the mines. A corrupted invader is trapped there. Defeat this creature to claim the Artifact of Warrior.[14]
Artifact of Newborn Phazon Mining Tunnel Phazon Mines Translating Chozo runes on Totem's surface. Invaders mine the depths in their greed. Forge a path through a Tunnel of the Great Poison to claim the Artifact of Newborn.[15]

References

  1. " It is clear now that we Chozo can never return to our dimension, not while the Great Poison reaches ever further into the planet. It is so powerful, this creeping evil, that our wills are crumbling and our minds beginning to fail. And so, before it is too late, we now make our last stand. We have begun to build a temple to contain this darkness: at its heart we will place a Cipher, a mystical lock powered by twelve Artifacts and filled with as much power as we Chozo can harness in our ethereal states." —Chozo Lore "Cipher" - PAL version (Metroid Prime)
  2. "We have come to another dead end. It is clear now that we will never discover the locations of the Chozo's artifacts until we can decipher the messages carved into the statues in this abominable temple. Our language databases are woefully inadequate, and our linguistic analysts can come up with little more than vague theories. The best hypothesis we can offer is that finding the artifacts will require items spiritually linked to the Chozo civilization. However, without these items, we are lost, and Command grows more impatient by the day. Results must be produced soon." —Pirate Data "Artifact" - PAL version (Metroid Prime)
  3. "The containment of the Great Poison... This task has fallen to the Chozo, and we will not flee from our duty, even as we suffer with the land and its creatures. We will pour our will into the Twelve - the Artifacts that, when brought together, form the lock that holds this great evil at bay in the depths of the planet. This lock must stand up to all who might come to assault it. To preserve the power of the seal, and to protect it from those who would meddle for their own designs, we will spread the Artifacts across the land, hiding them from prying eyes. The lock must never open until the day comes when this disaster can finally be put right." —Chozo Lore "Contain" - PAL version (Metroid Prime)
  4. "Translating Chozo runes on Totem's surface. The Artifact awaits those who truly seek it." —Metroid Prime Logbook "Artifact of Truth" (Metroid Prime)
  5. "Translating Chozo runes on Totem's surface. In one of Tallon's far corners, a Grove of life lies. Reveal the pillar beneath the waves to find the Artifact of Chozo." —Metroid Prime Logbook "Artifact of Chozo" (Metroid Prime)
  6. "Translating Chozo runes on Totem's surface. A Sunchamber high atop our ruined home became the nest of a great beast, and a source of a corruption. Many Chozo spirits have been drawn to this tainted place. Release their bond to the world to claim the Artifact of Wild." —Metroid Prime Logbook "Artifact of Wild" (Metroid Prime)
  7. "Translating Chozo runes on Totem's surface. Within the ruins of our home, we honor our fallen Elders in a great Hall. A chamber beneath the statue holds the Artifact of World." —Metroid Prime Logbook "Artifact of World" (Metroid Prime)
  8. "Translating Chozo runes on Totem's surface. There is a tower within the Ruins where Light always shines. Move through the waters there to find the Artifact of Lifegiver." —Metroid Prime Logbook "Artifact of Lifegiver" (Metroid Prime)
  9. "Translating Chozo runes on Totem's surface. The heat of Magmoor was a test for many warriors. A Shrine in their honor holds the Artifact of Strength." —Metroid Prime Logbook "Artifact of Strength" (Metroid Prime)
  10. "Translating Chozo runes on Totem's surface. A molten Lake lies within the tunnels of Magmoor. Shatter the column at the lake's center to reveal the Artifact of Nature." —Metroid Prime Logbook "Artifact of Nature" (Metroid Prime)
  11. "Translating Chozo runes on Totem's surface. Near Phendrana's shores, a Temple stands. Thaw the frozen waters flowing from the Elder to find the Artifact of Sun." —Metroid Prime Logbook "Artifact of Sun" (Metroid Prime)
  12. "Translating Chozo runes on Totem's surface. Invaders have claimed Phendrana as their own. A Tower sits atop their fortress. Collapse it to reveal the chamber where the Artifact of Elder is held." —Metroid Prime Logbook "Artifact of Elder" (Metroid Prime)
  13. "Translating Chozo runes on Totem's surface. A tall cave stands at Phendrana's Edge. Seek the unseen entrance at its top to find the Artifact of Spirit." —Metroid Prime Logbook "Artifact of Spirit" (Metroid Prime)
  14. "Translating Chozo runes on Totem's surface. A room of Research lies within the mines. A corrupted invader is trapped there. Defeat this creature to claim the Artifact of Warrior." —Metroid Prime Logbook "Artifact of Warrior" (Metroid Prime)
  15. "Translating Chozo runes on Totem's surface. Invaders mine the depths in their greed. Forge a path through a Tunnel of the Great Poison to claim the Artifact of Newborn." —Metroid Prime Logbook "Artifact of Newborn" (Metroid Prime)