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{{stub}}
{{Weapon-infobox
[[File:451764-wavebeam.jpg|thumb|In ''[[Metroid Prime]]'', the [[Arm Cannon]] shifts into a different configuration when the '''Wave Beam''' is active.]]
|image=[[File:Wave Shot.png]]
The '''Wave Beam''' is one of the upgrades to [[Samus Aran|Samus]]'s basic [[Arm Cannon]] designed by the [[Chozo]]. Its exact function varies between its appearances.
|caption=
|games=*''[[Metroid (game)|Metroid]]''
*''[[Metroid: Zero Mission]]''
*''[[Metroid II: Return of Samus]]''
*''[[Metroid: Samus Returns]]''
*''[[Super Metroid]]''
*''[[Metroid: Other M]]''
*''[[Metroid Fusion]]''
*''[[Metroid Dread]]''
|users=*[[Samus Aran]]
*[[SA-X]]
*[[Super Zebesian]]s
*[[E.M.M.I.-06WB]]
|location=*[[Norfair]] {{small|(''Metroid'', ''Zero Mission'', and ''Super Metroid)}}
*[[Sector 6 (NOC)]] {{small|(''Metroid Fusion'')}}
*[[Ferenia]] {{small|(''Metroid Dread'')}}
|authorized=[[Sector 2 (Cryosphere)]]
|properties=Travel through walls
|ammo=
}}
{{image}}


In ''[[Metroid (game)|Metroid]]'', ''[[Metroid II: Return of Samus]]'', ''[[Super Metroid]]'', ''[[Metroid Fusion]]'', and ''[[Metroid: Zero Mission]]'', it causes Samus's beam to oscillate as it moves through the air. It also allows the beam to travel through walls.
The '''Wave Beam''' is a [[Chozo]] weapon left behind on the planets [[Zebes]] and [[SR388]] to aid [[Samus]] in her quests. It gives Samus's [[beam]] the ability to pass through walls, hitting viable targets on the other side.<ref name=sm/>


In ''[[Metroid Prime (game)|Metroid Prime]]'', it causes the arm cannon to fire three oscillating electrical pulses. When charged, these will home in on any target Samus locks on to. They will briefly paralyze enemies that they hit.
==Properties==
The Wave Beam fires energy waves capable of penetrating walls and reaching otherwise unreachable targets.<ref name="ZM Inventory">{{cite|This beam, which is made up of energy waves, can pass through solid objects.|Inventory Data|Metroid: Zero Mission}}</ref> Its earliest incarnations depicted it as one oscillating beam following a helical pattern, giving it a wider damage range than the Power Beam.


In ''Fusion'' and ''Zero Mission'', however, Samus and the [[SA-X]] fire a very large blast with every shot. Combining the Wave Beam and the [[Plasma Beam]] in ''Super Metroid'' splits Samus's Plasma Beam into two shots.
Most of the thick walls of the ''[[Bottle Ship]]'' in ''Other M'' do not allow simple penetration from the Wave Beam; only [[glass]] windows and walls can be permeated.
The SA-X uses the Wave Beam combined with both the Plasma Beam and Ice Beam.
The [[Galactic Federation]] researchers aboard the ''Bottle Ship'' outfitted [[Super Zebesian]] with Wave Beam technology. Their Wave Beams fire much slower than Samus's.
==Acquisition==
===''Metroid''===
In ''Metroid'', Samus must choose between Beams to carry at a time. She can find the Wave Beam in Norfair.
===''Metroid: Zero Mission''===
''Metroid: Zero Mission'' grants Samus stackable Beams. Unable to bypass a [[Kiru Giru]] larva, Samus must navigate her way around it to find the Wave Beam in Norfair. She now is given the ability to attack the weak underside of the larvae, normally hidden behind a thick shell, permeable to the Wave Beam.
===''Super Metroid''===
''Super Metroid'' plants the Wave Beam in Norfair once again, requiring the [[Grapple Beam]] to reach. Here, it can be combined with some combination of the other beams available.
===''Other M''===
In [[Sector 2 (Cryosphere)]] of the ''Bottle Ship'', Super Zebesians trapped Samus in a glass cage, and they were able to fire their Wave Beams inward toward Samus, but she was unable to retaliate. [[Adam Malkovich|Adam]] authorized use of the Wave Beam, making the Super Zebesians easy targets.
==Data==
===Manuals===
{{Manual
|game=m1
|name=Wave Beam
|entry=The beams are wave-shaped and are stronger than normal beams. If you already have a long beam, the long beam becomes a long wave beam.<ref>{{Cite manual|The beams are wave-shaped and are stronger than normal beams. If you already have a long beam, the long beam becomes a long wave beam|Metroid|23}}</ref>
|order=top
}}
{{Manual
|game=zm
|name=Wave Beam
|entry=This allows Samus to fire beams of energy waves that can penetrate walls.<ref>{{Cite manual|This allows Samus to fire beams of energy waves that can penetrate walls.|Metroid: Zero Mission|25}}</ref>
|order=middle
}}
{{Manual
|game=m2
|name=Wave Beam
|entry=The beam travels in a wave shape. It is a very powerful beam and has a wide range of effect.<ref>{{Cite manual|The beam travels in a wave shape. It is a very powerful beam and has a wide range of effect.|Metroid II: Return of Samus|21}}</ref>
|order=middle
}}
{{Manual
|game=sm
|name=Wave Beam
|entry=The Wave Beam sends out a charge in a wavy pattern and pierces some obstacles.<ref name=sm>{{Cite manual|The Wave Beam sends out a charge in a wavy pattern and pierces some obstacles.|Super Metroid|23}}</ref>
|order=middle
}}
{{Manual
|game=om
|name=Wave Beam
|entry=Adds the ability to penetrate transparent and semi-transparent objects. This powerful beam can also be shot as a Charge Beam.<ref>{{Cite manual|Adds the ability to penetrate transparent and semi-transparent objects. This powerful beam can also be shot as a Charge Beam.|Metroid: Other M|23}}</ref>
|order=middle
}}
{{Manual
|game=fusion
|name=Wave Beam
|entry=Shoot through obstacles with this undulating beam.<ref>{{Cite manual|Shoot through obstacles with this undulating beam.|Metroid Fusion|32}}</ref>
|order=bottom
}}
{{clear|left}}
===In-Game Data===
{{sectstub}}
====''Metroid: Zero Mission''====
"This beam, which is made up of energy waves, can pass through solid objects."<ref name="ZM Inventory" />
====''Metroid: Other M''====
"Effect: Increases damage.<br/>Secondary effect of <span style="color:green;">penetrating materials that are transparent or semitransparent</span>."
===Sprites===
{{sprite table
|header=Wave Beam Upgrade
|m1=[[File:Wave Beam Upgrade m1 Sprite.gif|Metroid Original Wave Beam Upgrade]]
|m2=[[File:Wave Beam Upgrade m2 Sprite.gif|Return of Samus Wave Beam Upgrade]]
|sm=[[File:Wave_Beam.gif|Super Metroid Wave Beam Upgrade]]
|zm=[[File:Wave Beam Upgrade zm Sprite.gif|Zero Mission Wave Beam Upgrade]]
|bottomright=zm
}}
{{clear}}
==Gallery==
<gallery>
file:Wave Beam om Website 01.png|Japanese Website (''Other M'')
file:Wave Beam om Website 02.png|American Website (''Other M'')
</gallery>
{{clear}}
{{refbar}}
{{beam-nav}}
[[Category:Beams]]
[[Category:Beams]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Arm Cannon]]
[[Category:Arm Cannon]]
[[Category:Chozo Technology]]

Latest revision as of 17:07, 1 February 2024

Wave Beam
Wave Shot.png

Game(s)
Users
Located in
Authorized in

Sector 2 (Cryosphere)

Properties

Travel through walls

Dancing Zoomer is inadequate
Dancing Zoomer is inadequate

It has been requested that images, better images, or more images be added to this page or section.

The Wave Beam is a Chozo weapon left behind on the planets Zebes and SR388 to aid Samus in her quests. It gives Samus's beam the ability to pass through walls, hitting viable targets on the other side.[1]

Properties[edit | edit source]

The Wave Beam fires energy waves capable of penetrating walls and reaching otherwise unreachable targets.[2] Its earliest incarnations depicted it as one oscillating beam following a helical pattern, giving it a wider damage range than the Power Beam.

In Fusion and Zero Mission, however, Samus and the SA-X fire a very large blast with every shot. Combining the Wave Beam and the Plasma Beam in Super Metroid splits Samus's Plasma Beam into two shots.

Most of the thick walls of the Bottle Ship in Other M do not allow simple penetration from the Wave Beam; only glass windows and walls can be permeated.

The SA-X uses the Wave Beam combined with both the Plasma Beam and Ice Beam.

The Galactic Federation researchers aboard the Bottle Ship outfitted Super Zebesian with Wave Beam technology. Their Wave Beams fire much slower than Samus's.

Acquisition[edit | edit source]

Metroid[edit | edit source]

In Metroid, Samus must choose between Beams to carry at a time. She can find the Wave Beam in Norfair.

Metroid: Zero Mission[edit | edit source]

Metroid: Zero Mission grants Samus stackable Beams. Unable to bypass a Kiru Giru larva, Samus must navigate her way around it to find the Wave Beam in Norfair. She now is given the ability to attack the weak underside of the larvae, normally hidden behind a thick shell, permeable to the Wave Beam.

Super Metroid[edit | edit source]

Super Metroid plants the Wave Beam in Norfair once again, requiring the Grapple Beam to reach. Here, it can be combined with some combination of the other beams available.

Other M[edit | edit source]

In Sector 2 (Cryosphere) of the Bottle Ship, Super Zebesians trapped Samus in a glass cage, and they were able to fire their Wave Beams inward toward Samus, but she was unable to retaliate. Adam authorized use of the Wave Beam, making the Super Zebesians easy targets.

Data[edit | edit source]

Manuals[edit | edit source]

Manual Entries
Manual info from Metroid
Wave Beam: The beams are wave-shaped and are stronger than normal beams. If you already have a long beam, the long beam becomes a long wave beam.[3]
Manual info from Metroid: Zero Mission
Wave Beam: This allows Samus to fire beams of energy waves that can penetrate walls.[4]
Wave Beam: The beam travels in a wave shape. It is a very powerful beam and has a wide range of effect.[5]
Manual info from Super Metroid
Wave Beam: The Wave Beam sends out a charge in a wavy pattern and pierces some obstacles.[1]
Manual info from Metroid: Other M
Wave Beam: Adds the ability to penetrate transparent and semi-transparent objects. This powerful beam can also be shot as a Charge Beam.[6]
Manual info from Metroid Fusion
Wave Beam: Shoot through obstacles with this undulating beam.[7]

In-Game Data[edit | edit source]

This section of the page is incomplete or missing.
You can help Metroid Wiki by expanding it.

Metroid: Zero Mission[edit | edit source]

"This beam, which is made up of energy waves, can pass through solid objects."[2]

Metroid: Other M[edit | edit source]

"Effect: Increases damage.
Secondary effect of penetrating materials that are transparent or semitransparent."

Sprites[edit | edit source]

Game Wave Beam Upgrade
Metroid Metroid Original Wave Beam Upgrade
Metroid II: Return of Samus Return of Samus Wave Beam Upgrade
Super Metroid Super Metroid Wave Beam Upgrade
Metroid: Zero Mission Zero Mission Wave Beam Upgrade

Gallery[edit | edit source]

References

  1. 1.0 1.1 "The Wave Beam sends out a charge in a wavy pattern and pierces some obstacles." Super Metroid Instruction Booklet, Pg 23
  2. 2.0 2.1 "This beam, which is made up of energy waves, can pass through solid objects." —Inventory Data (Metroid: Zero Mission)
  3. "The beams are wave-shaped and are stronger than normal beams. If you already have a long beam, the long beam becomes a long wave beam" Metroid Instruction Booklet, Pg 23
  4. "This allows Samus to fire beams of energy waves that can penetrate walls." Metroid: Zero Mission Instruction Booklet, Pg 25
  5. "The beam travels in a wave shape. It is a very powerful beam and has a wide range of effect." Metroid II: Return of Samus Instruction Booklet, Pg 21
  6. "Adds the ability to penetrate transparent and semi-transparent objects. This powerful beam can also be shot as a Charge Beam." Metroid: Other M Instruction Booklet, Pg 23
  7. "Shoot through obstacles with this undulating beam." Metroid Fusion Instruction Booklet, Pg 32


Annihilator Beam 2.png Beams of Metroid Light Beam (Echoes).png
Beam Weapons
Beam Upgrades
Charge Combos
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