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Boost Guardian: Difference between revisions

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m (After thinking about it, Sub-guardians would be best left as all not marked as minibosses since they're comparatively major in the game's overall scheme, so they'll all be left without the mini-boss category except for Alpha Sandigger since dual form)
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The Boost Guardian begins standing upright. It will use its Warrior Ing attacks for a while, then it will enter Boost Ball mode. Samus cannot inflict damage on the Boost Guardian while it is Boosting, though its attacks can be interrupted with [[Morph Ball Bomb|Bombs]] or by an impact with the pillars in the room that house [[Inglet]]s. If it is forced out or interrupted during its Boost attack, the Boost Guardian will go into the Warrior Ing's puddle form and follow Samus wherever her course is directed. When the Boost Guardian is in this amorphous form, Samus must avoid it via the [[Morph Ball]] and dropping [[Morph Ball Bomb|Bombs]] in its path. After the Boost Guardian has been impacted by enough Bombs, it will revert into its vulnerable solid form. The pattern will repeat until the Boost Guardian's defeat.
The Boost Guardian begins standing upright. It will use its Warrior Ing attacks for a while, then it will enter Boost Ball mode. Samus cannot inflict damage on the Boost Guardian while it is Boosting, though its attacks can be interrupted with [[Morph Ball Bomb|Bombs]] or by an impact with the pillars in the room that house [[Inglet]]s. If it is forced out or interrupted during its Boost attack, the Boost Guardian will go into the Warrior Ing's puddle form and follow Samus wherever her course is directed. When the Boost Guardian is in this amorphous form, Samus must avoid it via the [[Morph Ball]] and dropping [[Morph Ball Bomb|Bombs]] in its path. After the Boost Guardian has been impacted by enough Bombs, it will revert into its vulnerable solid form. The pattern will repeat until the Boost Guardian's defeat.


==Reward==
After Samus defeats the Boost Guardian, she reclaims her Boost Ball, which can be used to find many [[Missile Expansion]]s or [[Energy Tank]]s located near half pipe-like areas.
After Samus defeats the Boost Guardian, she reclaims her Boost Ball, which can be used to find many [[Missile Expansion]]s or [[Energy Tank]]s located near half pipe-like areas. Samus must then hurry out of the room to another safe zone.


==Logbook==
==Logbook==
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{{Dark Creatures-nav|2}}
{{Dark Creatures-nav|2}}
{{MP2 Creatures-nav|2}}
{{MP2 Creatures-nav|2}}
[[Category:Bosses]]
[[Category:Dark Torvus Bog Wildlife]]
[[Category:Ing]]
[[Category:Ing]]
[[Category:Dark Torvus Bog Wildlife]]
[[Category:Metroid Prime 2: Echoes Bosses]]

Revision as of 01:32, 22 October 2012

Boost Guardian


The Boost Guardian

Game(s)

Metroid Prime 2: Echoes

Equipment

Boost Ball

Attacks
  • Transdimensional energy beams
  • Boost Ball
  • Melee attacks
  • Puddle form
Weakness(es)
Location(s)

Dark Torvus Bog

Room(s)

Dark Torvus Arena

Rewards

Boost Ball


The Boost Guardian is a boss from Metroid Prime 2: Echoes. It is the Warrior Ing that robbed Samus of her Boost Ball in the beginning of the game after Samus encounters Dark Samus for the first time on Aether. Samus battles the Boost Guardian in the Dark Torvus Arena, a chamber without any Light Crystals or Light Beacons to generate Safe Zones, thus increasing the difficulty.

Battle

The Boost Guardian's primary form of attack is Boosting, similar to how Samus uses the ability with the Boost Ball.[1] However, it will also utilize attacks used primarily by Warrior Ing, including slashing and transdimensional energy beams.

The Boost Guardian begins standing upright. It will use its Warrior Ing attacks for a while, then it will enter Boost Ball mode. Samus cannot inflict damage on the Boost Guardian while it is Boosting, though its attacks can be interrupted with Bombs or by an impact with the pillars in the room that house Inglets. If it is forced out or interrupted during its Boost attack, the Boost Guardian will go into the Warrior Ing's puddle form and follow Samus wherever her course is directed. When the Boost Guardian is in this amorphous form, Samus must avoid it via the Morph Ball and dropping Bombs in its path. After the Boost Guardian has been impacted by enough Bombs, it will revert into its vulnerable solid form. The pattern will repeat until the Boost Guardian's defeat.

After Samus defeats the Boost Guardian, she reclaims her Boost Ball, which can be used to find many Missile Expansions or Energy Tanks located near half pipe-like areas.

Logbook

Logbook entry from Metroid Prime 2: Echoes: Boost Guardian
First Location: Dark Torvus Bog - Dark Torvus Arena Limited Scan
This Warrior Ing has absorbed the power of the Boost Ball. It can boost-blast toward its enemies, using its body as a potent weapon. When it is not in solid form, engaging it in Morph Ball mode may provide better attack opportunities.[1]
Boost Guardian

Gallery

Trivia

  • In an interview with IGN, Bryan Walker of Retro Studios revealed that he was unable to defeat the Boost Guardian without taking the game into debug mode.[2]

References

  1. 1.0 1.1 "This Warrior Ing has absorbed the power of the Boost Ball. It can boost-blast toward its enemies, using its body as a potent weapon. When it is not in solid form, engaging it in Morph Ball mode may provide better attack opportunities." — Logbook "Boost Guardian" (Metroid Prime 2: Echoes)
  2. "This was the topic of a lot of discussion during and even after we shipped, but the boost ball guardian was brutal. I confess here and now that I was never able to beat it without going into debug mode," he admits, laughing." A Space Bounty Hunter in Texas, IGN


Quad Creatures from Metroid Prime 2: Echoes    Warrior Ing
AetherDark AetherOffworld