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Amorbis: Difference between revisions

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==Trivia==
*Amorbis may the be largest boss Samus has ever fought, along with [[Kraid]], [[Quadraxis]], [[Flaahgra]], [[Omega Pirate]], [[Omega Ridley]], and [[Mogenar]].
*Many believe that the design of Amorbis was based off of the boss <span class="plainlinks">[http://zeldawiki.org/Twinmold Twinmold] from <span class="plainlinks">[http://zeldawiki.org/The_Legend_of_Zelda:_Majora's_Mask ''The Legend of Zelda: Majora's Mask''].


==Gallery==
==Gallery==
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==Trivia==
*Amorbis may the be largest boss Samus has ever fought, along with [[Kraid]], [[Quadraxis]], [[Flaahgra]], [[Omega Pirate]], [[Omega Ridley]], and [[Mogenar]].
*Amorbis bears great resemblance to [[zeldawiki:Twinmold|Twinmold]] from the ''[[zeldawiki:The Legend of Zelda (series)|Legend of Zelda]]'' series game ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]''.
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Revision as of 21:27, 2 January 2012

Amorbis

Amorbis attached to the Dark Sphere

Game(s)

Metroid Prime 2: Echoes

Attacks
  • Ramming
  • Energy Bursts
  • Sustained Energy Beams
Weakness(es)
Location(s)

Dark Agon Wastes

Room(s)

Dark Agon Temple

Rewards

Dark Suit


The Amorbis are worm-like creatures native to Dark Aether that serve as the Guardian of the Energy Controller in Dark Agon Wastes.

Battle

The battle begins with a single Amorbis burrowing in and out of the ground. Samus must fire at its head until it attaches to the Dark Sphere at the center of the temple. Once attached, it gains armor, as well as the ability to fire bursts of powerful energy that may nullify safe zones. While avoiding these attacks, Samus must fire at its head until its armor shatters. After the armor shatters, Amorbis will fall to the ground and start to suck in massive amounts of air; during this time Samus must enter Morph Ball mode in order to get sucked inside the Amorbis. She must then drop a bomb inside it. The damaged Amorbis will then slam the Dark Sphere into the ground, cracking it in the process.

Amorbis

A second Amorbis will then appear; Samus has to damage them until they both attach to the Dark Sphere. This time, they will fire large purple beams that sweep around the area. Samus must shatter each one's armor with Missiles or the Light Beam then drop bombs inside both. The Amorbis will again slam the Dark Sphere into the ground, cracking it even further. The third Amorbis will appear and Samus must again drop bombs inside them after dodging the attacks, now made more potent by the addition of another Amorbis. After the final Amorbis slams the Dark Sphere into the ground, it will die, and the Dark Sphere will explode, revealing the Dark Suit inside it.

Data

Logbook

Logbook entry from Metroid Prime 2: Echoes: Amorbis 1
First Location: Dark Agon Temple Limited Scan
The enormous Amorbis can move through solid rock and earth with ease, and can sense the location of surface-level prey deep within the ground. They will attempt to ram any target they can find in their domain. They are vulnerable to all forms of weapons fire, but are incredibly strong and resistant to pain.[1]
Amorbis 1.png
Logbook entry from Metroid Prime 2: Echoes: Amorbis 2
First Location: Dark Agon Temple Limited Scan
The Amorbis can attach themselves to the Dark Sphere, drawing potent energy from within. They can fire dark energy at Light Crystals, nullifying Safe Zones for a short time. They can also channel this energy into powerful beam attacks. Bioscans indicate a weak spot inside the creature’s mouth. Concentrate your fire at this area to damage an Amorbis.[2]
Amorbis 2.png

Gallery

Trivia

References

  1. "The enormous Amorbis can move through solid rock and earth with ease, and can sense the location of surface-level prey deep within the ground. They will attempt to ram any target they can find in their domain. They are vulnerable to all forms of weapons fire, but are incredibly strong and resistant to pain." —Logbook (Metroid Prime 2: Echoes)
  2. "The Amorbis can attach themselves to the Dark Sphere, drawing potent energy from within. They can fire dark energy at Light Crystals, nullifying Safe Zones for a short time. They can also channel this energy into powerful beam attacks. Bioscans indicate a weak spot inside the creature’s mouth. Concentrate your fire at this area to damage an Amorbis." —Logbook (Metroid Prime 2: Echoes)


External Links

Quad Creatures from Metroid Prime 2: Echoes    Warrior Ing
AetherDark AetherOffworld