Kinetic Orb Cannon
Kinetic Orb Cannons are mechanisms that can launch the Morph Ball great distances at high velocity, featured in Metroid Prime 2: Echoes and Metroid Prime 3: Corruption. The original purpose of the cannon is unclear, but it may have been designed for industrial use and later modified for use as a combat system in conjunction with Kinetic Orbs. Samus utilizes Kinetic Orb Cannons to sail over large distances or to shatter obstacles that can only be removed by heavy impact. There are also Kinetic Orb Cannons in Torvus Bog constructed specifically for use underwater via tube systems. Most of the cannons in Corruption must be activated with a Spinner device, forcing Samus to find alternate routes or means of traversal to achieve her objective until she has acquired the Boost Ball.
The kinetic force resulting from using the cannon can also be used to eliminate enemies, including opponents in Echoes' multiplayer mode.
A Kinetic Orb Cannon in the Temple Grounds
- "Fires small, spherical objects at high speeds." —Scan Data (Metroid Prime 2: Echoes)
- "The Kinetic Orb Cannon’s original purpose is unclear, but they are capable of firing spherical objects at high speeds to a set target. Entering a cannon while in Morph Ball will allow you to reach new areas and traverse great distances quickly.
The Kinetic Orb Cannon appears in various locations in SkyTown. However, most units have shut down and require a Kinetic Charge to reactivate." —Metroid Prime 3: Corruption Logbook "Kinetic Orb Cannon" (Metroid Prime 3: Corruption)
- "The purpose of the Kinetic Orb Cannon is unclear. It may have originally been designed for industrial use, then converted to a combat system in later times." —Metroid Prime 2: Echoes Logbook "Kinetic Orb Cannon" (Metroid Prime 2: Echoes)
- "Combat damage to wall is heavy. Structural integrity critical. A heavy impact may cause it to shatter." —Scan Data (Metroid Prime 2: Echoes)