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*[[Worker Splinter]]
*[[Worker Splinter]]


===Scan Data===
===Scans===
{{scan
{{scan
|data=Codex genome match: Standard Human<br/>Scans indicate this trooper died of cardiac arrest. Chemical levels in body suggest a state of extreme fear at time of death.<ref>{{cite|Codex genome match: Standard Human<br/>Scans indicate this trooper died of cardiac arrest. Chemical levels in body suggest a state of extreme fear at time of death.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Codex genome match: Standard Human<br/>Scans indicate this trooper died of cardiac arrest. Chemical levels in body suggest a state of extreme fear at time of death.<ref>{{cite|Codex genome match: Standard Human<br/>Scans indicate this trooper died of cardiac arrest. Chemical levels in body suggest a state of extreme fear at time of death.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>

Revision as of 04:32, 28 March 2013

Hive Tunnel
Hive Tunnel.jpg

The Hive Tunnel

Game

Metroid Prime 2: Echoes

Location

Temple Grounds

Connected Rooms
Music

GFMC Hive Tunnel


The Hive Tunnel is a room in the Temple Grounds. The room connects the Hive Chamber A to the Command Chamber. The room is filled with thirteen Worker Splinters. These Splinters have suspended four Federation Marine corpses on threads. A webbing blocks the door to the Command Chamber, which can be destroyed by shooting a high green bulb.

Data

Available Logbook Entries

Scans

Scan Data from Metroid Prime 2: Echoes (Dead Marine)
Located in: Temple Grounds - Hive Tunnel

Codex genome match: Standard Human
Scans indicate this trooper died of cardiac arrest. Chemical levels in body suggest a state of extreme fear at time of death.[1]

Scan Data from Metroid Prime 2: Echoes (Dead Marine)
Located in: Temple Grounds - Hive Tunnel

Codex genome match: Standard Human
Source of fatal wounds: Galactic Federation assault weapon. Trooper was, in all likelihood, killed by friendly fire. Whether it was an accident or not remains to be seen.[2]

Scan Data from Metroid Prime 2: Echoes (Dead Marine)
Located in: Temple Grounds - Hive Tunnel

Codex genome match: Standard Human
Cause of death difficult to determine. Digestive fluid present within armor: subject is being broken down into simpler matter for consumption by local predators.[3]

Scan Data from Metroid Prime 2: Echoes (Dead Marine)
Located in: Temple Grounds - Hive Tunnel

Codex genome match: Standard Human
Cause of death: excessive blunt trauma to numerous critical points. Bioscan results indicate that there were at least thirty individual attackers involved in this trooper's demise.[4]

Scan Data from Metroid Prime 2: Echoes (Dead Marine)
Located in: Temple Grounds - Hive Tunnel

Codex genome match: Standard Human
Scans detect extremely high levels of an unknown toxin in target's body. Numerous micropunctures in armor and body: trace elements of toxin around these areas.[5]

Located in: Temple Grounds - Hive Tunnel

Object contains large quantity of acidic fluid. Fluids may be used by indigenous bioforms for digestive purposes. Shell is vulnerable to weapon fire.[6]

Scan Data from Metroid Prime 2: Echoes (Door)
Located in: Temple Grounds - Hive Tunnel

This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.[7]

Inhabitants

Creature Number Encountered
Worker Splinters 13  On all visits  

Gallery

References

  1. "Codex genome match: Standard Human
    Scans indicate this trooper died of cardiac arrest. Chemical levels in body suggest a state of extreme fear at time of death.
    " —Scan Data (Metroid Prime 2: Echoes)
  2. "Codex genome match: Standard Human
    Source of fatal wounds: Galactic Federation assault weapon. Trooper was, in all likelihood, killed by friendly fire. Whether it was an accident or not remains to be seen.
    " —Scan Data (Metroid Prime 2: Echoes)
  3. "Codex genome match: Standard Human
    Cause of death difficult to determine. Digestive fluid present within armor: subject is being broken down into simpler matter for consumption by local predators.
    " —Scan Data (Metroid Prime 2: Echoes)
  4. "Codex genome match: Standard Human
    Cause of death: excessive blunt trauma to numerous critical points. Bioscan results indicate that there were at least thirty individual attackers involved in this trooper's demise.
    " —Scan Data (Metroid Prime 2: Echoes)
  5. "Codex genome match: Standard Human
    Scans detect extremely high levels of an unknown toxin in target's body. Numerous micropunctures in armor and body: trace elements of toxin around these areas.
    " —Scan Data (Metroid Prime 2: Echoes)
  6. "Object contains large quantity of acidic fluid. Fluids may be used by indigenous bioforms for digestive purposes. Shell is vulnerable to weapon fire." —Scan Data (Metroid Prime 2: Echoes)
  7. "This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door." —Scan Data (Metroid Prime 2: Echoes)


Language Name Meaning
Spanish Túnel de la Colmena Hive Tunnel
German Nesttunnel Nest Tunnel 
Temple GroundsAgon WastesTorvus BogSanctuary FortressGreat TempleSky Temple GroundsDark Agon WastesDark Torvus BogIng HiveSky Temple