Save Station 3 (Dark Agon Wastes)

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Save Station 3 is a room on Dark Aether in Metroid Prime 2: Echoes. It appears very similar to its Aether counterpart, Save Station B (known as Save Station C in the GameCube version). Four Phazon canisters and two dead Pirate Commandos are found in this room. This room is connected to the Bitter Well and Hall of Stairs.

Save Station 3
Save Station 3 Dark Agon.jpg

Samus saves her progress.

Game

Metroid Prime 2: Echoes

Location

Dark Agon Wastes

Connected Rooms
Counterpart

Save Station C/Save Station B

Music

Save Station

Data

Scans

Scan Data from Metroid Prime 2: Echoes (Scan of dead Pirate Commando)
Located in: Dark Agon Wastes - Save Station 3

Subject has a number of severe Phazon radiation burns. Trauma from these wounds is the cause of death.[1]

Scan Data from Metroid Prime 2: Echoes (Scan of dead Pirate Commando)
Located in: Dark Agon Wastes - Save Station 3

Subject's chest armor was compromised by multiple high-energy strikes, then penetrated by a piercing weapon, terminating subject's lifesigns.[2]

Scan Data from Metroid Prime 2: Echoes
Located in: Dark Agon Wastes - Save Station 3

Save Station
Step into these stations to save your game and fully restore your energy.[3]

Scan Data from Metroid Prime 2: Echoes
Located in: Dark Agon Wastes - Save Station 3

This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.[4]

References

  1. "Subject has a number of severe Phazon radiation burns. Trauma from these wounds is the cause of death." —Logbook (Metroid Prime 2: Echoes)
  2. "Subject's chest armor was compromised by multiple high-energy strikes, then penetrated by a piercing weapon, terminating subject's lifesigns." —Logbook (Metroid Prime 2: Echoes)
  3. "Save Station
    Step into these stations to save your game and fully restore your energy.
    " —Logbook (Metroid Prime 2: Echoes)
  4. "This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door." —Logbook (Metroid Prime 2: Echoes)


Temple GroundsAgon WastesTorvus BogSanctuary FortressGreat TempleSky Temple GroundsDark Agon WastesDark Torvus BogIng HiveSky Temple