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(Locations added. I linked to Zero Mission even though it's already there bc I'm going to have to link to all the other games, it'll be more consistent this way...)
(Locations added.)
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| style="{{border}} {{background}}" | [[Speed Booster]]
| style="{{border}} {{background}}" | [[Speed Booster]]
| style="{{border}} {{roundbr}} {{background}}" | Samus must travel to the room adjacent to the room that holds the [[Ruins Test]], then exit through the bottom right. She must then use her Speed Booster cleverly to keep enough charge through several rooms while traveling to the right, eventually reaching a platform where she must Shinespark to reach the Expansion.
| style="{{border}} {{roundbr}} {{background}}" | Samus must travel to the room adjacent to the room that holds the [[Ruins Test]], then exit through the bottom right. She must then use her Speed Booster cleverly to keep enough charge through several rooms while traveling to the right, eventually reaching a platform where she must Shinespark to reach the Expansion.
|}
===''[[Metroid Prime (game)|Metroid Prime]]===
{| cellpadding="5" cellspacing="3" style="{{round|20px}} {{border|2}} {{background|neutral}}"
! width="20%" style="{{roundtl}}" | Location
! width="20%" | Items needed
! width="60%" style="{{roundtr}}" | Notes
|-
| style="{{border}} {{background}}" | [[Tallon Overworld]] - [[Cargo Freight Lift to Deck Gamma (Tallon Overworld)|Cargo Freight Lift to Deck Gamma]]
| style="{{border}} {{background}}" | [[Missile Launcher]]
| style="{{border}} {{background}}" | When Samus climbs up through the shaft, she must break open the glass at the bottom with a Missile, granting access to the Tank.
|-
| style="{{border}} {{background}}" | [[Tallon Overworld]] - [[Hydro Access Tunnel]]
| style="{{border}} {{background}}" | [[Gravity Suit]]
| style="{{border}} {{background}}" | When Samus travels through the shaft, she must Bomb Jump up to the top of the shaft underwater; the Tank is at the top of the shaft.
|-
| style="{{border}} {{background}}" | [[Chozo Ruins]] - [[Main Plaza]]
| style="{{border}} {{background}}" | No items are needed
| style="{{border}} {{background}}" | Samus must enter the Main Plaza from the [[Vault (Chozo Ruins)|Vault]]; the Tank is on a ledge by the door she comes out from.
|-
| style="{{border}} {{background}}" | [[Chozo Ruins]] - [[Transport Access North]]
| style="{{border}} {{background}}" | [[Missile Launcher]]
| style="{{border}} {{background}}" | After defeating the [[Hive Mecha]] and obtaining the Missile Launcher, Samus must destroy the [[Missile Door Lock]] with a Missile to access the Transport Access North; the Tank sits plainly inside.
|-
| style="{{border}} {{background}}" | [[Chozo Ruins]] - [[Furnace]]
| style="{{border}} {{background}}" | [[Morph Ball]]
| style="{{border}} {{background}}" | Samus must roll through a Morph Ball tunnel in the Furnace, accessing a small area holding the Tank.
|-
| style="{{border}} {{background}}" | [[Chozo Ruins]] - [[Hall of the Elders]]
| style="{{border}} {{background}}" | [[Ice Beam]]
| style="{{border}} {{background}}" | Samus must shoot the white-colored lock in the room with her Ice Beam, then enter the Chozo Statue's hands in Morph Ball mode. The statue rolls Samus into a small chamber with the Tank.
|-
| style="{{border}} {{background}}" | [[Chozo Ruins]] - [[Training Chamber (Chozo Ruins)|Training Chamber]]
| style="{{border}} {{background}}" |
*[[Boost Ball]]
*[[Spider Ball]]
| style="{{border}} {{background}}" | After defeating the [[Chozo Ghost]]s located in the Training Chamber, Samus must use a [[Half-pipe]] in conjunction with her Boost Ball to activate a [[Bomb Slot]] high up in the room. This activates an elevator that leads up to a set of [[Spider Ball Track]]s that leads to the Tank.
|-
| style="{{border}} {{background}}" | [[Magmoor Caverns]] - [[Transport Tunnel A (Magmoor Caverns)|Transport Tunnel A]]
| style="{{border}} {{background}}" | [[Morph Ball Bomb]]s
| style="{{border}} {{background}}" | When Samus rolls through the tunnel to access [[Phendrana Drifts]], she must use a double bomb jump three times to climb up to this Tank high up in the network of tunnels.
|-
| style="{{border}} {{background}}" | [[Magmoor Caverns]] - [[Magmoor Workstation]]
| style="{{border}} {{background}}" |
*[[Wave Beam]]
*[[Thermal Visor]]
| style="{{border}} {{background}}" | Samus must activate three conduits using the Wave Beam along with the Thermal Visor. After activating the third one, she must roll through to a small chamber; the Tank is inside.
|-
| style="{{border}} {{background}}" | [[Phendrana Drifts]] - [[Ruined Courtyard]]
| style="{{border}} {{background}}" |
*[[Boost Ball]]
*[[Space Jump Boots]]
| style="{{border}} {{background}}" | Samus must activate two Bomb Slots to restore power to a [[Spinner]], then activate the Spinner using her Boost Ball, thus raising the water level. She must then jump across the ice floes using her Space Jump Boots, accessing a platform with a tunnel she must enter as Morph Ball. The Tank is at the end of the tunnel.
|-
| style="{{border}} {{background}}" | [[Phendrana Drifts]] - [[Research Lab Aether]]
| style="{{border}} {{background}}" | [[Missile Launcher]]
| style="{{border}} {{background}}" | Samus must shoot a containment tank on the ground level with a single Missile, breaching the glass and granting access to the Tank.
|-
| style="{{border}} {{background}}" | [[Phendrana Drifts]] - [[Transport Access (Phendrana Drifts)|Transport Access]]
| style="{{border}} {{background}}" | [[Plasma Beam]]
| style="{{border}} {{background}}" | Samus must melt a sheet of ice covering the Tank using her Plasma Beam.
|-
| style="{{border}} {{background}}" | [[Phazon Mines]] - [[Ventilation Shaft (Phazon Mines)|Ventilation Shaft]]
| style="{{border}} {{background}}" | [[Power Bomb]]s
| style="{{border}} {{background}}" | Samus must lay a Power Bomb to destroy a grate in front of a fan, then activate a terminal with her [[Scan Visor]] to turn on a fan. This blows a large number of [[Puffer]]s into another fan, revealing the Tank.
|-
| style="{{border}} {{roundbl}} {{background}}" | [[Phazon Mines]] - [[Processing Center Access]]
| style="{{border}} {{background}}" | [[Plasma Beam]]
| style="{{border}} {{roundbr}} {{background}}" | After defeating the [[Omega Pirate]], Samus must exit the [[Elite Quarters]] through a [[Red Door]] on the upper level of the room. The Tank is in plain sight once she enters the Processing Center Access.
|}
|}



Revision as of 21:18, 24 September 2011

An Energy Tank upgrade in Echoes
An Energy Tank upgrade in Echoes

The Energy Tank is a common Suit Expansion in the Metroid series, featured in every Metroid game to date. The Energy Tank is used to increase Samus's maximum energy by 100 units (with the exception of Hard Mode in Metroid: Zero Mission, where each Tank increases Energy by 50). They also refill Samus's energy to full upon acquisition. Extra Energy Tanks are represented by small boxes near the top of the HUD. These, like other expansions, are not required to progress through the games' plots, thus creating two challenges: completing the game with all the Energy Tanks acquired, and completing the game with the least amount of Tanks possible acquired.

Locations of Energy Tanks

Metroid: Zero Mission

Location Items needed Notes
Brinstar Samus must use her Morph Ball and Morph Ball Bombs to crawl through a tunnel in the ceiling of the room where the first Chozo Statue of the game resides; the Tank is at the end of the tunnel.
Brinstar No items are needed Samus must travel to where the second possible Deorem encounter is. At the end of the corridor, the Tank sits on a platform.
Brinstar Varia Suit After obtaining the Varia Suit, Samus must travel backwards to a corridor filled with acid, then access a tunnel down under the acid; the Tank resides at the end of the tunnel.
Norfair No items are needed After Samus defeats two Kiru Giru larvae, she must jump up to the tank from the corpse of the second larva.
Kraid No items are needed After charging up the Zip Lines, Samus must use one on the ceiling nearby to access the Tank sitting on a pillar.
Kraid Speed Booster After ending Kraid and obtaining the Speed Booster, Samus must travel to a corridor with several bugs flying around. She must then Shinespark through several blocks that block access to the Tank.
Ridley Power Grip While traveling through Ridley's lair, Samus encounters this Tank sitting plainly at the end of the corridor. However, the path to the Tank is lined with fake blocks, so Samus must tread carefully to reach it.
Ridley No items are needed After obtaining the third Unknown Item, Samus must jump behind the Chozo Statue holding it; the Tank sits right there.
Ridley No items are needed After defeating Ridley, Samus must travel to a corridor with pipes that send out bugs, then lay a Morph Ball Bomb near the entrance of the corridor to access a network of tunnels; the Tank is at the end of the tunnel.
Chozodia Speed Booster Samus must travel to the room outside Mecha Ridley's room, then build up enough speed to break through a set of blocks in the room to the left. She will then be able to access the Tank, but only if she succeeds in bypassing tripwire lasers.
Chozodia Samus must travel to the glass tunnel that connects the Mothership with the Chozo-built portion of Chozodia, then lay a Power Bomb to break the glass, then exit through the bottom left after laying another Power Bomb to break open the wall. She must then drop down a hole, then travel to the left. Finally, she must Shinespark up through a narrow corridor until she hits the Tank.
Chozodia Speed Booster Samus must travel to the room adjacent to the room that holds the Ruins Test, then exit through the bottom right. She must then use her Speed Booster cleverly to keep enough charge through several rooms while traveling to the right, eventually reaching a platform where she must Shinespark to reach the Expansion.

Metroid Prime

Location Items needed Notes
Tallon Overworld - Cargo Freight Lift to Deck Gamma Missile Launcher When Samus climbs up through the shaft, she must break open the glass at the bottom with a Missile, granting access to the Tank.
Tallon Overworld - Hydro Access Tunnel Gravity Suit When Samus travels through the shaft, she must Bomb Jump up to the top of the shaft underwater; the Tank is at the top of the shaft.
Chozo Ruins - Main Plaza No items are needed Samus must enter the Main Plaza from the Vault; the Tank is on a ledge by the door she comes out from.
Chozo Ruins - Transport Access North Missile Launcher After defeating the Hive Mecha and obtaining the Missile Launcher, Samus must destroy the Missile Door Lock with a Missile to access the Transport Access North; the Tank sits plainly inside.
Chozo Ruins - Furnace Morph Ball Samus must roll through a Morph Ball tunnel in the Furnace, accessing a small area holding the Tank.
Chozo Ruins - Hall of the Elders Ice Beam Samus must shoot the white-colored lock in the room with her Ice Beam, then enter the Chozo Statue's hands in Morph Ball mode. The statue rolls Samus into a small chamber with the Tank.
Chozo Ruins - Training Chamber After defeating the Chozo Ghosts located in the Training Chamber, Samus must use a Half-pipe in conjunction with her Boost Ball to activate a Bomb Slot high up in the room. This activates an elevator that leads up to a set of Spider Ball Tracks that leads to the Tank.
Magmoor Caverns - Transport Tunnel A Morph Ball Bombs When Samus rolls through the tunnel to access Phendrana Drifts, she must use a double bomb jump three times to climb up to this Tank high up in the network of tunnels.
Magmoor Caverns - Magmoor Workstation Samus must activate three conduits using the Wave Beam along with the Thermal Visor. After activating the third one, she must roll through to a small chamber; the Tank is inside.
Phendrana Drifts - Ruined Courtyard Samus must activate two Bomb Slots to restore power to a Spinner, then activate the Spinner using her Boost Ball, thus raising the water level. She must then jump across the ice floes using her Space Jump Boots, accessing a platform with a tunnel she must enter as Morph Ball. The Tank is at the end of the tunnel.
Phendrana Drifts - Research Lab Aether Missile Launcher Samus must shoot a containment tank on the ground level with a single Missile, breaching the glass and granting access to the Tank.
Phendrana Drifts - Transport Access Plasma Beam Samus must melt a sheet of ice covering the Tank using her Plasma Beam.
Phazon Mines - Ventilation Shaft Power Bombs Samus must lay a Power Bomb to destroy a grate in front of a fan, then activate a terminal with her Scan Visor to turn on a fan. This blows a large number of Puffers into another fan, revealing the Tank.
Phazon Mines - Processing Center Access Plasma Beam After defeating the Omega Pirate, Samus must exit the Elite Quarters through a Red Door on the upper level of the room. The Tank is in plain sight once she enters the Processing Center Access.

Data

Manuals

Manual info from Metroid: Other M
Energy Tank: Increases your Energy Tank count by one.[1]

On-Screen Data

Screen data from Metroid: Zero Mission
Energy Tank acquired.
Energy capacity increased.[2]

External Links


|- | | | ?

References

  1. "Increases your Energy Tank count by one." Metroid: Other M Instruction Booklet, Pg 16
  2. "Energy Tank acquired.
    Energy capacity increased.
    " —Screen Data (Metroid: Zero Mission)


Etank.png Expansions Missile.png