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The '''Hive Access''' is a room in the [[Temple Grounds]]. It connects the [[Landing Site (Temple Grounds)|Landing Site]], the [[Hive Transport Area]], and the [[Hive Chamber A]]. The main part of the room forms a hallway between the Landing Site and the Hive Transport Area, and is filled with moving plants. However, a large gate blocks the door to the Hive Transport Area and can only be lowered with the violet upgrade to the [[Translator Module]]. A side hallway leads to a vertical shaft surrounded by webbing and cocoons. This shaft leads down to Hive Chamber A. Whenever [[Samus Aran|Samus]] approaches this shaft, a cut scene will show her jumping down the hole.  
The '''Hive Access''' is a room in the [[Temple Grounds]]. It connects the [[Landing Site (Temple Grounds)|Landing Site]], the [[Hive Transport Area]], and [[Hive Chamber A]].
 
The main part of the room forms a hallway between the Landing Site and the Hive Transport Area, and is filled with the same swaying plants encountered in the Landing Site. They are apparently harmless. There is a large gate blocks the door to the Hive Transport Area and can only be lowered with the violet upgrade to the [[Translator Module]]. A side hallway leads to a vertical shaft surrounded by webbing and cocoons. This shaft leads down to Hive Chamber A.
 
The sealed entrance to the hive, the [[door]] toward the Landing Site, and decorative plants<ref name="plant" /> exist as evidence that the [[Luminoth]] once used this tunnel. They seemed to have sealed off Hive Chamber A to protect themselves and other creatures from the hive.
 
When Samus first enters the tunnel, her only option is to enter the shaft toward Hive Chamber A. As [[Samus Aran|Samus]] approaches this shaft, she will jump down the large, vertical tunnel.
 
==Data==
===Scans===
{{scan
|data=Durable plantform adapted to low-light environment. The presence of a plant container suggests that it was placed here for decoration, possibly by [[Luminoth|local sentients]].<ref name="plant">{{cite|Durable plantform adapted to low-light environment. The presence of a plant container suggests that it was placed here for decoration, possibly by [[Luminoth|local sentients]].|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Hive Access Tunnel
|order=top
|description=*Scan of still plant in the room
*Recurring scan
}}
{{scan
|data=Unable to interface with door control system. Cannot translate alien text. To access door controls, you will need to update your translator files.<ref>{{cite|Unable to interface with door control system. Cannot translate alien text. To access door controls, you will need to update your translator files.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Hive Access Tunnel
|order=mid
|description=*This scan can only be scanned before Samus updates her translator module
*Recurring scan
}}
{{scan
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Hive Access Tunnel
|order=bottom
|description=Recurring scan
}}
 
==Trivia==
*There is an inactive [[Splinter Cocoon]] in the room that cannot be scanned.
 
{{ref}}
{{MP2 Rooms-nav|grounds}}
{{MP2 Rooms-nav|grounds}}
[[Category:Rooms in Temple Grounds]]
[[Category:Rooms in Temple Grounds]]

Revision as of 19:34, 22 December 2011

Hive Access Tunnel

The Hive Access Tunnel

Game

Metroid Prime 2: Echoes

Location

Temple Grounds

Connected Rooms
Music


The Hive Access is a room in the Temple Grounds. It connects the Landing Site, the Hive Transport Area, and Hive Chamber A.

The main part of the room forms a hallway between the Landing Site and the Hive Transport Area, and is filled with the same swaying plants encountered in the Landing Site. They are apparently harmless. There is a large gate blocks the door to the Hive Transport Area and can only be lowered with the violet upgrade to the Translator Module. A side hallway leads to a vertical shaft surrounded by webbing and cocoons. This shaft leads down to Hive Chamber A.

The sealed entrance to the hive, the door toward the Landing Site, and decorative plants[1] exist as evidence that the Luminoth once used this tunnel. They seemed to have sealed off Hive Chamber A to protect themselves and other creatures from the hive.

When Samus first enters the tunnel, her only option is to enter the shaft toward Hive Chamber A. As Samus approaches this shaft, she will jump down the large, vertical tunnel.

Data

Scans

Scan Data from Metroid Prime 2: Echoes (*Scan of still plant in the room
  • Recurring scan)
Located in: Temple Grounds - Hive Access Tunnel

Durable plantform adapted to low-light environment. The presence of a plant container suggests that it was placed here for decoration, possibly by local sentients.[1]

Scan Data from Metroid Prime 2: Echoes (*This scan can only be scanned before Samus updates her translator module
  • Recurring scan)
Located in: Temple Grounds - Hive Access Tunnel

Unable to interface with door control system. Cannot translate alien text. To access door controls, you will need to update your translator files.[2]

Scan Data from Metroid Prime 2: Echoes (Recurring scan)
Located in: Temple Grounds - Hive Access Tunnel

This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.[3]

Trivia

References

  1. 1.0 1.1 "Durable plantform adapted to low-light environment. The presence of a plant container suggests that it was placed here for decoration, possibly by local sentients." —Logbook (Metroid Prime 2: Echoes)
  2. "Unable to interface with door control system. Cannot translate alien text. To access door controls, you will need to update your translator files." —Logbook (Metroid Prime 2: Echoes)
  3. "This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door." —Logbook (Metroid Prime 2: Echoes)


Temple GroundsAgon WastesTorvus BogSanctuary FortressGreat TempleSky Temple GroundsDark Agon WastesDark Torvus BogIng HiveSky Temple