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{{Room-infobox
{{Room-infobox
|image=
|image=[[File:Hall of Eyes.png|250px]]
|caption=
|caption=
|game=''[[Metroid Prime 2: Echoes]]''
|game=''[[Metroid Prime 2: Echoes]]''
Line 10: Line 10:
|music=[http://metroid.retropixel.net/mprime2/music/mp217.mp3 Temple Grounds Main Theme]
|music=[http://metroid.retropixel.net/mprime2/music/mp217.mp3 Temple Grounds Main Theme]
}}
}}
{{image}}


The '''Hall of Eyes''' is a room in the [[Temple Grounds]]. The room connects the [[Meeting Grounds]] to the [[Path of Eyes]], the latter of which is blocked by a [[Green Door]]. There is a lower area that has the door to the Meeting Grounds. The upper area is accessed by a number steps. The upper area has the door to the Path of Eyes, along with a bridge leading to a [[Portal]] to the [[Base Access]]. There are a number of [[War Wasp Hive]]s in the room that will send out [[War Wasp]]s.
The '''Hall of Eyes''' is a room in the [[Temple Grounds]]. The room connects the [[Meeting Grounds]] to the [[Path of Eyes]], the latter of which is blocked by a [[Green Blast Shield]].  


==Inhabitants==  
==Appearance and Navigation==
There is a lower area that has the door to the Meeting Grounds. The upper area is accessed by a number steps. The upper area has the door to the Path of Eyes, along with a bridge leading to a [[Portal]] to the [[Base Access]]. There are a number of [[War Wasp Hive]]s in the room that will send out [[War Wasp]]s.
__NOTOC__
 
==Data==
===Available Logbook Entries===
<gallery>
File:War Wasp mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
File:War Wasp Hive (Echoes).png|[[Metroid Prime 2: Echoes Logbook#War Wasp Hive|War Wasp Hive]]
File:Dark Portal.png|[[Metroid Prime 2: Echoes Logbook#Dark Portal|Dark Portal]]
</gallery>
 
===Scan Data===
{{scan
|data=This is a powered [[Door|door]] system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[Door|door]] system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Hall of Eyes
|description=[[Blue Door]]
|order=top
}}
{{scan
|data=There is a [[Blast Shield]] on the door blocking access.<br/>Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Super Missile]] blast may damage it.<ref>{{cite|There is a [[Blast Shield]] on the door blocking access.<br/>Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Super Missile]] blast may damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Hall of Eyes
|image=[[File:Green Blast Shield mp2 Screenshot.png|80px]]
|description=[[Green Blast Shield]]
|order=mid
}}
{{scan
|data=Object analysis complete. This is a storage device. Most of the materials used to make it are indigenous to Aether. It is sturdy, but not indestructible.<ref>{{cite|Object analysis complete. This is a storage device. Most of the materials used to make it are indigenous to Aether. It is sturdy, but not indestructible.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Hall of Eyes
|description=Luminoth Storage Devices
|order=mid
}}
{{scan
|data=Scan complete.<br/>Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Hall of Eyes
|description=[[Portal]]
|order=mid
}}
{{scan
|data=Morphology: Destroyed [[War Wasp Hive]]<br>Compromised insect dwelling. This hive has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Morphology: Destroyed [[War Wasp Hive]]<br>Compromised insect dwelling. This hive has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Hall of Eyes
|description=Destroyed [[War Wasp Hive]]
|order=bottom
}}
 
===Inhabitants===  
{{Inhabitants-header}}
{{Inhabitants-header}}
{{Inhabitants|[[War Wasp Hive]]s|2|All visits}}
{{Inhabitants|[[War Wasp]]s|∞|All visits|close}}
{{Inhabitants|[[War Wasp]]s|∞|All visits|close}}


{{refbar}}
{{MP2 Rooms-nav|grounds}}
[[Category:Rooms in Temple Grounds]]
[[Category:Rooms in Temple Grounds]]

Latest revision as of 07:05, 20 April 2020

Hall of Eyes
Hall of Eyes.png

Game

Metroid Prime 2: Echoes

Location

Temple Grounds

Connected Rooms
Counterpart

Base Access

Music

Temple Grounds Main Theme


The Hall of Eyes is a room in the Temple Grounds. The room connects the Meeting Grounds to the Path of Eyes, the latter of which is blocked by a Green Blast Shield.

Appearance and Navigation[edit | edit source]

There is a lower area that has the door to the Meeting Grounds. The upper area is accessed by a number steps. The upper area has the door to the Path of Eyes, along with a bridge leading to a Portal to the Base Access. There are a number of War Wasp Hives in the room that will send out War Wasps.


Data[edit | edit source]

Available Logbook Entries[edit | edit source]

Scan Data[edit | edit source]

Located in: Temple Grounds - Hall of Eyes

This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.[1]

Located in: Temple Grounds - Hall of Eyes Green Blast Shield mp2 Screenshot.png

There is a Blast Shield on the door blocking access.
Analysis indicates that the Blast Shield is invulnerable to most weapons. A Super Missile blast may damage it.[2]

Scan Data from Metroid Prime 2: Echoes (Luminoth Storage Devices)
Located in: Temple Grounds - Hall of Eyes

Object analysis complete. This is a storage device. Most of the materials used to make it are indigenous to Aether. It is sturdy, but not indestructible.[3]

Located in: Temple Grounds - Hall of Eyes

Scan complete.
Unknown dimensional anomaly.
Anomaly seems to be a dimensional rift. Target destination unknown.[4]

Scan Data from Metroid Prime 2: Echoes (Destroyed War Wasp Hive)
Located in: Temple Grounds - Hall of Eyes

Morphology: Destroyed War Wasp Hive
Compromised insect dwelling. This hive has been heavily damaged. Only remnants of the cocoon shell remain.[5]

Inhabitants[edit | edit source]

Creature Number Encountered
War Wasp Hives 2  All visits  
War Wasps  All visits  

References

  1. "This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door." —Scan Data (Metroid Prime 2: Echoes)
  2. "There is a Blast Shield on the door blocking access.
    Analysis indicates that the Blast Shield is invulnerable to most weapons. A Super Missile blast may damage it.
    " —Scan Data (Metroid Prime 2: Echoes)
  3. "Object analysis complete. This is a storage device. Most of the materials used to make it are indigenous to Aether. It is sturdy, but not indestructible." —Scan Data (Metroid Prime 2: Echoes)
  4. "Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown." —Scan Data (Metroid Prime 2: Echoes)
  5. "Morphology: Destroyed War Wasp Hive
    Compromised insect dwelling. This hive has been heavily damaged. Only remnants of the cocoon shell remain.
    " —Scan Data (Metroid Prime 2: Echoes)


Temple GroundsAgon WastesTorvus BogSanctuary FortressGreat TempleSky Temple GroundsDark Agon WastesDark Torvus BogIng HiveSky Temple