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Hive Entrance: Difference between revisions

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m (That bit of trivia is interesting, but I'm not sure it belongs here. All the Dark Aether light transports function despite having an incomplete energy system.)
m (Haha, whoops.)
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{{Inhabitants|[[Flying Ing Cache]]|1|Only once|close|}}
{{Inhabitants|[[Flying Ing Cache]]|1|Only once|close|}}


{{MP2 Rooms-nav|Hive}}
[[Category:Rooms in the Ing Hive]]
[[Category:Rooms in the Ing Hive]]

Revision as of 21:25, 29 August 2011

Hive Entrance
Game

Metroid Prime 2: Echoes

Location

Ing Hive

Connected Rooms
Counterpart
Dancing Zoomer is inadequate
Dancing Zoomer is inadequate

It has been requested that images, better images, or more images be added to this page or section.

The Hive Entrance is a room in the Ing Hive from Metroid Prime 2: Echoes.

The Hive Entrance is a large room with a chasm in the middle. It serves as the entrance to the Ing Hive, but has no exits to other areas of Dark Aether unlike its light counterpart. Samus must use the Screw Attack to make her way across the chasm to reach a ray of light while avoiding or destroying a flurry of Dark Preeds, and use the Light-Based Teleportation System to go up to a higher ledge. From there she can use the Screw Attack to cross the chasm a second time to a higher ledge where a Flying Ing Cache containing S-Jrs' Sky Temple Key is.

Inhabitants

Creature Number Encountered
Dark Preed 15  Everytime  
Flying Ing Cache 1  Only once  
Temple GroundsAgon WastesTorvus BogSanctuary FortressGreat TempleSky Temple GroundsDark Agon WastesDark Torvus BogIng HiveSky Temple