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{{Room-infobox
{{Room-infobox
|image=
|image=[[File:Temple Transport A Great Temple.png|250px]]
|caption=
|caption=The Temple Transport A
|game=''[[Metroid Prime 2: Echoes]]''
|game=''[[Metroid Prime 2: Echoes]]''
|name=Temple Transport A
|name=Temple Transport A
Line 7: Line 7:
|connected=*[[Transport A Access]]
|connected=*[[Transport A Access]]
*[[Temple Transport A (Temple Grounds)|Temple Transport A]] (via elevator)
*[[Temple Transport A (Temple Grounds)|Temple Transport A]] (via elevator)
|music=*[http://metroid.retropixel.net/mprime2/music/mp214.mp3 Elevator Theme]
|music=[http://metroid.retropixel.net/mprime2/music/mp214.mp3 Elevator Theme]
}}
}}
{{image}}


The '''Temple Transport A''' is a room in the [[Great Temple]]. The room is accessed from the [[Transport A Access]], and contains an elevator to [[Temple Transport A (Temple Grounds)|Temple Transport A]] in the [[Temple Grounds]]. The elevator can be activated by [[Scan Visor|scanning]] a nearby terminal. There are two [[Luminoth]] corpses near the door to the Transport A Access.
The '''Temple Transport A''' is a room in the [[Great Temple]]. The room is accessed from the [[Transport A Access]], and contains an elevator to [[Temple Transport A (Temple Grounds)|Temple Transport A]] in the [[Temple Grounds]]. The elevator can be activated by [[Scan Visor|scanning]] a nearby terminal. There are two [[Luminoth]] corpses near the door to the Transport A Access.


{{Template:MP2 Rooms-nav|Temple}}
==Data==
===Scans===
{{scan
|data=Power relays connected. Elevator unit online. Step into the hologram to activate the elevator.<ref>{{cite|Power relays connected. Elevator unit online. Step into the hologram to activate the elevator.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Great Temple]] - Temple Transport A
|description=Interface Module
|order=top
}}
{{scan
|data=Elevator platform active.<ref>{{cite|Elevator platform active.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Great Temple]] - Temple Transport A
|description=Hologram
|order=mid
}}
{{scan
|data=Target has been dead for 8.1 cycles. Target's size and muscle mass suggests heavy combat training. It's likely that it was a warrior of some kind. The lack of gear, armor, or weapons is curious. Perhaps they were taken by others of its kind?<ref>{{cite|Target has been dead for 8.1 cycles. Target's size and muscle mass suggests heavy combat training. It's likely that it was a warrior of some kind. The lack of gear, armor, or weapons is curious. Perhaps they were taken by others of its kind?|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Great Temple]] - Temple Transport A
|description=Dead [[Luminoth]]
|order=mid
}}
{{scan
|data=Target has been dead for 8.1 cycles. Despite the presence of local animals, target corpse has not been disturbed. Scans suggest the presence of a toxic biochemical within the target. This may explain the lack of carrion feeding.<ref>{{cite|Target has been dead for 8.1 cycles. Despite the presence of local animals, target corpse has not been disturbed. Scans suggest the presence of a toxic biochemical within the target. This may explain the lack of carrion feeding.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Great Temple]] - Temple Transport A
|description=Dead [[Luminoth]]
|order=mid
}}
{{scan
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Great Temple]] - Temple Transport A
|description=Door
|order=bottom
}}
{{clear}}
{{ref}}
{{MP2 Rooms-nav|Temple}}


[[Category:Rooms in the Great Temple]]
[[Category:Rooms in Great Temple]]

Latest revision as of 09:50, 2 April 2020

Temple Transport A
Temple Transport A Great Temple.png

The Temple Transport A

Game

Metroid Prime 2: Echoes

Location

Great Temple

Connected Rooms
Music

Elevator Theme


The Temple Transport A is a room in the Great Temple. The room is accessed from the Transport A Access, and contains an elevator to Temple Transport A in the Temple Grounds. The elevator can be activated by scanning a nearby terminal. There are two Luminoth corpses near the door to the Transport A Access.

Data[edit | edit source]

Scans[edit | edit source]

Scan Data from Metroid Prime 2: Echoes (Interface Module)
Located in: Great Temple - Temple Transport A

Power relays connected. Elevator unit online. Step into the hologram to activate the elevator.[1]

Scan Data from Metroid Prime 2: Echoes (Hologram)
Located in: Great Temple - Temple Transport A

Elevator platform active.[2]

Scan Data from Metroid Prime 2: Echoes (Dead Luminoth)
Located in: Great Temple - Temple Transport A

Target has been dead for 8.1 cycles. Target's size and muscle mass suggests heavy combat training. It's likely that it was a warrior of some kind. The lack of gear, armor, or weapons is curious. Perhaps they were taken by others of its kind?[3]

Scan Data from Metroid Prime 2: Echoes (Dead Luminoth)
Located in: Great Temple - Temple Transport A

Target has been dead for 8.1 cycles. Despite the presence of local animals, target corpse has not been disturbed. Scans suggest the presence of a toxic biochemical within the target. This may explain the lack of carrion feeding.[4]

Scan Data from Metroid Prime 2: Echoes (Door)
Located in: Great Temple - Temple Transport A

This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.[5]

References[edit source]

  1. "Power relays connected. Elevator unit online. Step into the hologram to activate the elevator." —Scan Data (Metroid Prime 2: Echoes)
  2. "Elevator platform active." —Scan Data (Metroid Prime 2: Echoes)
  3. "Target has been dead for 8.1 cycles. Target's size and muscle mass suggests heavy combat training. It's likely that it was a warrior of some kind. The lack of gear, armor, or weapons is curious. Perhaps they were taken by others of its kind?" —Scan Data (Metroid Prime 2: Echoes)
  4. "Target has been dead for 8.1 cycles. Despite the presence of local animals, target corpse has not been disturbed. Scans suggest the presence of a toxic biochemical within the target. This may explain the lack of carrion feeding." —Scan Data (Metroid Prime 2: Echoes)
  5. "This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door." —Scan Data (Metroid Prime 2: Echoes)


Temple GroundsAgon WastesTorvus BogSanctuary FortressGreat TempleSky Temple GroundsDark Agon WastesDark Torvus BogIng HiveSky Temple