Navigation menu

Sacred Bridge: Difference between revisions

From Metroid Wiki
m (I'll add scans and map later)
m (Added more information and tidied up the page)
Line 10: Line 10:
}}
}}


The '''Sacred Bridge''' is a room in the [[Temple Grounds]]. The room connects the [[GFMC Compound]] to the [[Sacred Path]]. When [[Samus Aran|Samus]] first enters the room from the GFMC Compound, she will be in a small room. There is a gate blocking the way out, which can only be lowered from the other side. Two small [[Morph Ball]] tunnels are on each side of the door. One is blocked by the corpse of a [[Federation Marine]], while the other can be used to drop down to the lower area. This lower area has a [[Kinetic Orb Cannon]] that is initially deactivated. It can be activated by [[Scan Visor|scanning]] a terminal far above on a ledge. The cannon will send her up to this ledge. This ledge has the door to the Sacred Path. Samus can also lower that gate from the ledge by using the [[Seeker Missile]] along with the [[Dark Visor]] to hit invisible targets. Three [[War Wasp]]s will appear on the first trip through the room.
The '''Sacred Bridge''' is a room in the [[Temple Grounds]]. The room connects the [[GFMC Compound]] to the [[Sacred Path]].  
 
==Appearance and Navigation==
When [[Samus Aran|Samus]] first enters the room from the GFMC Compound, she will be in a small room. There is a gate blocking the way out, which can only be lowered from the other side. Two small [[Morph Ball]] tunnels are on each side of the door. One is blocked by the corpse of a [[Federation Marine]] named [[PFC E. Denys]], while the other can be used to drop down to the lower area. This lower area has a [[Kinetic Orb Cannon]] that can be activated by [[Scan Visor|scanning]] a terminal far above on a ledge. The cannon will send her up to this ledge, where the door to the Sacred Path is. Samus can also lower that gate from the ledge by using the [[Seeker Missile]] along with the [[Dark Visor]] to hit invisible targets. Three [[War Wasp]]s will appear on the first trip through the room.


==Data==
==Data==
===Available Logbook Entries===
===Available Logbook Entries===
*[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
<gallery>
*[[Trooper Logs#PFC E. Denys|PFC E. Denys]]
File:War Wasp mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
File:Kinetic Orb Cannon.png|[[Metroid Prime 2: Echoes Logbook#Kinetic Orb Cannon|Kinetic Orb Cannon]]
File:Trooper Data.png|[[Metroid Prime 2: Echoes Logbook#PFC E. Denys|PFC E. Denys]]
</gallery>
 
===Scans===
{{scan
|data=Scans indicate a presence of a control system.<br>Interface method unknown. Control units not present in the [[Dark Visor|visible spectrum]] or current timespace.<ref>{{cite|Scans indicate a presence of a control system.<br>Interface method unknown. Control units not present in the visible spectrum or current timespace.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Sacred Bridge
|description=Gate
|order=top
}}
{{scan
|data=Object analysis complete. This is a storage device. Most of the materials used to make it are indigenous to Aether. It is sturdy, but not indestructible.<ref>{{cite|Object analysis complete. This is a storage device. Most of the materials used to make it are indigenous to Aether. It is sturdy, but not indestructible.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Sacred Bridge
|description=Luminoth Storage Devices
|order=mid
}}
{{scan
|data=Power restored to Kinetic Orb Cannon. Unit locked in current firing position. Autofire feature enabled.<ref>{{cite|Power restored to Kinetic Orb Cannon. Unit locked in current firing position. Autofire feature enabled.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - GFMC Compound
|description=Terminal
|order=mid
}}
{{scan
|data=Enter hologram in Morph Ball mode to fire Cannon.<ref>{{cite|Enter hologram in Morph Ball mode to fire Cannon.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - GFMC Compound
|description=Hologram
|order=mid
}}
{{scan
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - GFMC Compound
|description=Door
|order=bottom
}}


===Inhabitants===
===Inhabitants===

Revision as of 09:34, 2 April 2020

Sacred Bridge
Sacred Bridge 01.png

The gate before being lowered

Game

Metroid Prime 2: Echoes

Location

Temple Grounds

Connected Rooms
Counterpart

Phazon Pit

Music

Temple Grounds Main Theme


The Sacred Bridge is a room in the Temple Grounds. The room connects the GFMC Compound to the Sacred Path.

Appearance and Navigation

When Samus first enters the room from the GFMC Compound, she will be in a small room. There is a gate blocking the way out, which can only be lowered from the other side. Two small Morph Ball tunnels are on each side of the door. One is blocked by the corpse of a Federation Marine named PFC E. Denys, while the other can be used to drop down to the lower area. This lower area has a Kinetic Orb Cannon that can be activated by scanning a terminal far above on a ledge. The cannon will send her up to this ledge, where the door to the Sacred Path is. Samus can also lower that gate from the ledge by using the Seeker Missile along with the Dark Visor to hit invisible targets. Three War Wasps will appear on the first trip through the room.

Data

Available Logbook Entries

Scans

Scan Data from Metroid Prime 2: Echoes (Gate)
Located in: Temple Grounds - Sacred Bridge

Scans indicate a presence of a control system.
Interface method unknown. Control units not present in the visible spectrum or current timespace.[1]

Scan Data from Metroid Prime 2: Echoes (Luminoth Storage Devices)
Located in: Temple Grounds - Sacred Bridge

Object analysis complete. This is a storage device. Most of the materials used to make it are indigenous to Aether. It is sturdy, but not indestructible.[2]

Scan Data from Metroid Prime 2: Echoes (Terminal)
Located in: Temple Grounds - GFMC Compound

Power restored to Kinetic Orb Cannon. Unit locked in current firing position. Autofire feature enabled.[3]

Scan Data from Metroid Prime 2: Echoes (Hologram)
Located in: Temple Grounds - GFMC Compound

Enter hologram in Morph Ball mode to fire Cannon.[4]

Scan Data from Metroid Prime 2: Echoes (Door)
Located in: Temple Grounds - GFMC Compound

This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.[5]

Inhabitants

Creature Number Encountered
War Wasps 3  First visit only  

Gallery

Temple GroundsAgon WastesTorvus BogSanctuary FortressGreat TempleSky Temple GroundsDark Agon WastesDark Torvus BogIng HiveSky Temple
  1. "Scans indicate a presence of a control system.
    Interface method unknown. Control units not present in the visible spectrum or current timespace.
    " —Scan Data (Metroid Prime 2: Echoes)
  2. "Object analysis complete. This is a storage device. Most of the materials used to make it are indigenous to Aether. It is sturdy, but not indestructible." —Scan Data (Metroid Prime 2: Echoes)
  3. "Power restored to Kinetic Orb Cannon. Unit locked in current firing position. Autofire feature enabled." —Scan Data (Metroid Prime 2: Echoes)
  4. "Enter hologram in Morph Ball mode to fire Cannon." —Scan Data (Metroid Prime 2: Echoes)
  5. "This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door." —Scan Data (Metroid Prime 2: Echoes)