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{{Room-infobox
{{Room-infobox
|image=[[file:Portal Terminal.png|200px]]
|image=[[file:Portal Terminal mp2 Screenshot 01.png|250px]]
|caption=The Portal Terminal
|caption=The Portal Terminal
|game=''[[Metroid Prime 2: Echoes]]''
|game=''[[Metroid Prime 2: Echoes]]''
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The '''Portal Terminal''' is a room in the [[Agon Wastes]] on [[Aether]]. It connects [[Portal Access A]] to the [[Transport Center]].
The '''Portal Terminal''' is a room in the [[Agon Wastes]] on [[Aether]]. It connects [[Portal Access A]] to the [[Transport Center]].


The room houses a [[Portal|Portal Generator]] and acts as a gateway between the two dimensions. There are three [[Industrial Solar Lens|industrial lenses]] suspended along the center of the chamber that concentrate solar power into a Portal dynamo western end of the room.<ref>{{cite|Structural analysis complete. Industrial solar lens, part of a system used to open a portal to Dark Aether.|Scan Data|Metroid Prime 2: Echoes}}</ref><ref>{{cite|Mechanical analysis complete. Portal dynamo offline. Configure lens system to focus solar power on dynamo. This will energize the system.|Scan Data|Metroid Prime 2: Echoes}}</ref> The dynamo then channels the solar power along paths on the floor to the Portal Generator, allowing it to be activated.<ref>{{cite|Mechanical analysis complete. Solar dynamo online. Dimensional portal system energized.|Scan Data|Metroid Prime 2: Echoes}}</ref> The lenses are initially in the inactive position and can only be activated by following a series of [[Morph Ball]] conveyors on the walls.<ref>{{cite|Object scan complete. Target is part of a conveyor system. Conveyor system originally used to transport Kinetic Orbs. Provides access to upper section of rooms.|Scan Data|Metroid Prime 2: Echoes}}</ref> The tracks can only be accessed after activating a [[Bomb Slot]] near the Portal Generator, and the Bomb Slot will not come online until the defeat of the two [[Dark Pirate Trooper]]s.<ref>{{cite|Device: Bomb Slot
==Features==
Powered system control unit. Insert the Morph Ball into the slot then detonate a Bomb. This will transfer energy from the slot to the device connected to it.|Scan Data|Metroid Prime 2: Echoes}}</ref> This Morph Ball path goes along a long track that will move each of the lenses into position. There are also two [[Pillbug]]s in the tunnel, as well as minor obstacles made of [[Talloric Alloy]].<ref>{{cite|Structural analysis complete. Object is composed of Talloric Alloy. Structural integrity has decayed considerably.|Scan Data|Metroid Prime 2: Echoes}}</ref> The movement of each lens will cause a number of [[War Wasp]]s to appear.
The room houses a [[Portal|Portal Generator]] and acts as a gateway between the two dimensions. There are three [[Industrial Solar Lens|industrial lenses]] suspended along the center of the chamber that concentrate solar power into a [[Portal Dynamo]] at the western end of the room.<ref>{{cite|Structural analysis complete. Industrial solar lens, part of a system used to open a portal to Dark Aether.|Scan Data|Metroid Prime 2: Echoes}}</ref><ref>{{cite|Mechanical analysis complete. Portal dynamo offline. Configure lens system to focus solar power on dynamo. This will energize the system.|Scan Data|Metroid Prime 2: Echoes}}</ref> The dynamo then channels the solar power along paths on the floor to the Portal Generator, allowing it to be activated.<ref>{{cite|Mechanical analysis complete. Solar dynamo online. Dimensional portal system energized.|Scan Data|Metroid Prime 2: Echoes}}</ref> The lenses are initially in the inactive position and can only be activated by following a series of [[Morph Ball]] [[Conveyor System|conveyors]] on the walls.<ref>{{cite|Object scan complete. Target is part of a conveyor system. Conveyor system originally used to transport Kinetic Orbs. Provides access to upper section of rooms.|Scan Data|Metroid Prime 2: Echoes}}</ref> The tracks can only be accessed after activating a [[Bomb Slot]] near the Portal Generator, and the Bomb Slot will not come online until the defeat of the two [[Dark Pirate Trooper]]s.<ref>{{cite|Device: Bomb Slot<br/>Powered system control unit. Insert the Morph Ball into the slot then detonate a Bomb. This will transfer energy from the slot to the device connected to it.|Scan Data|Metroid Prime 2: Echoes}}</ref> This Morph Ball path goes along a long track that will move each of the lenses into position. There are also two [[Pillbug]]s in the tunnel, as well as minor obstacles made of [[Talloric Alloy]].<ref>{{cite|Structural analysis complete. Object is composed of Talloric Alloy. Structural integrity has decayed considerably.|Scan Data|Metroid Prime 2: Echoes}}</ref> The movement of each lens will cause a number of [[War Wasp]]s to appear.
[[file:Dark Portal 02.png|The Portal Generator|left|thumb|200px]]
[[file:Dark Portal 02.png|The Portal Generator|left|thumb|250px]]


If [[Samus Aran|Samus]] enters the room without the [[Morph Ball Bomb]]s, there will be no inhabitants. The first time Samus enters the room while in possession of the Bomb upgrade, two [[Pirate Trooper]]s will attack. After their defeat, two more Troopers will appear, and will then be [[Darkling|possessed]] by [[Ing]] and become Dark Pirate Troopers.
If [[Samus Aran|Samus]] enters the room without the [[Morph Ball Bomb]]s, there will be no inhabitants. The first time Samus enters the room while in possession of the Bomb upgrade, two [[Pirate Trooper]]s will attack. After their defeat, two more Troopers will appear, and will then be [[Darkling|possessed]] by [[Ing]] and become Dark Pirate Troopers.
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{{clear|left}}
{{clear|left}}


==Inhabitants==
==Data==
===Available Logbook Data===
*[[Metroid Prime 2: Echoes Logbook#Bomb Slot|Bomb Slot]]
*[[Metroid Prime 2: Echoes Logbook#Dark Portal|Dark Portal]]
*[[Metroid Prime 2: Echoes Logbook#Pirate Trooper|Pirate Trooper]]
*[[Metroid Prime 2: Echoes Logbook#Dark Pirate Trooper|Dark Pirate Trooper]]
*[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
*[[Metroid Prime 2: Echoes Logbook#Pillbug|Pillbug]]
 
===Scan Data===
{{sectstub}}
 
===Inhabitants===
{{Inhabitants-header}}
{{Inhabitants-header}}
{{Inhabitants|[[Pirate Trooper]]s|2|First visit (with the Bombs only)}}
{{Inhabitants|[[Pirate Trooper]]s|2|Visits with [[Morph Ball Bomb|Bombs]]}}
{{Inhabitants|[[Dark Pirate Trooper]]s|2|First visit (with the Bombs only)}}
{{Inhabitants|[[Dark Pirate Trooper]]s|2|Visits with [[Morph Ball Bomb|Bombs]]}}
{{Inhabitants|[[War Wasp]]s||All visits}}
{{Inhabitants|[[Pirate Trooper]]|1|Visits with [[Space Jump Boots]]}}
{{Inhabitants|[[Pillbug]]s|2|All visits|close}}
{{Inhabitants|[[War Wasp]]s|3|Each time a Solar Lens opens}}
{{Inhabitants|[[Pillbug]]s|2|Until [[Portal Dynamo]] actives|close}}
 
==Trivia==
*Before venturing into [[Dark Aether]], a [[Splinter Cocoon]] can be seen nestled in the crevasses of the ceiling, but cannot be scanned and does not open. The cocoon is missing on later visits to the Portal Terminal.


{{clear}}
{{clear}}

Revision as of 21:02, 14 July 2012

Portal Terminal
Portal Terminal mp2 Screenshot 01.png

The Portal Terminal

Game

Metroid Prime 2: Echoes

Location

Agon Wastes

Connected Rooms
Counterpart

Portal Site

Music


The Portal Terminal is a room in the Agon Wastes on Aether. It connects Portal Access A to the Transport Center.

Features

The room houses a Portal Generator and acts as a gateway between the two dimensions. There are three industrial lenses suspended along the center of the chamber that concentrate solar power into a Portal Dynamo at the western end of the room.[1][2] The dynamo then channels the solar power along paths on the floor to the Portal Generator, allowing it to be activated.[3] The lenses are initially in the inactive position and can only be activated by following a series of Morph Ball conveyors on the walls.[4] The tracks can only be accessed after activating a Bomb Slot near the Portal Generator, and the Bomb Slot will not come online until the defeat of the two Dark Pirate Troopers.[5] This Morph Ball path goes along a long track that will move each of the lenses into position. There are also two Pillbugs in the tunnel, as well as minor obstacles made of Talloric Alloy.[6] The movement of each lens will cause a number of War Wasps to appear.

The Portal Generator

If Samus enters the room without the Morph Ball Bombs, there will be no inhabitants. The first time Samus enters the room while in possession of the Bomb upgrade, two Pirate Troopers will attack. After their defeat, two more Troopers will appear, and will then be possessed by Ing and become Dark Pirate Troopers.

Both doors to connecting rooms are found on the west side of the room. The door to Portal Access A is immediately accessible. The door to the Transport Center, however, is behind a large door that can only be lowered using a nearby Bomb Slot.[7] This Bomb Slot is in a state of Transdimensional Flux, and can only be manipulated on Dark Aether in the Portal Site.[8]

A Luminoth Lore Projector containing the Lore entry "Light of Aether" can be scanned behind a sand flow beside the ramp leading to the Portal Generator.

Data

Available Logbook Data

Scan Data

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Inhabitants

Creature Number Encountered
Pirate Troopers 2  Visits with Bombs  
Dark Pirate Troopers 2  Visits with Bombs  
Pirate Trooper 1  Visits with Space Jump Boots  
War Wasps 3  Each time a Solar Lens opens  
Pillbugs 2  Until Portal Dynamo actives  

Trivia

  • Before venturing into Dark Aether, a Splinter Cocoon can be seen nestled in the crevasses of the ceiling, but cannot be scanned and does not open. The cocoon is missing on later visits to the Portal Terminal.

References

  1. "Structural analysis complete. Industrial solar lens, part of a system used to open a portal to Dark Aether." —Scan Data (Metroid Prime 2: Echoes)
  2. "Mechanical analysis complete. Portal dynamo offline. Configure lens system to focus solar power on dynamo. This will energize the system." —Scan Data (Metroid Prime 2: Echoes)
  3. "Mechanical analysis complete. Solar dynamo online. Dimensional portal system energized." —Scan Data (Metroid Prime 2: Echoes)
  4. "Object scan complete. Target is part of a conveyor system. Conveyor system originally used to transport Kinetic Orbs. Provides access to upper section of rooms." —Scan Data (Metroid Prime 2: Echoes)
  5. "Device: Bomb Slot
    Powered system control unit. Insert the Morph Ball into the slot then detonate a Bomb. This will transfer energy from the slot to the device connected to it.
    " —Scan Data (Metroid Prime 2: Echoes)
  6. "Structural analysis complete. Object is composed of Talloric Alloy. Structural integrity has decayed considerably." —Scan Data (Metroid Prime 2: Echoes)
  7. "Object scan complete. Door control governed by Bomb Slot. Control link seems to originate from Dark Aether, however." —Scan Data (Metroid Prime 2: Echoes)
  8. "Object scan complete. Target is in a state of dimensional flux. Unable to completely scan Bomb Slot target. 50% of its component atoms are in another dimension, or on the surface of Dark Aether." —Scan Data (Metroid Prime 2: Echoes)


Temple GroundsAgon WastesTorvus BogSanctuary FortressGreat TempleSky Temple GroundsDark Agon WastesDark Torvus BogIng HiveSky Temple