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==Data==
==Data==
===Available Logbook Entries===
===Available Logbook Entries===
<gallery>
<gallery widths="68px" heights="68px">
File:Splinter mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#Splinter|Splinter]]
File:Splinter mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#Splinter|Splinter]]
File:Splinter Cocoon.png|[[Metroid Prime 2: Echoes Logbook#Splinter Cocoon|Splinter Cocoon]]
File:Splinter Cocoon.png|[[Metroid Prime 2: Echoes Logbook#Splinter Cocoon|Splinter Cocoon]]
Line 36: Line 36:
File:War Wasp mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
File:War Wasp mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
File:War Wasp Hive (Echoes).png|[[Metroid Prime 2: Echoes Logbook#War Wasp Hive|War Wasp Hive]]
File:War Wasp Hive (Echoes).png|[[Metroid Prime 2: Echoes Logbook#War Wasp Hive|War Wasp Hive]]
File:Dark Portal.png|[[Metroid Prime 2: Echoes Logbook#Dark Portal|Dark Portal]]
</gallery>
</gallery>
===Scans===
===Scans===
{{scan
{{scan
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]]
|description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]]
|order=top
|order=top
Line 48: Line 50:
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Galactic Federation Crate]]
|description=[[Galactic Federation Crate]]
|order=mid
|order=mid
Line 55: Line 57:
|data=Object scan complete.<br/>Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.<ref>{{cite|Object scan complete. Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete.<br/>Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.<ref>{{cite|Object scan complete. Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Statue
|description=Statue
|order=mid
|order=mid
Line 62: Line 64:
|data=Object scan complete.<br/>Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].<ref>{{cite|Object scan complete. Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete.<br/>Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].<ref>{{cite|Object scan complete. Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Red Eye Statue
|description=Purple Eye Statue
|order=mid
|order=mid
}}
}}
{{scan
{{scan
|data=Scan complete.<br/>Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete.<br/>Statue's motivator unit has burned out. It will remain at its current position.<ref>{{cite|Object scan complete. Statue's motivator unit has burned out. It will remain at its current position.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Portal]]
|description=Purple Eye Statue (Deactivated)
|order=mid
|order=mid
}}
}}
{{scan
{{scan
|data=Morphology: [[Splinter Cocoon]]<br/>Protective structure for sleeping [[Splinter|Splinters]].<br/>Destroying this structure will eliminate the Splinter inside, but it will also alert other Splinters nearby.<ref>{{cite|Morphology: [[Splinter Cocoon]]<br/>Protective structure for sleeping [[Splinter|Splinters]].<br/>Destroying this structure will eliminate the Splinter inside, but it will also alert other Splinters nearby.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Scan complete.<br/>Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Splinter Cocoon]]
|description=[[Portal]]
|order=mid
|order=mid
}}
}}
Line 83: Line 85:
|data=Morphology: Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Morphology: Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Destroyed [[Splinter Cocoon]]
|description=Destroyed [[Splinter Cocoon]]
|order=mid
|order=mid
Line 90: Line 92:
|data=Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]].<ref>{{cite|Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]]|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]].<ref>{{cite|Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]]|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Translator Door]] (Locked)
|description=[[Translator Door]] (Locked)
|order=mid
|order=mid
Line 97: Line 99:
|data=Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.<ref>{{cite|Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.<ref>{{cite|Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Translator Door]] (Unlocked)
|description=[[Translator Door]] (Unlocked)
|order=mid
|order=mid
Line 104: Line 106:
|data=Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.<ref>{{cite|Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.<ref>{{cite|Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Winch System
|description=Winch System
|order=mid
|order=mid
Line 111: Line 113:
|data=Control system online.<br/>Industrial winch engaged.<ref>{{cite|Control system online.<br/>Industrial winch engaged.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Control system online.<br/>Industrial winch engaged.<ref>{{cite|Control system online.<br/>Industrial winch engaged.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Control Panel
|description=Control Panel
|order=mid
|order=mid
Line 125: Line 127:
|data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Heavy Transport Crate (Lowered)
|description=Heavy Transport Crate (Lowered)
|order=mid
|order=mid
Line 132: Line 134:
|data=Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.<ref>{{cite|Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.<ref>{{cite|Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Heavy Transport Crate (Detached)
|description=Heavy Transport Crate (Detached)
|order=mid
|order=mid
Line 139: Line 141:
|data=Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.<ref>{{cite|Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.<ref>{{cite|Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Nutrient-Grade Biomatter
|description=Nutrient-Grade Biomatter
|order=mid
|order=mid
Line 146: Line 148:
|data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Missile Expansion]]
|description=[[Missile Expansion]]
|order=mid
|order=mid
Line 153: Line 155:
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Door
|description=Door
|order=mid
|order=mid
}}
}}
{{scan
{{scan
|data=There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] might damage it.<ref>{{cite|There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] might damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] blast might damage it.<ref>{{cite|There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] blast might damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|location=[[Temple Grounds]] - Temple Assembly Site
|image=[[File:Red Blast Shield mp2 Screenshot 01.png|80px]]
|description=[[Red Blast Shield]]
|description=[[Red Blast Shield]]
|order=bottom
|order=bottom
}}
}}
===[[Metroid Prime Trilogy]] Only===
 
====[[Metroid Prime Trilogy]] Only====
{{scan
{{scan
|data=Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.<ref>{{cite|Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.<ref>{{cite|Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
Line 171: Line 175:
|description=GF Combat Crane
|description=GF Combat Crane
}}
}}
===Inhabitants of the Room===
===Inhabitants of the Room===
{{Inhabitants-header}}
{{Inhabitants-header}}
Line 179: Line 184:
{{Inhabitants|[[War Wasp Hive|War Wasp Hives]]|2|On all later visits|close}}
{{Inhabitants|[[War Wasp Hive|War Wasp Hives]]|2|On all later visits|close}}


==Gallery==
<gallery>
File:Missile Expansion - Temple Site.png|The Missile Expansion
</gallery>
{{refbar}}
{{MP2 Rooms-nav|grounds}}
{{MP2 Rooms-nav|grounds}}
[[Category:Rooms in Temple Grounds]]
[[Category:Rooms in Temple Grounds]]

Latest revision as of 23:37, 27 April 2020

Temple Assembly Site
Temple assembly site.jpg

Game

Metroid Prime 2: Echoes

Location

Temple Grounds

Connected Rooms
Counterpart

Plain of Dark Worship

Item(s)
Music


The Temple Assembly Site is a room in the Temple Grounds. The room connects the Collapsed Tunnel, Temple Transport B, Storage Cavern B, and the Dynamo Chamber.

Features[edit | edit source]

Samus first enters the room from the Collapsed Tunnel, which is attached to a side tunnel. This side tunnel has a block in a side wall with a purple crystal embedded in it. If it is shot with the Light Beam, it will move to the side revealing a Portal that can be energized with the Dark Beam. This Portal leads to the Plain of Dark Worship.

When Samus enters the main part of the room, a cut scene will zoom in on the Great Temple above, and the music will change. The south side of the room has the door to Storage Cavern B blocked by a Red Blast Shield. The west side of the room is slightly raised, and has the door to Temple Transport B behind a gate that can only be lowered with the violet upgrade to the Translator Module. Samus can jump up to a ledge south of this gate with the Space Jump Boots. This ledge has a Morph Ball tunnel that has a Missile Expansion at the end. A terminal can be found on the raised west area opposite of the gate. Scanning this terminal will activate the GF Combat Crane on the west side of the room, lowering a Heavy Transport Crate. However, the crane will malfunction after partially lowering the crate. Samus must use a charged shot from the Power Beam to break the cable and lower the crate fully. She can then use the crate as a bridge to access an extremely high area on the east end of the room. This high area has the door to the Dynamo Chamber.

On the first visit, one Splinter will be walking around, while five others will break free of cocoons on the west side of the room. On the second visit, a cut scene will show a number of Splinters breaking free of cocoons, followed by a Portal opening with Ing coming out. Five of the Splinters will be possessed to become Dark Splinters. One of the Splinters will not be possessed for some reason. If any of the Splinters are killed before being possessed, the Ing that would have possessed them will dissipate. Two War Wasp Hives will appear on later visits, and will infinitely spawn War Wasps until destroyed.

Upgrades[edit | edit source]

Missile Expansion[edit | edit source]

Requires: Space Jump Boots and Morph Ball

  • Samus must jump up on top of one of the statues near the southern-most wall and from there jump onto a nearby ledge. Just east of that, she can use the Morph Ball to find the expansion in a small tunnel.

Data[edit | edit source]

Available Logbook Entries[edit | edit source]

Scans[edit | edit source]

Located in: Temple Grounds - Temple Assembly Site

This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.[1]

Located in: Temple Grounds - Temple Assembly Site

This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.[2]

Scan Data from Metroid Prime 2: Echoes (Statue)
Located in: Temple Grounds - Temple Assembly Site

Object scan complete.
Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.[3]

Scan Data from Metroid Prime 2: Echoes (Purple Eye Statue)
Located in: Temple Grounds - Temple Assembly Site

Object scan complete.
Statue's motivator unit is functional, but requires power to operate. The Power Beam can't energize the statue. Seek an alternate energy source.[4]

Scan Data from Metroid Prime 2: Echoes (Purple Eye Statue (Deactivated))
Located in: Temple Grounds - Temple Assembly Site

Object scan complete.
Statue's motivator unit has burned out. It will remain at its current position.[5]

Located in: Temple Grounds - Temple Assembly Site

Scan complete.
Unknown dimensional anomaly.
Anomaly seems to be a dimensional rift. Target destination unknown.[6]

Scan Data from Metroid Prime 2: Echoes (Destroyed Splinter Cocoon)
Located in: Temple Grounds - Temple Assembly Site

Morphology: Destroyed Splinter Cocoon
Compromised hibernation structure.
This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.[7]

Scan Data from Metroid Prime 2: Echoes (Translator Door (Locked))
Located in: Temple Grounds - Temple Assembly Site

Unable to interface with door control system.
Cannot translate alien text.
To access door controls, you will need to update your translator files.[8]

Scan Data from Metroid Prime 2: Echoes (Translator Door (Unlocked))
Located in: Temple Grounds - Temple Assembly Site

Let this gateway forever protect our sacred temple.
May you find enlightenment and peace.[9]

Scan Data from Metroid Prime 2: Echoes (Winch System)
Located in: Temple Grounds - Temple Assembly Site

Winch system receiving power.
Control system active.
Unit is in need of maintenance. Several systems are borderline critical.
Further operations may lead to system failure.[10]

Scan Data from Metroid Prime 2: Echoes (Control Panel)
Located in: Temple Grounds - Temple Assembly Site

Control system online.
Industrial winch engaged.[11]

Scan Data from Metroid Prime 2: Echoes (Heavy Transport Crate (Raised))
Located in: Temple Grounds - Temple Assembly Site

Object scan complete.
This is a Heavy Transport Crate.
Unit is currently locked in place. Control panel nearby: scan this to lower crate.[12]

Scan Data from Metroid Prime 2: Echoes (Heavy Transport Crate (Lowered))
Located in: Temple Grounds - Temple Assembly Site

Object scan complete.
This is a Heavy Transport Crate.
Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.[13]

Scan Data from Metroid Prime 2: Echoes (Heavy Transport Crate (Detached))
Located in: Temple Grounds - Temple Assembly Site

Heavy Transport Crate has been detached from winch system.
Winch connector destroyed. Structural integrity at 99.6%.[14]

Scan Data from Metroid Prime 2: Echoes (Nutrient-Grade Biomatter)
Located in: Temple Grounds - Temple Assembly Site

Object scan complete.
Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.[15]

Located in: Temple Grounds - Temple Assembly Site

Missile Expansion
Increases the number of Missiles you can carry by 5.[16]

Scan Data from Metroid Prime 2: Echoes (Door)
Located in: Temple Grounds - Temple Assembly Site

This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.[17]

Located in: Temple Grounds - Temple Assembly Site Red Blast Shield mp2 Screenshot 01.png

There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A Missile blast might damage it.[18]

Metroid Prime Trilogy Only[edit | edit source]

Scan Data from Metroid Prime 2: Echoes (GF Combat Crane)
Located in: Temple Grounds - Temple Assembly Site

Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.[19]

Inhabitants of the Room[edit | edit source]

Creature Number Encountered
Splinter 1  First two visits only  
Splinter Cocoons 5  First visit only  
Dark Splinters 5  Second visit only (initially normal Splinters)  
War Wasps  On all later visits  
War Wasp Hives 2  On all later visits  

Gallery[edit | edit source]

References

  1. "This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them." —Scan Data (Metroid Prime 2: Echoes)
  2. "This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents." —Scan Data (Metroid Prime 2: Echoes)
  3. "Object scan complete. Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage." —Scan Data (Metroid Prime 2: Echoes)
  4. "Object scan complete. Statue's motivator unit is functional, but requires power to operate. The Power Beam can't energize the statue. Seek an alternate energy source." —Scan Data (Metroid Prime 2: Echoes)
  5. "Object scan complete. Statue's motivator unit has burned out. It will remain at its current position." —Scan Data (Metroid Prime 2: Echoes)
  6. "Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown." —Scan Data (Metroid Prime 2: Echoes)
  7. "Destroyed Splinter Cocoon
    Compromised hibernation structure.
    This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.
    " —Scan Data (Metroid Prime 2: Echoes)
  8. "Unable to interface with door control system.
    Cannot translate alien text.
    To access door controls, you will need to update your translator files
    " —Scan Data (Metroid Prime 2: Echoes)
  9. "Let this gateway forever protect our sacred temple.
    May you find enlightenment and peace.
    " —Scan Data (Metroid Prime 2: Echoes)
  10. "Winch system receiving power.
    Control system active.
    Unit is in need of maintenance. Several systems are borderline critical.
    Further operations may lead to system failure.
    " —Scan Data (Metroid Prime 2: Echoes)
  11. "Control system online.
    Industrial winch engaged.
    " —Scan Data (Metroid Prime 2: Echoes)
  12. "Object scan complete.
    This is a Heavy Transport Crate.
    Unit is currently locked in place. Control panel nearby: scan this to lower crate.
    " —Scan Data (Metroid Prime 2: Echoes)
  13. "Object scan complete.
    This is a Heavy Transport Crate.
    Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.
    " —Scan Data (Metroid Prime 2: Echoes)
  14. "Heavy Transport Crate has been detached from winch system.
    Winch connector destroyed. Structural integrity at 99.6%.
    " —Scan Data (Metroid Prime 2: Echoes)
  15. "Object scan complete.
    Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.
    " —Scan Data (Metroid Prime 2: Echoes)
  16. "Missile Expansion
    Increases the number of Missiles you can carry by 5.
    " —Scan Data (Metroid Prime 2: Echoes)
  17. "This is a powered door system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door." —Scan Data (Metroid Prime 2: Echoes)
  18. "There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A Missile blast might damage it." —Scan Data (Metroid Prime 2: Echoes)
  19. "Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly." —Scan Data (Metroid Prime 2: Echoes)


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