Gathering Hall (Chozo Ruins)

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Gathering Hall
Gathering Hall (Chozo Ruins) mp1 Screenshot 01.png

The Gathering Hall floor

Game Metroid Prime
Location

Chozo Ruins

Connected Rooms
Item(s)
Inhabitants
Music

Chozo Ruins Plaza

The Gathering Hall is a large room in the Chozo Ruins. It is accessed from the Gathering Hall Access and connects to the Watery Hall Access and the East Atrium.

The bottom floor of the room contains doors to the Gathering Hall Access, the Watery Hall Access, and Save Station 2. The lowest sections are flooded with toxic water, which purify after the defeat of Flaahgra. A number of platforms around the chamber can be scaled to reach the East Atrium. Blastcaps and Shriekbats nestle around the ruins along the various routes. A Morph Ball tunnel on an upper ledge wraps around to the East Atrium entrance, which has a Luminescent Cylinder on either side. Above this door is a small gate concealing a Missile Expansion that can be destroyed with a Morph Ball Bomb.

Data

Available Logbook Entries

Scan Data

Gallery

References

  1. "Luminescent cylinders functioning at 80%." —Scan Data (Metroid Prime)
  2. "The path of corruption leads ever higher." —Scan Data (Metroid Prime)
  3. "Derelict mechanism once controlled the water pump. Currently nonoperational." —Scan Data (Metroid Prime)



Rooms in Metroid Prime
Phendrana Drifts Phazon Mines Impact Crater
Frigate Orpheon Tallon Overworld Chozo Ruins Magmoor Caverns