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Energy Tank: Difference between revisions
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| style="{{border}} {{background}}" | Samus must enter the top of the Tower shaft, then climb up a set of Spider Ball Tracks that lead up to the Tank. | | style="{{border}} {{background}}" | Samus must enter the top of the Tower shaft, then climb up a set of Spider Ball Tracks that lead up to the Tank. | ||
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| style="{{border}} {{background}}" | [[SkyTown | | style="{{border}} {{background}}" | [[SkyTown]], [[Elysia]] - [[Steambot Barracks]] | ||
| style="{{border}} {{background}}" | No items are needed | | style="{{border}} {{background}}" | No items are needed | ||
| style="{{border}} {{background}}" | Samus must defeat the first [[Steamlord]] she encounters. After its demise, it leaves this Tank behind. | | style="{{border}} {{background}}" | Samus must defeat the first [[Steamlord]] she encounters. After its demise, it leaves this Tank behind. | ||
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| style="{{border}} {{background}}" | [[SkyTown | | style="{{border}} {{background}}" | [[SkyTown]], [[Elysia]] - [[Arrival Station]] | ||
| style="{{border}} {{background}}" | [[Boost Ball]] | | style="{{border}} {{background}}" | [[Boost Ball]] | ||
| style="{{border}} {{background}}" | Samus must jump up to a high ledge using a [[Grab Ledge]] found there, then activate a Kinetic Orb Cannon with her newly found Boost Ball. The Cannon launches her over to a small platform, with the Tank on a nearby ledge. | | style="{{border}} {{background}}" | Samus must jump up to a high ledge using a [[Grab Ledge]] found there, then activate a Kinetic Orb Cannon with her newly found Boost Ball. The Cannon launches her over to a small platform, with the Tank on a nearby ledge. | ||
|- | |- | ||
| style="{{border}} {{background}}" | [[SkyTown | | style="{{border}} {{background}}" | [[Eastern SkyTown]], [[Elysia]] - [[Xenoresearch A Lift]] | ||
| style="{{border}} {{background}}" | [[Seeker Missile]]s | | style="{{border}} {{background}}" | [[Seeker Missile]]s | ||
| style="{{border}} {{background}}" | Samus must obtain the Seeker Missile, then return to the Xenoresearch A Lift. The Tank, which was previously guarded by an energy shield, is now sitting ready for the taking. | | style="{{border}} {{background}}" | Samus must obtain the Seeker Missile, then return to the Xenoresearch A Lift. The Tank, which was previously guarded by an energy shield, is now sitting ready for the taking. | ||
|- | |- | ||
| style="{{border}} {{background}}" | [[SkyTown | | style="{{border}} {{background}}" | [[SkyTown]], [[Elysia]] - [[Zipline Station Charlie]] | ||
| style="{{border}} {{background}}" | [[Spider Ball]] | | style="{{border}} {{background}}" | [[Spider Ball]] | ||
| style="{{border}} {{background}}" | After obtaining the Spider Ball, Samus must cross the Zipline Station on a set of Spider Ball Tracks as the [[Zipline Cable]]s there have become inoperable. Along the set of Tracks is a concealed section that holds the Tank. | | style="{{border}} {{background}}" | After obtaining the Spider Ball, Samus must cross the Zipline Station on a set of Spider Ball Tracks as the [[Zipline Cable]]s there have become inoperable. Along the set of Tracks is a concealed section that holds the Tank. |
Revision as of 23:52, 26 September 2011
The Energy Tank is a common Suit Expansion in the Metroid series, featured in every Metroid game to date. The Energy Tank is used to increase Samus's maximum energy by 100 units (with the exception of Hard Mode in Metroid: Zero Mission, where each Tank increases Energy by 50). They also refill Samus's energy to full upon acquisition. Extra Energy Tanks are represented by small boxes near the top of the HUD. These, like other expansions, are not required to progress through the games' plots, thus creating two challenges: completing the game with all the Energy Tanks acquired, and completing the game with the least amount of Tanks possible acquired.
Locations of Energy Tanks
Metroid: Zero Mission
Metroid Prime
Metroid Prime 2: Echoes
Metroid Prime 3: Corruption
Data
Manuals
On-Screen Data
External Links
- Metroid Recon's guides to collecting Energy Tanks
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References
- ↑ "Increases your Energy Tank count by one." Metroid: Other M Instruction Booklet, Pg 16
- ↑ "Energy Tank acquired.
Energy capacity increased." —Screen Data (Metroid: Zero Mission)
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