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Portal

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Portal
Portal (Hall of Combat Mastery) mp2 Screenshot 01.png

A Portal Generator in Sanctuary Fortress

Game(s)

Metroid Prime 2: Echoes

Located in
Uses

Transports matter between dimensions

Creator(s)


Portals are dimensional anomalies from Metroid Prime 2: Echoes. They are found on Aether and Dark Aether and act as gateways between the two dimensions. Most of them were created when a Leviathan struck the surface of Aether, creating its dark twin. Samus often uses them to travel from Aether to Dark Aether and vice versa while on her quest to save the Luminoth, making them extremely important.

History[edit | edit source]

The Portals were created when a Leviathan struck the surface of Aether and sent the planet into a state of Transdimensional Flux.[1][2][3] The division of Aether into two dimensions caused several spatial rifts between it and Dark Aether, through which the Ing began to travel, eventually leading to war.[3] This led the Luminoth to create machines to artificially generate Portals to take them to Dark Aether.[4]

A group of Space Pirates arrived on Aether some time later in pursuit of Phazon.[5] They discovered an interdimensional Portal and a Luminoth weapon in their base of operations, but the Space Pirates were unable to activate them at first.[6] Once the Pirates activated the Dark Beam and used it in conjunction with the Portal to send expeditions to Dark Aether, they found that Dark Aether had even greater stores of Phazon than the dimension in which they currently operated.[7] They used the Portals at length in order to perform Phazon extraction raids.[8]

Dark Samus entering a Dark Rift

Samus Aran first encounters a Portal when she travels to Aether in search of Squad Bravo. While in Hive Chamber B, she follows Dark Samus through a temporary Dark Portal and stumbles into the dark world, where several Warrior Ing steal her equipment before she narrowly escapes. As she travels across Aether in an effort to repel the Ing, Samus uses these Portals to travel to Dark Aether and recover the stolen Light of Aether.

After the defeat of the Emperor Ing and the demise of Dark Aether, the Portals vanish.

Classifications[edit | edit source]

Rifts[edit | edit source]

Samus encounters two types of naturally occurring Portals, called Rifts: white-colored portals found on the surface of Dark Aether known as Light Portals, and black-colored portals found on the surface of Aether known as Dark Portals. Before being energized, Rifts are inactive and cannot transit matter. When a Portal is energized, by means of Light Energy on Light Portals and Dark Energy on Dark Portals, the Portal temporarily becomes stable enough to transport matter through the Interdimensional Void.

Some Rifts can be accessed from the surface of both worlds, while others are only accessible traveling in one direction. The majority of these Rifts are constant, though some appear intermittently, to be used only one time.

Portal Generators[edit | edit source]

Samus approaching a Portal in Agon Wastes

Samus also encounters three Portal Generators built by the Luminoth, one in each area of Aether, that create artificial gateways to and from Dark Aether. The Portal in Agon Wastes requires solar energy refracted through a series of industrial lenses to provide power to the Portal dynamo.[9][10] The other two Portals, however, have no visually apparent power source. An interactive console on the Portal Generators can be scanned to initiate Portal fabrication.[11]

These generators are also equipped with safety systems that prevent travel through the Portals if the threshold on the other end is obstructed in such a way that rematerialization is impossible.[12]

Portal Locations[edit | edit source]

Location Portal Type Leads to Direction Notes
Temple Grounds - Hive Chamber B Dark Portal - Naturally occurring An unnamed room on the surface of Dark Aether One-way The Portal leads to a room on Dark Aether where Samus encounters Dark Samus and has her abilities stolen by a group of Warrior Ing. Samus quickly returns through the Portal. Both Portals disappear afterwards and the area of Dark Aether that the Portal leads to is not visited again in-game.
Temple Grounds - Temple Assembly Site Dark Portal - Naturally occurring Sky Temple Grounds - Plain of Dark Worship Two-way The Portal requires the Light Beam to access. The Portal can be used to reach a Missile Expansion in the Plain of Dark Worship and a Sky Temple Key in the nearby Accursed Lake.
Temple Grounds - Hall of Eyes Dark Portal - Naturally occurring Sky Temple Grounds - Base Access Two-way The Portal is used to access the Abandoned Base before reaching Torvus Bog. The Portal is also Samus's only means of reaching the Sky Temple and the Sky Temple Key in the Defiled Shrine.
Sky Temple Grounds - Abandoned Base Light Portal - Naturally occurring Temple Grounds - Path of Eyes One-way A Puzzle must be solved to access the Portal. The Puzzle is designed as a fail-safe to ensure completion of the Agon Wastes before accessing Torvus Bog. The Portal may be accessed using a ghetto jump, saving time and health and allowing Samus to skip fighting Amorbis.
Temple Grounds - Grand Windchamber Dark Portal - Naturally Occurring Sky Temple Grounds - Ing Windchamber Two-way The Portal is used to access the Sunburst. Several Spinners are in a state of Transdimensional Flux and the Portal must be used to complete the puzzle.
Temple Grounds - Sacred Path Dark Portal - Naturally occurring Sky Temple Grounds - Profane Path Two-way The Portal can be used to access a Beam Ammo Expansion in the Profane Path and a Sky Temple Key in the Ing Reliquary nearby.
Temple Grounds - Hall of Honored Dead Dark Portal - Luminoth made Sky Temple Grounds - Sky Temple Gateway One-way The Portal is unusable during the course of the game. After Samus defeats Dark Samus for the final time, she exits the collapsing Dark Aether through the Portal and arrives at the Hall of Honored Dead. The Portal normally comes out where a wall of Phazon covers in Dark Aether.
Agon Wastes - Portal Terminal Dark Portal - Luminoth made Dark Agon Wastes - Portal Site Two-way The Portal is required to explore the entire western area of Dark Agon Wastes and to defeat the Dark Agon Temple. The Portal is energized by refracting a series of light beams toward the Portal. Scanning the Portal afterwards activates the Portal.
Agon Wastes - Transport Center Dark Portal - Naturally occurring Dark Agon Wastes - Crossroads One-way The Light Portal requires the Boost Ball to reach. The Portal's only use is to gain a Missile Expansion in an otherwise unreachable area of Dark Aether.
Agon Wastes - Mining Station B Dark Portal - Naturally occurring Dark Agon Wastes - Trial Grounds Two-way The Portal must first be uncovered by using a mining drill located in the room. The Portal's only practical use is to reach another otherwise unreachable Portal in the Duelling Range. Samus will then be able to access the Darkburst.
Dark Agon Wastes - Duelling Range Light Portal - Naturally occurring Agon Wastes - Mining Plaza One-way The Portal can be accessed only by way of the Trial Grounds; it is separated from the rest of the Duelling Range by an impassable, indestructible set of metal bars. The Portal is used to attain the Darkburst.
Agon Wastes - Command Center Dark Portal - Naturally occurring Dark Agon Wastes - Doomed Entry One-way The Portal is the Space Pirates' means of reaching the Dark Agon Wastes. Samus cannot activate it without the Dark Beam. This leads to Samus's explorations of the Space Pirates' labs and mining operations. The Portal must be used to gain two of the Dark Temple Keys in that area.
Dark Agon Wastes - Dark Oasis Light Portal - Naturally occurring Agon Wastes - Main Reactor One-way The Portal is the only way back to the Agon Wastes after obtaining the two nearby Dark Temple Keys. The Portal is also intended to ensure that Samus has attained the Light Beam before she fights Amorbis.
Torvus Bog - Forgotten Bridge Dark Portal - Naturally occurring Dark Torvus Bog - Dark Forgotten Bridge Two-way The Portal must be used to rotate a bridge in both dimensions. The bridge must be rotated to proceed to the Torvus Temple.
Torvus Bog - Meditation Vista Dark Portal - Luminoth made Dark Torvus Bog - Gloom Vista Two-way The Portal is designed to cut off access to the Boost Guardian until Samus has obtained Super Missiles. Once the upgrade has been attained, Samus may use this portal to find and defeat the Boost Guardian.
Dark Torvus Bog - Portal Chamber Light Portal - Naturally occurring Torvus Bog - Portal Chamber Two-way The Portal can only be accessed from the normal tunnel in Dark Torvus Bog. Traveling through the Portal into Torvus Bog is only useful to obtain one Missile Expansion. There is no way out of the room in Torvus Bog except back through the Portal.
Torvus Bog - Gathering Hall Dark Portal - Naturally occurring Dark Torvus Bog - Crypt Two-way The Portal must be accessed in order to rotate a laser. The laser must be rotated in order to access a White Door in the Gathering Hall.
Torvus Bog - Catacombs Dark Portal - Naturally occurring Dark Torvus Bog - Dungeon Two-way The Portal must first be uncovered by an underwater Bomb Slot that requires the Gravity Boost to energize. The Portal must be accessed to reach the Grapple Guardian.
Torvus Bog - Hydrodynamo Shaft Dark Portal - Naturally occurring Dark Torvus Bog - Undertemple Access Two-way The Portal must be used to gain one of the Dark Temple Keys for Dark Torvus Bog. Samus cannot do anything else with the Portal until she acquires Power Bombs.
Torvus Bog - Main Hydrochamber Dark Portal - Naturally occurring Dark Torvus Bog - Undertemple Two-way The Portal can only be reached using a set of Spider Ball Tracks. Samus uses the Portal to reach the Power Bomb Guardian. Samus cannot return to Torvus Bog using the Portal until she has obtained the Screw Attack.
Sanctuary Fortress - Hall of Combat Mastery Dark Portal - Luminoth made Ing Hive - Culling Chamber Two-way The Portal must be used to reach the second floor of Sanctuary Fortress. The elevator that accesses the second floor can only be reached without the Spider Ball in the Ing Hive, but the Spider Ball is on the second floor.
Sanctuary Fortress - Transit Station Dark Portal - Naturally occurring Ing Hive - Hive Portal Chamber One-way The Portal is mainly useful for accessing a Power Bomb Expansion in the Transit Station. There is a series of Portals that Samus must use, eventually leading to the Expansion.
Ing Hive - Hive Portal Chamber Light Portal - Naturally occurring Sanctuary Fortress - Transit Station One-way The Portal is used to obtain a Power Bomb Expansion in the Transit Station. There is no other practical use of the Portal, except to return to Aether if in that room.
Sanctuary Fortress - Transit Station Dark Portal - Naturally occurring Ing Hive - Hive Portal Chamber One-way The Portal is used to obtain a Power Bomb Expansion in the Transit Station.
Ing Hive - Hive Portal Chamber Light Portal - Naturally occurring Sanctuary Fortress - Transit Station One-way The Portal is the final Portal that is used to access the Power Bomb Expansion in the Transit Station.
Sanctuary Fortress - Main Research Dark Portal - Naturally occurring Ing Hive - Staging Area Two-way The Portal can only be accessed using the Echo Visor. The Portal must be used to get inside the cage where the Caretaker Class Drone resides.
Ing Hive - Staging Area Light Portal - Naturally occurring Sanctuary Fortress - Main Research One-way The Portal can only be accessed after raising the floor inside the room. The Portal leads to inside the Caretaker Class Drone's cage.
Ing Hive - Hive Dynamo Works Light Portal - Naturally occurring Sanctuary Fortress - Dynamo Works Two-way The Portal is Samus's means of travelling back to Sanctuary Fortress after taking the elevator to the second floor. The Portal must first be unlocked using the Seeker Missile and Dark Visor.
Sanctuary Fortress - Dynamo Storage Dark Portal - Naturally occurring Ing Hive - Hive Cache 2 Two-way The Portal must be used to grab a Sky Temple Key in the adjacent Hive Dynamo Works.
Sanctuary Fortress - Watch Station Dark Portal - Naturally occurring Ing Hive - Aerial Training Site Two-way The Portal is necessary for obtaining the Screw Attack.
Ing Hive - Judgment Drop Light Portal - Naturally occurring Sanctuary Fortress - Grand Abyss One-way The Portal is necessary for obtaining the Screw Attack. The Portal is one-way primarily to ensure that Samus has obtained the Screw Attack before leaving that area.
Sanctuary Fortress - Vault Dark Portal - Naturally occurring Ing Hive - Vault Attack Portal Two-way The Portal is used to get from one side of the Vault to another; the Vault Attack Portal has Grapple Points that allow Samus to cross easily.
Ing Hive - Vault Attack Portal Light Portal - Naturally occurring Sanctuary Fortress - Vault Two-way The Portal is used to get back into the Vault after grappling across the Vault Attack Portal.
Sanctuary Fortress - Aerie Dark Portal - Naturally occurring Ing Hive - Hive Summit One-way The Portal is used to access the Hive Summit. Samus can then solve a Spider Ball puzzle that allows her access to another Portal.
Ing Hive - Hive Summit Light Portal - Naturally occurring Sanctuary Fortress - Aerie One-way The portal must be accessed after solving a Spider Ball puzzle. The Portal gives access to a ledge in the Aerie with the Echo Visor.

Data[edit | edit source]

Logbook Entries[edit | edit source]

Logbook entry from Metroid Prime 2: Echoes: Dark Portal
Dark Portals allow living beings to travel to Dark Aether without being scattered throughout the interdimensional void. They are unstable, however, and only remain viable for limited periods of time. Some can be reactivated, while others vanish forever once they are used.[13]
Dark Portal.png
Logbook entry from Metroid Prime 2: Echoes: Light Portal
Light Portals allow living beings to travel to Aether without being scattered throughout the interdimensional void. They are unstable, however, and only remain viable for limited periods of time. Some can be reactivated, while others vanish forever once they are used.[14]
Light Portal.png

Scan Data[edit | edit source]

Scan Data from Metroid Prime 2: Echoes (Dimensional Rift)
Located in: Temple Grounds - Hive Chamber B

Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.[15]

Scan Data from Metroid Prime 2: Echoes (Offline Portal)
Located in: Agon Wastes - Portal Terminal Portal mp2 Scan 01.png

System analysis complete. Console used to energize and open a portal to Dark Aether, currently offline. Restore power to the system to enable portal creation.[16]

Scan Data from Metroid Prime 2: Echoes (Online Portal)
Located in: Agon Wastes - Portal Terminal Portal mp2 Scan 01.png

System analysis complete. Console used to energize and open a portal to Dark Aether, currently online. Portal generation system initiated.[11]

Scan Data from Metroid Prime 2: Echoes (Active Portal)
Located in: Torvus Bog - Forgotten Bridge

This portal is active. Walk into the portal to transport to Dark Aether. Extreme caution recommended once transit is complete.[17]

Scan Data from Metroid Prime 2: Echoes (Unstable Portal)
Located in: Temple Grounds - Hall of Honored Dead

System analysis complete. Portal is online, but unstable. Security system active. Portal use is currently impossible due to safety measures in place on the system.[12]

Scan Data from Metroid Prime 2: Echoes (Inactive Dark Rift)
Located in: Agon Wastes - Command Center

This rift portal is inactive. The portal field can be energized with dark energy. Walk into energized portal to transport to Dark Aether.[18]

Scan Data from Metroid Prime 2: Echoes (Inactive Light Rift)
Located in: Dark Agon Wastes - Dark Oasis Portal mp2 Scan 02.png

This rift portal is inactive. The portal field can be energized with light energy. Walk into energized portal to transport to Aether.[19]

Manual[edit | edit source]

Manual Entries
Manual info from Metroid Prime 2: Echoes

Portals mp2 Manual Image.png

Portals: To travel between the two worlds, Samus must utilize portals. Samus will have to activate most of them with a shot from either the Dark or Light Beam, or by scanning nearby equipment. Navigating the mazelike areas of both worlds will depend on jumping back and forth through these portals, solving puzzles on both worlds, so remember where each of them is and utilize them frequently.[20]
Manual info from Metroid Prime Trilogy

Portals mpt Manual Image.png

Portals: These are the doors that connect the two worlds. When you find and start up the Light and Dark portals, Samus will be able to travel between the two worlds.[21]

Gallery[edit | edit source]

References

  1. "The starborne terror burnt through the heavens and struck Aether with and untold might. We all expected the world to shatter...but Aether held. There was great devastation, however. The green plains of Agon were scorched forever, and the forest of Torvus was engulfed and wracked by the sea. The skies burned for days, casting darkness over the land." —Luminoth Lore "Cataclysm" (Metroid Prime 2: Echoes)
  2. "Amidst this turmoil, we discovered many anomalies. Spacial disturbances appeared across the land. Object went into a state of dimensional flux, their atoms divided between Aether and...somewhere else. There was little time to ponder these strange happenings, for we had to deal with the devastation of our lands." —Luminoth Lore "The World Warped" (Metroid Prime 2: Echoes)
  3. 3.0 3.1 "The day came when space was torn asunder, revealing dimensional rifts to a dark place. Horrible dark swarms streaked forth from these rifts, engulfing nearby creatures and transforming them into what we could come to call darklings. The dark creatures became our enemies, and peace came to an end on Aether." —Luminoth Lore "The Ing Attack" (Metroid Prime 2: Echoes)
  4. "In time, we created machines to open rifts to our enemy's world. Volunteer scouts went through the rifts and found a twisted world, harsh and poisonous...a Dark Aether. They discovered that this world held the missing half of our planet's energy. They also saw the true face of the enemy, a race we came to call "Ing", meaning terror. Our scouts could not survive long on the surface of Dark Aether, so venomous was its air. Still, we vowed to return. We prepared for war." —Luminoth Lore "Dark Aether" (Metroid Prime 2: Echoes)
  5. "Science teams have discovered the presence of Phazon in the Dasha system four cycles ago. High command authorized the deployment of our team shortly thereafter. Our orders are to establish a base on planet Aether and evaluate local Phazon resources. Because this world lies on the periphery of Galactic Federation territory, we are following stealth protocols at the highest level. A cadre of elite commandos has been dispatched to provide security for our force as well. This operation is now under way." —Space Pirate Logs "Phazon Bounty" (Metroid Prime 2: Echoes)
  6. "A spatial anomaly has been found within our base. We believe this rift in space-time leads to a parallel dimension of some type, but have been unable to interact with it thus far. A strange artifact was found near the anomaly as well. It may be a weapon or generator of some kind: perhaps it is the key to accessing the anomaly. High Command is eager for reports on the relic. A new weapon for our arsenal is always welcome." —Space Pirate Logs "Great Discoveries" (Metroid Prime 2: Echoes)
  7. "The Rift Portal has been opened. The artifact weapon, dubbed the "Dark Beam" by science team, provides energy needed to open the portal, although for a limited time. We've sent expeditions through the portal, and they have returned with incredible news. The portal leads to a parallel version of Aether. This "Dark Aether" has suffered a global calamity, turning it into a toxic wasteland. It is the homeworld of the shadowy creature who have been raiding our base for the last cycle. Most importantly, it is the prime location of Phazon in this sector. Extraction plans are being prepared. We will not be denied!" —Space Pirate Logs "Rift Portal" (Metroid Prime 2: Echoes)
  8. "Phazon extraction raids are under way on Dark Aether. The toxicity of the atmosphere has taken a toll on our workforce, as have the hostile natives of that world. Science Team is preparing survival gear to protect our work teams, and we have increased our security presence in extraction areas. Fortunately, High Command is sending more troops and supplies. Our troops and resources are spread dangerously thin, and this mission cannot fail." —Space Pirate Logs "Phazon Raids" (Metroid Prime 2: Echoes)
  9. "Mechanical analysis complete. Portal dynamo offline. Configure lens system to focus solar power on dynamo. This will energize the system." —Scan Data (Metroid Prime 2: Echoes)
  10. "Mechanical analysis complete. Solar dynamo online. Dimensional portal system energized." —Scan Data (Metroid Prime 2: Echoes)
  11. 11.0 11.1 "System analysis complete. Console used to energize and open a portal to Dark Aether, currently online. Portal generation system initiated." —Scan Data (Metroid Prime 2: Echoes)
  12. 12.0 12.1 "System analysis complete. Portal is online, but unstable. Security system active. Portal use is currently impossible due to safety measures in place on the system." —Scan Data (Metroid Prime 2: Echoes)
  13. "Dark Portals allow living beings to travel to Dark Aether without being scattered throughout the interdimensional void. They are unstable, however, and only remain viable for limited periods of time. Some can be reactivated, while others vanish forever once they are used." —Metroid Prime 2: Echoes Logbook "Dark Portal" (Metroid Prime 2: Echoes)
  14. "Light Portals allow living beings to travel to Aether without being scattered throughout the interdimensional void. They are unstable, however, and only remain viable for limited periods of time. Some can be reactivated, while others vanish forever once they are used." —Metroid Prime 2: Echoes Logbook "Light Portal" (Metroid Prime 2: Echoes)
  15. "Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown." —Scan Data (Metroid Prime 2: Echoes)
  16. "System analysis complete. Console used to energize and open a portal to Dark Aether, currently offline. Restore power to the system to enable portal creation." —Scan Data (Metroid Prime 2: Echoes)
  17. "This portal is active. Walk into the portal to transport to Dark Aether. Extreme caution recommended once transit is complete." —Scan Data (Metroid Prime 2: Echoes]])
  18. "This rift portal is inactive. The portal field can be energized with dark energy. Walk into energized portal to transport to Dark Aether." —Scan Data (Metroid Prime 2: Echoes)
  19. "This rift portal is inactive. The portal field can be energized with light energy. Walk into energized portal to transport to Aether." —Scan Data (Metroid Prime 2: Echoes)
  20. "To travel between the two worlds, Samus must utilize portals. Samus will have to activate most of them with a shot from either the Dark or Light Beam, or by scanning nearby equipment. Navigating the mazelike areas of both worlds will depend on jumping back and forth through these portals, solving puzzles on both worlds, so remember where each of them is and utilize them frequently." mp2 Instruction Booklet, Pg 15
  21. "These are the doors that connect the two worlds. When you find and start up the Light and Dark portals, Samus will be able to travel between the two worlds." mpt Instruction Booklet, Pg 29


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